Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.
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Version 1.10.1H1
- GhostFenixx
- 7k Downloads
SVM 1.10.1 FOR SPT 3.10.0-3.10.5
[H1] 14.01.25 18:35 GMT+2
I need to take a break...At least previous release issues are no more, i hope
Added:
Stamina Expansion
Streamer case in CSM section
Cultist circle fields in hideout section
Partisan on Customs.
Cultists bosses event.
Field to enable event quests (non season ones)
Removal of Halloween's AI ceasefire
AI Hostility (little) expansion ( if only you knew how much time i wasted fixing it for new version)
Changed:
IIC (and price changer) now supports blank spaces, `#` and `//` comments - request by SGZ-Creations.
AI converted has new field to accomodate the fact factory has own override for it.
Quest Redeem time being split between editions. - reported by sgtlaggy
Partisan can be forced without it's trigger.
Adjusted Hideout Stash sizes (To accomodate live changes, 28>30, 38>40, 48>50)
Additional checkers for quest rewards (to avoid NaNs)
Limits to numerous fields.
PMC Ratio switched to blue - I really tried, but i couldn't make it be 100% one type of AI spawn, i don't know what scenario causes such behavior, it still does take an effect, including Scav to PMC conversion.
[H1] Default SVM values changed to reflect SPT properly. (Bosses chances, Aidrops chances)
Fixes:
Infinite keys fix
Fix for newly made scav and his stats (When SCAV dies - he doesn't retain changed pockets/health/stats if killed)
Fix for quest types (once again) - pointed by SGZ-Creations
Fixes pointed by sgtlaggy - thanks to him btw - Fixes for Hideout, weight and examine 'if' statements
Clothes unlock now includes removing requirements for achievements (only affects Adik for now) - requested by Kikere
Seasonal quests weren't appearing with events enabled.
Scav Quests - fixed reputational default value - thanks to Slothgang for spotting it.
Loose Loot - Customs were set to a Streets value - whoops, thanks to Vinnie.
[H1] Player SCAV - no longer affected by Safe-Exit and Softcore, also gear is saved properly after leaving raid.
[H1] Hideout > Bitcoin time - had wrong maximum in UIRemoved:
MIA at the end of the raid - got deprecated in 3.10, i missed that, thanks CrocodileJonesy
NEW PRESETS ARE HIGHLY RECOMMENDED, albeit not strictly mandatory, just be sure to adjust to new fields and fix repeatable quest field if that section is used. -
Version 1.10.0H4
- GhostFenixx
- 52k Downloads
SVM 1.10.0 FOR SPT 3.10.0[H1] 27.11 21:35 GMT+2
[H2] 28.11 16:25 GMT+2
[H3] 29.11 8:14 GMT+2
[H4] 01.12 9:39 GMT+2
Reminds me of 1.8.0 release at this point, sorry guys, it went very undercooked, a lot of changes through a lot of time, with multiple reiterations over.Added:
Repeatable quests - now contains fields related to scaled reward
Additional switchers
Popup confirmation for re-saving a preset within same name
New fields in Custom section
New event - Tagilla follows Killa in interchange.
Partisan in Bots section.
Jaeger and Ref can be unlocked by default.
New lines for weirdos to read when server initializes.
Chinese Localization by Volcano.
GitHub integration
Individual Item Changer expansion
Stats to Scavs
Events related to zombies
Misc fields in flea and items
[H4] Bottom right corner now contains hotfix number, because now there's too many.
Removed:
Standing per kills - they were outdated for ages, maybe i'll rework them someday
[H1] Safe exit - Currently no easy solution found to recreate it. maybe in future?[H3] It's backChanged:
Default adjustments to match default 3.10 SPT.
Airdrops were rewritten to accommodate 3.10 changes.
FleaMarket>Price range got recolored to yellow to accommodate new tooltip adjusted to it.
SVM's code was revamped pretty heavy(400 lines less), waves and misc stuff were taken out of code space to separate .json files.
