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Adaptive healing speed
Dynamically speeds up or slows down speed consummable/healing on your current movement state (Idle / Walk / Sprint)
Auto‑finish healed
The mod automatically detects when the targeted body part is fully healed in finish. (The premature end of healing triggers the treatment of bleeding, fractures, etc.)
Quick‑cancel surgery
Ability to drop CMS and Surv12 from your hands in emergency situations if an enemy is approaching, and recover your weapon twice as fast. (to cancel mouse right fast interval = 200ms)
Movement
Can sprint when use consommable / healing. Can walk and sprint when surgery
In the F12 menu, you can adjust the speeds :
10 = Vanilla, no speed modification
15 means x1.5 etc [...]
The mod's logic is designed so that when you're stationary, you take the time to heal or use consumables.
When you move, it's much harder to heal, so the speed slows down, and when you run, it's even worse.
Therefore, the logic is as follows: Stationary = x1.5 (default), Walk = Vanilla, Sprint = x0.9.
Installation :
Exctract SmartAction directory containing DLL to `\\BepInEx\\plugins\\
Troubleshooting / Debug Mode
If you encounter any issues, you can enable debug mode by editing the file:
`\\BepInEx\\plugins\\SmartAction\\debug.cfg`
Set the value to: `true`
his will generate a `.txt` log file in the same folder to help identify the problem.
Don’t leave debug mode enabled all the time — it may impact performance
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Version 1.0.0
- Netnikogo
- 8.7k Downloads
EugeniX
Бро! Я давно думал, о том что очень странно почему нет такой функции, в критический момент выбросить все нахрен из рук, и принемать действия, это более реалистично, если ты сможешь это реализовать и для других анимаций, такими как принятие пищи, воды, лечения обычными аптечками, и перезарядки, чтобы кинуть нахрен этот мазазин и переключиться на вторичное оружие! Было бы очень круто!
Namelo
Absolutely loving the mod, no more sitting in corners for 5 minutes healing up, but for the life of me I can't figure out how to cancel healing with the surv 12, if there a key bind, something i'm doing wrong (I've tried switching weapons), or is there is a chance I have a mod conflict.
Netnikogo Author
It's simply a right mouse click with a minimum interval of 200ms
Namelo
Gimme a break i play SPT cause im bad
. has saved me a couple times already.
Netnikogo Author
FDKMike
Will this conflict with auto cancel healing and continuos healing. Or does your mod already do that? i didnnt see the continuos healing.
Netnikogo Author
The mod stops the animation if there is nothing left to heal. And for the new 'heal all' option, the animation stops and switches to the next body part when the HP is full.
niaSni
No option to disable parts in F12? Is there a way to only have the quick cancel and auto finished healing? That quick cancel/drop is something that should've been in the game since forever... Great mod
Saolliomine
It's a cool mod, but why are the F12 settings set to a minimum of 9?
It doesn't make any sense, it would be nice to be able to put 5-8 for running, 8-10 for walking and 12-15 for standing, for example
Netnikogo Author
low value = a lot of desynch animation that why this value
dxjdgd
Give this man a beer, great mod
Netnikogo Author
thx u boy !
Devraccoon
Quick cancel sounds dope, in a real combat situation I imagine you'd prioritize dropping the whole kit to make sure you're alive to use it again lol
Netnikogo Author
i m going to be honest, in 5 years of playing, I can’t even count the number of times I died with the Surv12 in my hands. This mod is my personal revenge against the game..
tourist22
"It doesn't matter that they are coming to kill me, the main thing is to carefully close the bag with the surgical kit."
kiester kid
This is so cool, definitely going in my mod setup!
Netnikogo Author
thx u !
MagCer
that quick cancel is just amazing
Netnikogo Author
thx u boy
startanew
I LOVE YOU
Netnikogo Author