QuickSell 2.1.0

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More context menu options that let you sell items without changing screens

This mod now has interop capability with UIFixes! If UIfixes >= 2.5.0 is installed quicksell will work with multiselect. This is optional and quicksell can still be run standalone. Huge thanks to Tyfon for implementing interop functionality into UIFixes


For those of us who are too lazy to press too many buttons after a successful raid. This mod adds 2 new buttons to the stashes context menu to streamline your inventory management experience. animehappynod


  • "QuickSell (Flea)" - this button gets the average price for that item on the flea market and automatically lists it for that price.
  • "QuickSell (Traders)" - this button automatically chooses the trader with the best price for that specific item and sells it to them

Now QuickSell Supports configs! animehappyhop


There are 2 types of configs: Json and Bepinx

  • Json:
    • EnableQuickSellFlea and EnableQuickSellTraders: Shows/hides entries in the context menu
    • ShowConfirmationDialog: Shows/Hides the confirmation dialog while selling through this mod (FATFINGER WARNING!)
    • TradersBlacklist: Allows you to use blacklist traders you do not want to quicksell to (this mod uses their localized name as the filter)
    • AvgPricePercent: Adds a modifier to your flea market sell prices based on the percentage value (100 is base avg price)
    • IgnoreFleaCapacity: Allows you to quicksell items on the flea even if you dont have the capacity to.
  • Bepinx:
    • KEYBINDS! for selling to both traders and flea


This mod should be compatible with custom traders and other inventory mods. If you find any compatibility issues please let me know! chikastaring


Contributors:

- ScottieKnowz (collin.h on discord) thanks for porting this mod to 3.11.

  • Version 2.1.0

    Port to 3.11

  • Version 2.0.1

    Fixed keybinds getting activated in flea menu.

    Reworked some code to be less janky.

  • Version 2.0.0

    Updated mod to 3.10 and removed some jank.

  • Version 1.1.1

    Fixed issue where selling to flea would cause the hideout to black out.

  • Version 1.1.0

    Now allows QuickSelling with UIFixes multiselect if it is installed! (Thanks Tyfon) animehappyhop

    (Be sure to update UIFixes to atleast 2.5.0)

  • Version 1.0.6

    Resolved a bunch of errors, added config option to disable keybinds entirely.

  • Version 1.0.5

    Quick Hotfix

  • Version 1.0.4

    Finally got around to adding config options. Now you can enable/disable features. Add price offsets. Black List traders. ignore flea capacity and even add keybinds! animehappynod

  • Version 1.0.3

    Added compatibility with SPT realism mod


    Completely reworked how selling to traders works. Hopefully this will result in less jank. animehappyhop

  • Version 1.0.2

    Updated the way traders are loaded. This should fix (hardware?) dependant issues.

  • This mod has made my time with SPT infinitely better. Such a cut-down on time between raids. Thank you for this!

  • Running into an error when trying to use quicksell to vendors. Receive the following error (it doesn't let me scroll to see all of it). Seems to happen whether the best priced vendor is a default vendor or a vendor added by mod. Tried removing and re-adding the mod and ensured it is installed in the correct folder


    Heart 1
    • Same here I've even blacklisted custom traders thinking that was the issue but no luck for me, only flea sell works

    • I also have this issue, flea works but selling to traders does not

  • Really useful mod!

  • ehm... little funny behavior... when i sell to flea using shortcut key, i get money, and then i receive money from ragman again, no ida what is going on

  • Best Mod

    Thumbs Up 1
  • Not sure if someone has said this but during my 3.10.5 playthrough I noticed if you were to multiselect (UIFixes) a bunch of items and quick sell them, it would sell over your flea limit. For example you could be selling 10 items with a max flea limit of 4. Figured i'd bring this to your attention before you drop 3.11 support

    Thumbs Up 1
  • Hello

    Love the mod :love:

    I noticed i can sell items on the flea market through the context menu, even though they are not found in raid.

    Would you consider some option that prevents this? Maybe a config option to en-/disable that.

  • is it possible when using UIfixes multiselect change the speed between selling each item, sometimes speed of bulk flea sell lagging client and it needs to be restarted(
    sry my eng not so good, hope u get my problem

  • God bless u.

  • this is a absolute must have on my mods list at all times this is such a time saver thank you so much!!!!

  • I play SVM with 40-30-30 rubel-dollar-euro flea market distribution, it would be a very cool feature if I could quicksell for another currency. Please consider it!

  • Could you implement the currency as config-option to showup on their respective traders?


    Example: Peacekeeper (235 $), Therapist (200 Rub), Mechanic (300 €)

  • May I ask what would be the right syntax in the config to blacklist modded traders from buying via the quicksell option?

    • Its just normal json syntax ie ["Prapor", "Therapist"]

    • worked perfectly, thanks!

  • one of the best QoL on tarky good luck to 3.10

    • Thanks, I needed it :)

      Heart 1
    • ty mate I was just pilling things in the stash , amazing mod

  • Hey there, I was excited to see this mod because of the frequent crashing that occurred with LootValue when selling to Flea specifically, and was hoping that the same wouldn't happen with this one, but it does with this one too! Happy to provide any info I can, but it doesn't show any info about it in the console log when it happens. Seems to happen about as unpredictably / randomly as it did for LootValue too...

