SamSWAT's IncreasedFOV (3.11) 1.0.6

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BepInEx plugin that allows increasing the FOV past the default 75 as well as offset the head camera

Reupload for 3.11 due to demand - see the original IncreasedFOV modpage

No support given since I am not the author

Available mod settings (Hotkey: F12)

Setting Range (value)
Horizontal HUD FOV Value -0.1 to 0.1 (default: 0.05)
Vertical HUD FOV Value -0.1 to 0.1 (default: 0.05)
Max FOV Value 1 to 150 (Default: 150)
Min FOV Value 1 to 149 (Default: 20)

Comparison image for the HUD offset options

3WYdjuz.jpeg


Values used for the altered offset:

  • Horizontal offset: -0.01
  • Vertical offset: 0.065
  • FOV: 80

Installation

  1. Download the mod
  2. Open the archive `SamSWAT.FOV.zip` with 7-Zip
  3. Drag and drop the `BepInEx` folder into your main SPT folder (where SPT.Server.exe is)
  4. Profit


Demonstration video (yes, it's from SAIN, just do what is being shown)

  • Thank you so much!


    By the way, could you please add the option to change HUD position from left to right and vice versa?

    • I really see no reason why not since it's just another parameter that is currently hardcoded. The problem I see with this is that I have no idea how the center crosshair, hipfiring, and eventual geometrical stuff will work with sideways offset.


      I can add it as an advanced option since I don't want people stumbling upon it by accident. Leave it up to the user to be responsible animefingerdancing

    • It would be great! Thank you again

    • No worries. I'm actually debating whether I should revert this mod to what it was before I added the camera stuff, and make my own standalone viewmodel/viewport mod to do this. That way I don't have to ask for permission to make changes to the mod.

      Thumbs Up 1
    • I think standalone viewmodel mod would be so awesome

  • Dev at it again with another BANGERS & MASH mod! Love to see it. 8)

    Heart 1
    • You just wait until you've seen the latest update. animeokay

      Happy 1