Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.
Tired of bringing your Shoreline keys when you went to Customs? If so, this mod is for you.
Adds two new keys which will open any door in the Tarkov region.
Adds two new items:
- Skeleton Key
- Skeleton Keycard (who'd have thunk it)
Currently the only way to obtain them is to buy them from the flea market.
As of version 1.0.1, they now spawn in jackets & bots (pockets & bags), they are very rare.
The mod has a config file for adjusting the prices & use count, but by default are very expensive. From a balancing POV, this mod is probably gonna break the game a bit.
Have fun!
If you have any problems or suggestions, feel free to leave a comment.
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Version 1.0.2
- Boogle
- 211 Downloads
Additions
- Added more configuration options regarding drop chance
Balancing Adjustments
- Added a max usage count to the Skeleton Key (40) and lowered the price to 30M
- Added a max usage count to the Skeleton Keycard (20) and lowered the price to 50M
- Banned the keys from spawning on Scavs and PMCs, this can be adjusted in the config as well.
Of course, my balancing changes are optional, and you can just set them back in the config.
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Version 1.0.1
- Boogle
- 208 Downloads
- Adds the key into Jackets and all bots
- Adds the keycard into all bots except Scavs
Please let me know if you are finding them too commonly, and if so which map / bot. They should be very rare though.
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Version 1.0.0
- Boogle
- 206 Downloads
Sysiphus
I've changed mine but you should add a txt file that allows you to change the key/card visual to different ones, like I've changed my keycard to the marked card. Just a thought.
Boogle Author
I'll get this added in the next update, I think I am gonna wait for 3.10 before releasing another update tho.
Disslayer
is there any way to config the drop chance? ive gotten 3 in 3 raids from bears. and they sell for 64mil xD
might have another mods like questiong bots that makes them spawn with loot, idk if thats interfering
Edit: tried to use the skele keys on factory, werent able to open any of the doors.
Boogle Author
I just released an update for the mod that adds more configuration options for that.
As for not being able to use the key on Factory, you can't open doors that are normally inaccessible. So realistically you'll only be able to open the Factory Emergency areas plus the quest room in the office.
If no locked doors are working, make sure you correctly installed the mod including the client side too.
Refreshing Worm
Yoooo, I was looking for this for so long !
I'm such a casul gamer and the unlimited key uses mod is just not enough for me.
This one ROCKS, love it brotha !
P.S : You could have named this mod as "Master Key" too, but you do you.
Boogle Author
Glad you like it!
Master key, or skeleton key is sorta the same thing. I just thought this one sounded cooler. I was thinking about changing the keycard to like "Terragroup CEO key" or something like that tho.
https://en.wikipedia.org/wiki/Skeleton_key
tomcruise123
Any plan to add the key to the game's loot pool?
Boogle Author
Added
tomcruise123
Wow that was fast, thank you dude! Another question is that I use mods such as KeysinLoot (basically adjusts the key spawn chance in loot), I guess that mod's effect will also apply and be used to adjust the chance of skeleton key, correct?
Boogle Author
I'm assuming so, I'd just make sure your mod load order is setup correctly.
TensaCiszketsu
YOS!
TheGoldenaxe001
Any possibility of making it a configurable amount of usages in the future?
Boogle Author
It already has this, find the config folder and then config file.