    • Hey, did you check the spt server console for errors? I am currently aware of one that occurs seemingly at random. I am working on resolving these issues, but it requires a lot of testing.

    • Hey, I believe I did check at the time and couldn't see any errors in the spt server console, but will confirm on there when / if it happens again. In fairness the random crash on selling to flea hasn't happened in nearly a week now, compared to what felt like every 5-10 sells with LootValue, so there's definitely a difference. The mod works great the vast majority of the time but thanks for continuing to test :)

    • Just adding to this that I seem to be getting the below error when selling any non-FIR weapons. The weapon will appear on the flea but doesn't sell and the game locks up a fair bit. Hasn't seemed to happen with regular items / consumables.


  • For some reason after selling items through context menu, my hideout comes all black or one of the items appears in the background of the hideout


    https://imgur.com/a/ywJkRrC

    • Same thing here, it seems you can fix it by visiting the Flea market again, but the hideout will turn black again every time you use the quicksell option

  • Big Stonks 8)

  • This mod is huge QoL thank you.

  • With this mod and ui fixes you essentially get broker levels of convenience when selling. Nice job!

  • Would be great if there was a check for when text boxes, I.E. tagging a container or something, were open and you hit one of the keybinds to quicksell. Also if you could look into compatibility/support for UI Fixes multi-select, that would be a dream come true.


    This is otherwise a great mod, just needs some extra things and it's perfect.

  • Ive ran into a interesting error, a couple items didn't sell on the flea.

    "Your offer of (CQCM) has expired ! )

    "Your offer of (Ronin (Alpine)) has expired ! )

    has caused a warning in the server

    "Unable to find offer with id: b4a1fdeb38ac8cd6835c3e65"

    "Unable to find offer with id: 03fbce81798bf944ad76b953"

    i found the expired offer in my profile json and edited them out, cleared out the server caches thinking that should solve the issue, unfortunately it did not, I still get the server warning. I'm wondering if you could point me in the right direction to get it fixed. I was hoping your recent update would fix it, but it didn't.

    Love the mod though and thanks for all the effort you and the others modders put into to all the work you do.


    :)

  • For me theres a bug where sometimes items simply will not sell. This doesnt happen with any specific items, just alot of them

  • Hello I couldn't find an answer to my question - so, what happens if I sell through a "quick sell at the flea market" before I reach 15?

    I notice that the market has charged a fee, but I did not receive a notification of the sale. Will my items be sold when I reach level 15? Were they technically sold but I will get $$ after I reach lvl 15? Or were the items discarded due to lack of lvl 15

    • I believe, since you can access the Flea Market to look for items from traders before level 15, it will put up your item but nobody will purchase it until you have access formally. I believe I tried this and had no buyers until I unlocked the flea.

    • Im not sure what happens, but thanks for pointing it out. I was too absorved in my dev account to remember that flea had requirements.


      Just put out a patch that prevents you from selling if you dont have it unlocked.

      Heart 1
  • Getting a bunch of console errors when using with the Update 15 Backport, still seems to work though. thanks for the mod!

    this for example shows when I try to quicksell a 50 rd uzi mag (successfully) with the context menu.

  • Can you please make multi sell integration with the "UI Fixes" mod by "Tyfon" :saint:

    He has a multi select item feature which would work amazing with your mod

  • Thanks for adding the key binds, it makes it much easier to sell items now :)


    I have noticed however that if you put your cursor in an empty space in your stash (or if you type something in the stash search mod) and press the hotkey for either Trader or Flea on a pop-up appears:


    Quick fix was to rebind the hot keys from M & N to F1 & F2 for example.

    • Just put out an update that lets you entirely disable keybinds, and I resolved these error messages on empty spaces. This should fix your problem hopefully.

    • Thanks, appreciate it, fantastic mod!

  • You should probably include some kind of disclaimer with the new version to let people know that the plugin is in a separate folder now and not overwriting the old one, otherwise people will have two QuickSell.dll files present in their BepInEx folders. This causes the game to load the old version first and completely disregard the new one.

    Thumbs Up 2
  • Spams with error in raid:


    Code
    [Exception] : NullReferenceException: Object reference not set to an instance of an object
    QuickSell.Patches.ConfigController.SelectItem () (at <fad71268e697496bbc3bb43a885d94ff>:0)
    QuickSell.Patches.ConfigController.Update () (at <fad71268e697496bbc3bb43a885d94ff>:0)
    UnityEngine.DebugLogHandler:LogException(Exception, Object)
    Class362:UnityEngine.ILogHandler.LogException(Exception, Object)
    UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)


    Also this writes in the right corner: InventoryScreen Not Found


    P.S: this happens when using the mod called DynamicMaps, when you open the map

    • OOPS. Forgot one check. Hotfix is out.

      Thumbs Up 2
  • Now make a Quickbuy option. (If you want of course :D)

  • Any interest in merging this mod with LootValue ?


    Lots of overlap in features and intent -- the expanded context-menu from your mod and the keyboard shortcuts from LootValue basically do the same thing. I prefer your algorithm though - LootValue's always seem to prioritize Fence over non-rouble traders.

    Heart 1