Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.
Tired of bringing your Shoreline keys when you went to Customs? If so, this mod is for you.
Adds two new keys which will open any door in the Tarkov region.
Adds two new items:
- Skeleton Key
- TerraGroup Labs priority access keycard
Currently the only way to obtain them is to buy them from the flea market.
As of version 1.0.1, they now spawn in jackets & bots (pockets & bags), they are very rare.
The mod has a config file for adjusting the prices & use count, but by default are very expensive. From a balancing POV, this mod is probably gonna break the game a bit.
Have fun!
If you have any problems or suggestions, feel free to leave a comment.
-
Version 1.0.3
- Boogle
- 3.9k Downloads
Updated to 3.10
Changes
- Changed the model of the key to a random unused key I found in the files
- Changed the model of the keycard to a random unused keycard and renamed it to "Terragroups Priority keycard"
- The IDs had to be changed to be MongoIds for 3.10, so they are now: 673e1f10aaf0fe810c488218 & 673e213fc6be39d06423d6b7
-
Version 1.0.2
- Boogle
- 1.7k Downloads
Additions
- Added more configuration options regarding drop chance
Balancing Adjustments
- Added a max usage count to the Skeleton Key (40) and lowered the price to 30M
- Added a max usage count to the Skeleton Keycard (20) and lowered the price to 50M
- Banned the keys from spawning on Scavs and PMCs, this can be adjusted in the config as well.
Of course, my balancing changes are optional, and you can just set them back in the config.
Set the uses to 0 for unlimited.
-
Version 1.0.1
- Boogle
- 242 Downloads
- Adds the key into Jackets and all bots
- Adds the keycard into all bots except Scavs
Please let me know if you are finding them too commonly, and if so which map / bot. They should be very rare though.
-
Version 1.0.0
- Boogle
- 236 Downloads
Lobo Rojo
This is translated with Google, I hope you understand, I can assure you that the mod works, I edited the registry and entered the number 20000 and gave it 100 uses, the card came out in a scav in his backpack, after using about 10 games, it came out in interchange, thanks for this.
Boogle Author
If your problem is the card doesn't last long enough, set the uses to 0.
bendy_dudek
ive messed with the config and even took away all banned bots and still cannot get this key to drop. am i doing something wrong?
Boogle Author
Where are you looking? I believe it spawns in jackets & drawers and on bot's pockets. Make sure you increase the drop values a LOT, probably like 20000 or so would make it spawn very frequently.
bendy_dudek
gotcha i only put it to like 500! thank you ill give it a try
Alsaher
keys doesn't open anything to me
Boogle Author
What version of SPT are you on? Did you drag both BepInEx & user into the SPT directory?
Alsaher
3.9.8. Yes both, i try with the mod installer too
Boogle Author
Do you have any other mods that might conflict with keys?
brushedleech
im having the same issue and the only ones that i have that might conflict with keys is lots of loot redux or pity loot but i dont think they would
Boogle Author
None of those would cause any issues, it must be some other client mod overwriting the method I patched. Do you have any mods that do anything with doors? I'd recommend you double check you have everything installed correctly, and then afterwards if that doesn't work you take out potential mod culprits one by one.
I am not sure what else could cause that, as the mod works fine for me on vanilla installs of 3.10.
Sysiphus
I've changed mine but you should add a txt file that allows you to change the key/card visual to different ones, like I've changed my keycard to the marked card. Just a thought.
Boogle Author
I'll get this added in the next update, I think I am gonna wait for 3.10 before releasing another update tho.
Disslayer
is there any way to config the drop chance? ive gotten 3 in 3 raids from bears. and they sell for 64mil xD
might have another mods like questiong bots that makes them spawn with loot, idk if thats interfering
Edit: tried to use the skele keys on factory, werent able to open any of the doors.
Boogle Author
I just released an update for the mod that adds more configuration options for that.
As for not being able to use the key on Factory, you can't open doors that are normally inaccessible. So realistically you'll only be able to open the Factory Emergency areas plus the quest room in the office.
If no locked doors are working, make sure you correctly installed the mod including the client side too.
Refreshing Worm
Yoooo, I was looking for this for so long !
I'm such a casul gamer and the unlimited key uses mod is just not enough for me.
This one ROCKS, love it brotha !
P.S : You could have named this mod as "Master Key" too, but you do you.
Boogle Author
Glad you like it!
Master key, or skeleton key is sorta the same thing. I just thought this one sounded cooler. I was thinking about changing the keycard to like "Terragroup CEO key" or something like that tho.
https://en.wikipedia.org/wiki/Skeleton_key
Refreshing Worm
It's cool, this mod will forever be a must for me.
The "Terragroup CEO keycard" also sounds cool.
tomcruise123
Any plan to add the key to the game's loot pool?
Boogle Author
Added
tomcruise123
Wow that was fast, thank you dude! Another question is that I use mods such as KeysinLoot (basically adjusts the key spawn chance in loot), I guess that mod's effect will also apply and be used to adjust the chance of skeleton key, correct?
Boogle Author
I'm assuming so, I'd just make sure your mod load order is setup correctly.
TensaCiszketsu
YOS!
TheGoldenaxe001
Any possibility of making it a configurable amount of usages in the future?
Boogle Author
It already has this, find the config folder and then config file.