Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.
=== INSTALL STEPS ===
1. Drag and drop the user folder into your tarkov root folder.
2. Optionally change your configuration (see below configuration options).
3. ???????
4. Profit!!!!
==== Configuration Options ====
// Turn off and on
"enable": true,
// Length of time in minutes for each season to last.
"seasonLength": {
"SUMMER": 60,
"AUTUMN": 30,
"WINTER": 60,
"SPRING": 30
},
// If set to "true", will randomly select a season after each raid-end
"randomSeason": false,
// Weighting for season when randomSeason is set to true, and for initial season on game start.
"randomSeasonWeighting": {
"SUMMER": 5,
"AUTUMN": 2,
"WINTER": 1,
"SPRING": 2
},
// If you want to see server messages
"consoleMessages": true
-
Version 1.2.0
- DewardianDev
- 1.1k Downloads
BUGFIX
- Should be working again, a config change made the previous version not work.
- Removed weather settings (they were inconsistent and causing breakages, may add back soonish.
That's all for now
-
Version 1.1.0
- DewardianDev
- 6.4k Downloads
Initial release with all 4 seasons and weather updates!
Unlock 100% seasonal gameplay.
Winter, Spring, Summer, Fall.
All the seasons in the game!
Seasonal (minutes) OR Randomly selected after every raid.
Highly configurable.
With full Fika support.
Enjoy!
-
Version 1.0.0
- DewardianDev
- 2.3k Downloads
RANK
is there a simple way to turn off raining and snowing entirely? ive so far tried all i could but i havent managed to get it to do as i want
FotisN
I downloaded the mod today because i hate when it snows inside buildings. I went into the config and set winter to 0. I've played 6 raids so far and it seems to be working, no more snow.
Don't know about rain though, you could set 0 to spring and autumn and leave only summer active?
RANK
ive done the same but specifically ground zero seems to be acting up for no reason
DewardianDev Author
I'll likely bring back the weather config in a later update.
adishee
I'm away from my tarkov computer but I'm definitely interested in this mod. But I don't understand a couple things:
1) Have bsg even implemented the autumn season yet? I had thought not!
2) Doesn't spt already cycle the seasons regularly per multiplied system time? At least, those seasons that are in the game?
DewardianDev Author
1. It's implemented, not polished.
2. I think one of the recent patches set dates for this, but you'll be stuck in certain seasons for months. (I haven't tested vanilla in a few patches).
adishee
Thank you for the response. I'll definitely try this mod as soon as I can.
GhostxFx
Cant get it to change season at all, just the weather. Should note that i have been playing on winter since raid overhaul, im not sure if that broke the seasons. but i removed that mod a while ago since it caused all kinds of issues
List of things ive tried:
Clear temp files
Made sure svm is not running any events or weather changes
Putting this mod to load last in mod order
Quickly looked through all the other mods to see if any of them have hidden weather changes
Edit: even changing the override in weather.json does not work
Edit 2 : did this and now it works as intended, not gonna write it all again. damn spoilers popping into wherever they like ruining what i wrote
location: SPTINSTAL FOLDER \SPT_Data\Server\configs
{
"acceleration": 7,
"weather": {
"clouds": {
"values": [
-1.5,
-1,
0,
0.5,
1,
1.5
],
"weights": [
60,
50,
15,
5,
4,
3
]
},
"windSpeed": {
"values": [
0,
1,
2,
3
],
"weights": [
4,
3,
2,
1
]
},
"windDirection": {
"values": [
1,
2,
3,
4,
5,
6,
7,
8
],
"weights": [
1,
1,
1,
1,
1,
1,
1,
1
]
},
"windGustiness": {
"min": 0,
"max": 1
},
"rain": {
"values": [
1,
2,
3
],
"weights": [
25,
1,
1
]
},
"rainIntensity": {
"min": 0,
"max": 1
},
"fog": {
"values": [
0.002,
0.004,
0.008,
0.012,
0.087
],
"weights": [
20,
8,
5,
5,
1
]
},
"temp": {
"min": 0,
"max": 24
},
"pressure": {
"min": 760,
"max": 764
}
},
"seasonDates": [
{
"seasonType": 0,
"name": "SUMMER",
"startDay": "1",
"startMonth": "1",
"endDay": "31",
"endMonth": "12"
},
{
"seasonType": 1,
"name": "AUTUMN",
"startDay": "1",
"startMonth": "1",
"endDay": "31",
"endMonth": "12"
},
{
"seasonType": 2,
"name": "WINTER",
"startDay": "1",
"startMonth": "1",
"endDay": "31",
"endMonth": "12"
},
{
"seasonType": 3,
"name": "SPRING",
"startDay": "1",
"startMonth": "1",
"endDay": "31",
"endMonth": "12"
},
{
"seasonType": 4,
"name": "STORM",
"startDay": "1",
"startMonth": "1",
"endDay": "31",
"endMonth": "12"
}
],
"overrideSeason": null
}
DewardianDev Author
Fixed in latest release!
