Plant Time Modifier 1.1.0

Please do not ask when mod authors will update their mods to 3.10 or if they can upload older versions of their mods.
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.

This lets you adjust "Protect objective", "Hiding objective" and "Repairing objective" task action times.

This is a simple client mod that lets you adjust "plant time" for the in-raid task actions.


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You can do this in the F12 config menu where you can set multipliers for each of the 3 types of planting objectives.

By default the multipliers are set to 0.5, meaning the objectives take half as long to complete. The multipliers can be lowered to 0 for instant completion of the plant. They can also be raised all the way to 5 to make the timer 5 times as long.


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"Hiding objective": When you need to place an item, or task item, by holding F in a specific spot. Like hiding the rifle and multitool in the shoreline task "Fishing".

"Protecting objective": When you've placed an MS2000 marker and have to wait x seconds for it to complete.
"Repairing objective": Similar to Hiding. Done in
"Farming Part 1" when repairing the control panels on Factory.

  • Version 1.1.0

    (Only for SPT 3.9.X)

    **If you downloaded v1.0.1 please check that it's correctly installed. If it is then you dont need to update to this version**

    Truly fixed folder structure now

    Updated version number correctly

  • Version 1.0.1

    Updated for SPT 3.9.0 (Only works on 3.9.0)
    Fixed folder structure for easier extraction

  • Version 1.0.0

    For SPT 3.8.x

  • NICE, I finally don't have to spend an eternity to place some quest sh*ts in raid while also hoping nobody shoots me in the bum bugcatchillin

  • the best mod ever.

    Heart 1
  • Ohh, yeah. An issue I found. Putting everything to instant plane and hold time the 'defend object ####' stays permanently on the bottom of the screen. Would setting it to above 0, like 0.1 second, help?

    • Yes try setting it to 0.1.
      Setting it to 0.0 worked for me when testing in 3.8.3, but sounds like I need to test it again. Thanks for the report!

  • Waaaait, you can edit the settings in-game and no need to edit a cfg file? Ooomg thank you. I know it's not hard but it's nice to have a simpler way.

    Heart 1
  • You may still want fix folder structure because in your zip its "Bepinex" but place to extract is "BepInEx".

    Thumbs Up 1
    • Ah heck. Thanks for letting me know! Updated it and should be correct now.

      Thumbs Up 1
  • Nice! This is exactly what I have been wishing for. Thank you.

    Heart 1
  • getting an error saying "missing package.json" ?

    • This is a client mod, not a server mod.

    • As Brin said. That is a server mod error so it can't be related to this mod.

    • what does that mean and how do I install it differently? Im super new to all this sorry

    • Best place to get help with mods is probably the discord server

    • Need install to Bepinex folder

  • I'd recommend you fix your file structure so people can just unzip it in the base folder and have it automatically go to BepInEx

    • Ah you're right, my bad. I use Mod Organizer 2 to manage my mods that automatically detects that structure.
      I'll wait and see if any bug reports come in and update the zip with correct structure one of the next days

  • this will make fishing gear not a total pain, nice one

    Heart 1
    • @MooseEFT i said that one because thats what most people are familiar with :P