Scav Pockets ID will be changed to accommodate Mongo ID enforcement. My fault they weren't already tbh.
Patched HideSpecialIcon plugin to work under new EFT clients.
Changes to `Remove Assort` options, instead of removing them - it would set them to 0
To avoid issues with modded traders.
CSM>Custom pockets were changed to reduce causes of `nulled` pockets and straight-up the way to turn pockets back if custom option is not present.
Signal pistol to pockets - Added TUE pockets to be affected by that option as well - thanks to DiZek.[H2] Softcore now disables insurance to avoid item duplicationDeprecated since reverted old solution[H2] Switched Repeatable Quests - Types place and size to accomodate locales properly
[H2] Default Types state for Repeatable Quests - Types.Fixes:
Ground Zero fields.
Health markup was applying too little values in backend.[H1] HideSpecialIcon throwing warning, remove it from bepinex/plugins and get a new one from Greed.
[H1] PMC Disable low level gear
[H1] Insurance Enabler name mistmatch
[H1] Chances for names name mismatch
[H1] Events > All bosses on resort.
[H1] Safe exit - reworked to utilise different approach.
[H2] Hideout Production and Scav cases - path mismatch.[H3] Quest scaled rewards not working - numerous issues
[H3] Infinite keycards not working - wrong IF statement
[H3] Missing UA locale related to Repeatable Quests > Types[H3] Zombies are back[H4] Killa With Tagilla event
[H4] Zombies,this time for sure.Still nope, none in Factory and Ground Zero.
[H4] BTR stash size numbers names.
[H4] Added missing tooltip for PMC Stats.
NEW PRESETS ARE MANDATORY - FROM SCRATCH - A lot of fields were renamed and new enablers were added.
This release is quite huge in terms of backend - i won't sugarcoat it - expect bugs. I really foreshadowed it with this one
[H1-H2] Same presets should be fine. no drastic changes here.
[H3] Sadly an issue here - Repeatable Quest Types - If you use that section, select any field (preferably last ones) to have it function properly. Default Greed value were wrong since initial release, sorry about that.
[H4] BTR Stash size - will require to load-save preset to fix it. -
Version 1.9.1
- GhostFenixx
- 107k Downloads
SVM 1.9.1 FOR SPT 3.9.0-3
HOTFIX [H1]- 7:40PM 24.07.2024 GMT+2HOTFIX [H2] - 1:25PM 27.10.2024 GMT+2
[H2] Quite late to release a hotfix, but i think a lot of people download the mod recently to disable events.QoL and fixes, trying to catch up with SPT ;-;
Added:
TUE Stash and Gamma
New section enablers for Currency, Cases and Secure cases.
Reworked:
Currency section was reworked: GP Coin was added but BSG currency design was removed due to fact I cannot scale with coins.
Holiday events and snow were reworked and now posses mostly full functionality that SPT has to offer.
(Forgot to add this in Greed changelog) Bosses on Reserve were changed - now Tagilla is there by default and there is optional field to add bosses from Streets.
Fixed:
Russian locale has misaligned fleamarket field
SCAV regenerate even if you did a PMC run
SCAV section tooltips were in code but not binded to fields
[H1] Currency Enabler wasn't saving properly
[H1] Missing Ukrainian tooltips in Events
[H2] Typo in the name of Kolontay for Ground Zero,
[H2] Missing Ground Zero airdrop chance
[H2] Missing 'Disable events'[H2] Healing Values applied properly
NEW PRESETS ARE RECOMMENDED, AT LEAST RELOAD AND SAVE YOUR EXISTING ONES AND CHECK THROUGH FIELDS, SPECIFICALLY - EVENTS, CSM, ITEMS. -
Version 1.9.0
- GhostFenixx
- 18k Downloads
SVM 1.9.0 FOR SPT 3.9.0-2
I think I never had so much attention to my mod than this release, have fun lads!
Added:
Bosses on Health Resort event, (including an option field to include guards, if you have a death wish)
will not add the quest however, IIRC it should be in SPT by default already
Skier/Peacekeeper squad chances (Event).