Thanks for calling this out, I have been lazy about updates recently.
DoWood
ran into a problem. I start the server, the line “summer” appears. This means that the server is running during the summer season. But when entering the roadstead, the trees are bare, the grass is gray, there is snow in places, that is, it is not the summer season. How to be?
Jahjo
Hey Deward, absolutely love the mod. Any way I could suggest a feature? It would be awesome to see what the current season is before loading into raid(if not playing with the random config on). Unless there's something I'm missing, I think that would be very nice; so I don't show up on woods with full, green multicam in the dead of winter xD
Cheers!
quesonuke
Hi, how would I go about turning off snow in the winter? I thought I got it but must have misunderstood the values in the config. Thanks for your work!
Vulpecula
I can't seem to do this as well.
"WINTER": {
"clouds": {
"values": [-1.5, -1, 0, 0.5, 1, 1.5],
"weights": [60, 30, 5, 2, 1, 1]
},
"windSpeed": { "values": [0, 1, 2, 3], "weights": [3, 1, 1, 1] },
"windDirection": {
"values": [1, 2, 3, 4, 5, 6, 7, 8],
"weights": [1, 1, 1, 1, 1, 1, 1, 1]
},
"windGustiness": { "min": 0, "max": 1 },
"rain": { "values": [1], "weights": [4] },
"rainIntensity": { "min": 0, "max": 0 },
"fog": {
"values": [0.002, 0.004, 0.008, 0.012, 0.087],
"weights": [10, 4, 3, 2, 1]
},
"temp": { "min": 0, "max": 24 },
"pressure": { "min": 760, "max": 764 }
},
Setting it like this also doesn't disable it. Any help would be appreciated. I just want to disable snow.
CookieChocolate
Dunno if anyone else is wondering how to do this. I use this mod and my advanced config is:
"rain": { "values": [1, 2, 3], "weights": [1, 0, 0] },
"rainIntensity": { "min": 0, "max": 0 },
The values are the different kinds of rain with 1 being no rain. having the weight be 0 for value 2 and 3 ensures no chance. In case for whatever reason rain does occur, the intensity is set to 0, which I'm unsure what effect that would have based on my current testing. Make sure you have less rain disabled in the other config as it will overwrite the advanced config and make it so there is just less rain, not no rain. So far I have not encountered rain in winter. FYI This is my only weather mod I have installed. Good luck and thanks to Dew for mod.
CookieChocolate
Just experienced snow still on ground zero . Might be map-specific. Going to review more.
Gintaras
Hi, I downloaded your mod, but the seasons don't change.
Xinax
I have the strange behavior, when I installed the mod the maps will still have snow ground regardlis of season.
When I uninstalled the mod, it is still the same, does anyone has an idea, why that is?
DewardianDev Author
Sounds like you have an svm setting or something else going on.
My mod doesn't save the season.
Xinax
I have SVM but did not set winter. Before your mod no snow, after it snow stays, strange.
DewardianDev Author
You likely have some other mod touching weather, that is the only explanation.
Clear your launchers temp files (in settings).
Xinax
I have used the mod Simple season selector to force Spring and now the snow is away. Could it be because my server is running on Linux and does not get the correct machine date?
Margorubber
maybe a dumb question but this mod is compatible with swag + donuts right? like it doesn't fiddle with ai spawns?
m4rtin
It's completely fine with swag and donuts yea. it doesnt affect any spawning
Douk Douk
I added an extra hook on /singleplayer/enableBSGlogging which is only called once when the game launches, it helps kickstart the mod by applying weather settings from the start, as /client/match/offline/end only triggers at the end of the first match.
DewardianDev Author
Wat?
I apply the weather on server launch, and it updates on raid end.
This is to make sure Fika servers sync with players.
Why was this necessary?
Douk Douk
Disregard my previous message, another mod is interfering with weather on my side, your mod works perfectly fine on its own. Also my fault for looking at the code too hastily, I missed the initial weather change and thought it was just a hook. Still this extra hook solves a serious mod conflict headache, I'll keep it that way
DewardianDev Author
Load order can solve most issues like this.
Glad you got it figured.
quesonuke
Hey hey, I have a pretty long mod list and was just curious if you suggest having this mod load first / last / in a specific position in regards to any other particular mods like SVM maybe? Could be a broad question but I figured it was worth an ask.