New fields to insurance section.
New fields to accommodate new version of EFT - Additions to Ground Zero.
Ukrainian and Korean localizations to UI - by celebrutu and 루퍼, 고라니.
Reworked:
Internal naming and functionality to work with new version of SPT.
AI PMC margin was split into two fields.
Insurance price multipliers were expanded to contain the field per trader levels.
Reverted the functionality on flea option for selling items with 'Found in raid' tag, instead of removing that option - it does the opposite.
Fixed:
SCAV pockets/health to not reroll scav on extract.
Cases disappearance.
UI fixes related to presets.
Pockets compatibility with UI Fixes.
PMC names and karma weren't pointing to all possible places.
Removed:
Cultists everywhere - AI issues.
AI Debug - deprecated functionality.
Durability setting in pre-raid - doesn't exist anymore.
NEW PRESETS ARE MANDATORY -
Version 1.8.3
- GhostFenixx
- 40k Downloads
SVM 1.8.3 FOR SPT 3.8.1-3
2 steps forward, one step back. This is mostly a fix rather update.
Follow comment section if you're curious about google blockAdded:
Clarity for sub-sections
Reworked:
Turned Quests 'Misc' and 'Ammo Stack' into subsections with switchers - one is user request and second is a mandatory action for profile-editing field.
Recolored Quests 'Misc' and Raiders everywhere' due to causing issues. Added a tooltip to 'Raiders everywhere'
Reverted half of functionality from new repeatable quests feature, they cause fatal problems I cannot deal with yet - now the options will only affect already replaced quests, but not newly generated ones.
Increased storage time cap to 720 hours.
Limited Reward Spread for repeatable quests to 0-2, because otherwise people would have negatives in rewards.Fixed:
Header of UI having a wrong font
SCAV Pockets and health are now being saved both when you die and extract,again- The solution is not pretty tho.Still broken, but now it's worse, check pinned comment
Insurance storage time were non-functional due to internal change, fixed.
PMC stats wasn't being able to change on it's own without other similar sections were enabled, fixed.
NEW PRESETS ARE RECOMMENDED, Or at least just load-save your current one and be sure to enable ammo stacks if you were using them. -
Version 1.8.2
- GhostFenixx
- 22k Downloads
SVM 1.8.2 FOR SPT 3.8.1-3
40 releases, 500k downloads, wooo! I'd better not fuck up this release.Added:
Remove timer for new quests - those 24hours blocks are no more
Drastically increase trader stock quantity - experimental non-balanced feature to forget about stock amounts
Allow to sell items with no 'found in raid' tag - self explanatory
New PMC names that represent EmuRC and Fika Communities.
Disable Fence's for coop extracts - By a user request (hf Leaves)
Remove reputation penalty for quests reroll
Multiplier of a cost to reroll a quest
Reworked:
Header of UI, the icons are placeholders for now, I may edit them properly later.
Scaled the window size and made it able to move the window via grabbing on any non-control spot.
Loader.json is now being a part of archive by default instead of being generated - user request (MO compat)
Fixed:
Heat Factor and Glukhar on Labs are back in UI - I am blind, what can I say.
Hideout values have an additional digit to be used.
Proper values and limits for Fleamarket
Fixes related to altered Scav Health and Pockets when you extract from the raid,
was only functional when you die
English and Russian typos, UI scaling for certain texts.
NEW PRESETS ARE HIGHLY RECOMMENDED - due to fact Fleamarket and PMC names were changed and new features got released.
Sadly the release got rushed due to fact I've got blackouts - Therefore I did not include custom presets, you've got to wait for lads to upload them on their pages.
Otherwise - hmu in DMs/Discord/Comments to include your link on this page. -
Version 1.8.1
- GhostFenixx
- 70k Downloads
SVM 1.8.1 FOR SPT 3.8.0
This one is a hell of a ride as well with 'happy accidents'
Added:
Additional limiters to 'Inventory and items', 'Hideout' and 'Traders' - Should avoid people setting values too high so they won't stuck in server loading.
Keys section got a new field, 'Keys Usage threshold'.
Reworked:
Section enablers are more visually clearer and functional.
Fixed:Removed unused elements in the class
'Remove FIR requirements for quests' field
'All containers' field
'Killa' was missing in Bots section.
Regeneration values minimum values were changed from 0.01 to 0.
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Version 1.8.0H4
- GhostFenixx
- 20k Downloads
SVM 1.8.0 For SPT-AKI 3.8.0
[H1 02.04 4:37 GMT-0][H2 02.04. 22:15 GMT-0]
[H3 03.04 22:05 GMT-0][H4 04.04. 1:51 GMT-0][H4 Reupload 04.04. 3:07 GMT-0] Forgot to include newer .exSince the website is fully functional, it's time to list all the changes.
Added:
F.A.Q Section.
Inventory and items - Flare pistol into special slotsHideout section - Stash size
Traders - Quest assort, Removal of barter and currency assorts, Trader assort price multiplier.
Loot > Airdrop - got a field to adjust amount of gear (armors, rigs)
Raid Settings - Add a level restrictions to Ground Zero(Yes, you read it right, AKI doesn't have a restriction for it by default) Snow, disable current events.
Case Space Manager - Waist Pouch and Dev case.
CSM> Custom Pockets -'Hide Special Icon' Plugin - allows to disable the visibility of inventories of cases that is inserted into Special slots, Made by Nexus4880 exclusively for SVM.
User Presets made by Yansen and Puppy.
Reworked:
The Executable, aka GFVE was remade from scratch on .Net 6 with a new name called `Greed`.
Completely reworked the system how presets are being stored, applied and manipulated within
Reworked the system to enable sections, they are now outside of fields inside tab items.
Licensing, Visuals, Disclaimer of not owning materials, new font, text all over the place.
A lot of relocations of certain fields.
Currency stack field in 'Inventory and items' got expanded for more customizability of currencies.
Infinite keys got expanded for an own sub group.
Hideout section - a lot fields have been changed to be multipliers, `Remove Constructions requirements` got separated in 3 options for variety.
Stock time was reduced to affect only Fence and was located to Fence settings however both minimum and maximum now.
Insurance and repair sections were merged into one and it is called 'Traders Services' + Clothing settings went there as well.
Clothing got expanded into multiple options - user request.
PMC Section - Bear Names and Usec names were merged for convenience.
Numerous fields got reworked to support 3.8.0
Removed:
Raid Settings - AI Amount multipliers settings
Repeatable quests - Levels, Experience, Roubles, Items, Reputation.
Bots - Spawn per zones and Limits per locations
PMC Section - Add all keys, Add all containers
Fixed:
I will not list the whole list in terms of test release (Which also had 10 reuploads in total, yeah, you haven't seen worst yet)
Therefore I'll just list uncovered and solved so far:[H1] Fixes related to app crash on saving empty fields,
[H1] 6.8 not being added to ammo stacks,
[H1] missing goons in boss spawn chance section,
[H1] tooltips related to trader assort and selling.
[H1] also removed some old loggers
[H2] Fixed Insurance storage time sharing same number as fence stock size
[H2] Fixed removal of FIR requirements in tags (untested tho)
[H2] Fixed misalignment in traders section.
[H3] Fixed Waist Pouch and Dev container taking no effect
[H3] Band-Aided Some inconsistency while reloading/saving presets.
[H3] Added some limits for fields related to hours to mitigate some user errors, plus some other fixes that could remove hanging in server terminal - RELOAD/SAVE YOUR PRESETS JUST IN CASE.
[H3] Fixed typo related to skills
[H3] Fixed Prapor/Therapist insurance values being backwards CHECK YOUR CHANGES HERE AS WELL IF YOU USE TRADER SERVICES.