Thanks!
DewardianDev Author
Probably doesn't matter.
But last would be preferable.
DJMaxAlex
Hey Dewardian,
I'm not sure if it was intended behaviour, but when (I assume) Winter is in effect, the falling snow effect still applies inside the Interchange mall and the underground parking garage.
Here's an example screenshot
I didnt know if setting the rain off during Winter in the advanced config or changing the temperature would disable the snow so I left it as is since you stated no support would be provided. Ideally if it's a quirk of the mod, I'd like to disable snowfall for specific maps.
DewardianDev Author
You can turn off the rain in winter. This is a EFT/SPT bug unfortunately, nothing to do with the mod.
I may turn off snowing in winter by default in the next release but I haven't minded it until now.
Granted I haven't played interchange with it yet...
DirtyWindshield
It happens on Customs too, not sure about other places...
DewardianDev Author
I've seen it on Ground Zero.
I'll turn it off in the next release. For now you can set the rain to favour 1 in the advanced config.
Or just turn on "noRain" in the main config (that would prevent rain in all seasons of course).
DJMaxAlex
I see. Thanks for the confirmation.
If what the mod's doing is enabling semi-working features, I can understand why it wasnt available from the beginning. It's really refreshing to see the landscape change in general. I can tolerate the effects to a degree but indoors the snowfall is so bright it creates insane amounts of visual noise. I'd imagine without "ThatsLit", you put yourself at a heavy disadvantage against the bots that have unimpeded vision.
I'll follow your recommendation. Aside from this one thing, love the mod.
Good job
AmmoDing
Hi, nice mod, great work!
Do you mind elaborating on: "...you can set the rain to favour 1 in the advanced config"? I'd love to play with random seasons without having to worry about snow going through buildings.
Thanks!
GMAK3R
any plans on making this or something similar that does the seasonal events AI and bosses?
DewardianDev Author
hmmmm... will think about it.
GMAK3R
Fegeer
Thank you very much for the update!
DewardianDev Author
Version 1.1.0
Initial release with all 4 seasons and weather updates!
Enjoy!
Blacksheep25
Any chance to add Fika support? My raid could be winter but my squad mates might be normal weather.
DewardianDev Author
I've thought about this, will see in a nextvrelease
mrhalfh3art
it was already working for me and my friends on FIKA with SPT 3.8.3
idk if that was intended tho
DewardianDev Author
It was previously inconsistent, try now.
Should be working much better.
If you restart the fika server between games, make sure to also restart all clients so they have up to date season/weather data.
JFV933
not working for me, even if i put 100% chance..
Clog
same
Llewelyn
same here
do you know of any incompatibility with other mods, or maybe load order, or some other thing not indicated in the instructions of this mod?
LightoftheWorld
What mods are you using? It works for me just fine... Are you using any mods that change the in game time, perhaps?
Llewelyn
I use the classic ones, sain, that's lit, realism, alp, questing bots, looting etc
I used winter mod, which worked, but I obviously removed it to use this one... others, just some traders and weapons
edit: maybe the problem is amands?
JFV933
never used a mod for change wheather
Slothgang
This is perfect! Perhaps spring chance too in 3.9?
DewardianDev Author
Will do if it's a similar config for 3.9
EY4WE
Thanks for this mod! It's great!
SPiRaL
You're a legend! Thank you for making this, big ol bag o' appreciation homie!
Throbbin_Coque
I'm about to bust
zickrick
LMFAO
Kippa
I already busted
Blacksheep25
Thanks for the mod! Exactly what I was after.
Klinical
My man! Another mod to the collection.
ShadowXtrex
I need to restart the server after snow to start without it? 👀
DewardianDev Author
No, it's random chance on each raid.
Blackleaf420
im pretty sure its how the server works with snow im gonna downlaod and double check now but as far as i understand if u enable snow using weather mods or the snow command its stuck that way untill reset
DewardianDev Author
It's not a question.
It's a fact.
You have a 15% chance on raid start to have snow.
It updates on every raid.
That's it.
TASbot
Is this any different from the option in Raid Overhaul? I guess in Raid Overhaul you don’t have a percent config option but just making sure.
DewardianDev Author
Percentage roll is on raid start, no server restart required.
That's why this exists.
dikpill
it works... please read guys... closely!
RogueTech67
This mod is different from the current other two weather mods (WinterMode and Seasonal Weather at Home) in that once those two mods change to snow, it remains snow for all subsequent raids until the server is restarted. This mod (Sometimes It Snows) allows it to change between raids based on the percentage chance.