[H3] Added Yansen's custom preset
[H4] Fixed Bots Armor/Weapon Durability, might require your attention to adjust numbers properly
[H4] Boss Weapon Durability minimum and maximum can be adjustable now.
[H4] Fixed `None` to `NoBots` in AI Amount selection. (I bet Chomp is disappointed at me on this one)
[H4] Fixed Default `MIA At the end of the raid` to be true, including default user presets that come with SVM.
[H4] Fixed `Load last preset`
[H4] Added a text changer if save/load was successful.
Known Issues: Might as well call it TODO list.
Missed tooltips,
Missing limits for fields,
Typos in both localizations,
Trader quest assort can cause a server exception, due to trader mods
Application errors on startup - If you happen to have it, i'd rather recommend you to contact me in discord and include your Event Viewer logs.
TO CHECK: Quest FIR requirements.
Planned for next version:
Attempting to return some fields in one way or another.
More advanced way to adjust AI, manipulating minimum/maximum of AI via multipliers per map.
As usual, more tooltips, proper text, a lot of stuff needs to be added in F.A.Q.
Thanks for everyone contributed within early access release.
Lacyway, DeadLeaves, Hallow, AtonicX, Yansen, Puppy, Flowless, Mephyr, TheSparta(As usual), Guidot. (Sorry if I missed someone)
And thanks to many of you who reported listed issues so far.
Have fun. -
Version 1.7.2
- GhostFenixx
- 79k Downloads
1.7.2 [19.11.23 20:00 GMT] FOR AKI 3.7.0-3.7.3
1.7.2H1[01.12.23 2:45 GMT] FOR AKI 3.7.0-3.7.3
WARNING, OLD UIJust a little one, nothing to look at >_>
Added:Added user Submitted preset: Yansen's Personal Overhaul by well... Yansen.
Also updated Oraceon's and Vampucio's Preset to latest one uploaded on their links.
Fair and Balanced Preset for SVM
FAIR PRESET WITH BIGGER STASHFixed:
Individual item property changer field checker
Default sizes of Keycard holder and Injector (Also updated those values in SVM Default, Yansen preset and in my one as well)
Size of preset field on English localization
[H1] Fixed PMC Hostility chance pointing to null - whoops, thanks to Lasko for pointing out.
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Version 1.7.1
- GhostFenixx
- 13k Downloads
1.7.1 [03.11.23 14:00 GMT] FOR AKI 3.7.0-3.7.1
1.7.1H1 [03.11.23 15:12 GMT] FOR AKI 3.7.0-3.7.1
[H1] Minor UI hotfix for custom fields, feel free to ignore if you are accustomed how it worksThat's quite the ride with fixes.
NEW PRESETS ARE RECOMMENDED, but not mandatory, you can just save-load yours and adjust new fields to your likings.Added:
New field in Raids section - Wave multiplier - this was in plans for ages, allows you to edit AI amount multiplier in Pre-raid options
New field in Player section - Character XP per action - currently it's not much, but it allows to edit amount of XP given per PMC and SCAV, and their Headshot bonus, I plan to add at least 4 more fields to this box in the next update.
Added Streets coop extract into extractions settings - that was missed in 3.7.0
Added Oraceon's Preset into main once again, for all the info you can check here:
Fair and Balanced Preset for SVM
Added User Vampucio's submitted preset.
UPD: He has own page with that preset now, probably updated as well, check it out
FAIR PRESET WITH BIGGER STASH
Reworked:Resized preset name field - Come on Oraceon, couldn't you make it a little bit smaller?Turns out I only did that on Russian Localization, smh.
Checks for Quotes and commas in GFVE - there was a check before, but it did quite the opposite as it does right now, I removed it and forgot to add an alternative, one of biggest causes of issues on the previous update
Moved Post-Raid XP multipliers from Raids section to Player section - because it's more XP related than raid really.
Ammo stacks backend were rewritten - it is more comprehensible and generally less junk, so if any Modder wants to include their ammo - I'll be happy to provide.Daily/Weekly/Scav Elimination quests now include more fields, that is separated by a range of levels, to accomodate with that - New fields with Minimum/Maximum required kill for each quest type.
Refreshed and rewrote Event `All bosses in Customs` by user 'At0m1cDust', It will mostly follow `Bosses & Rogues Wander` spawn points.
https://escapefromtarkov.fando…ogues_Wander_(3_July_2023)
Fixed:AI to PMC Converter: Sniper scavs were defined differently. Fixed
`Cultists everywhere` were bugged due to case sensitivity. Fixed
Russian locale got one of options (`OP Armor repair`) dislocated in GFVE, ending up unable to access. Fixed
Fixed the wrong boolean value in `Disable random placement of containers` in loot section
Fixed visual field related to USEC/BEAR ratio
Fixed and added compare checks for Airdrops and Quests values
Added missing Russian translation of changelog
Updated Quests fields to be on par with default AKI, that was partially missed in 1.7.0
Lack of notes in my Preset - I swear they were there.
[H1] Custom field check was pointing to wrong localization message, fixed.
1.7.0 was quite lively update, thanks for everyone reporting issues, hopefully this one will be less messy.
GhostFenixx Author
1.10.1 THREAD GOES HERE
You know the drill, reports, feedback, under this post.
people still would not reply under this post when being told and create own commens, smh, i give up.
Bitcoin being locked to 40 minutes in UI - Reported and fixed, await hotfix.
Checking SCAV's issues. - Done, Softcore/Safe Exit will not affect SCAVs, and loot will properly be saved after end of raid. I swear, this is the last time i fucking touched that section
Speaking of repeatable quests - i'm unsure, i couldn't reproduce it on new version, but i do have 2 reports related to quest details. - Found the cause, Not a bug, when solely Exploration/Elimination types selected - the amount of quests are reaching their limits due to hitting all possible combinations, SPT has a handler to avoid same quests requirements. Can't fix, won't fix.Since i'm at it - will also check all the variables to be on par with SPT, should be only bosses, loot should be the same.- Done, Airdrop and Bosses are now on par with SPT as much as possibleAwait re-release
within half-hour (14.01 18:00 GMT+2).Nope, need more time.FIRST HOTFIX IS AVAILABLE, check changelog
brumes
Not related to this specific version, but it seems a lot of the defaults for settings do not line up with the default SPT settings, like for example the spawn rates for bosses, the goons rate in the files of SPT is 30%, but 25% in SVM.
Would it be possible to provide a preset that directly corresponds to the SPT defaults? So we know from what baseline we are making changes.
GhostFenixx Author
Values do change inbetween SPT versions because those always change on live versions and those do change due to longevity of wipe, so I'm not always catchin' up with certain values.(because it's like 200+ fields to check)
Sorry about that, but that's just gonna happen eventually.
Other than that - SVM tries to be as close as SPT values as possible.
brumes
It should be possible to just parse the SPT files the user has and get the default values from those, that would mean its not needed to check manually anymore, easier said than done though
GhostFenixx Author
Greed store values inside itself, it doesn't parse values from DB.
It would be great solution indeed, but i really have no enthusiasm to make a solution to MVVM link over 400 fields from 15+ json files to make it work.
However I'll think to write an Utility mod to get values quicker way so it would take less time to compare values later.
8BitAsbestos
Seems the ability to adjust rep gain for fence with scav karma got left out? Unless im just massively overlooking it.
BarelyAverage
Would it be possible to add an option to modify boss health?
GhostFenixx Author
Possible? Yes.
But I'm not interested in such features.
You however can achieve that manually, or make your own mod.
Data related to AI is located here: SPT_Data\Server\database\bots\types
EugeniX
Hello! Where can I find the Custom Item Editor FAQ?
GhostFenixx Author
inside Greed, there's a faq section.
wizard83
bug: hideoutTaskRewardTimeSeconds dont multiplied by SVM option "Time of cultist circle"
cultist circle have 25% chance(server hideout config option cultistCircle.bonusChanceMultiplier)
to use hideoutTaskRewardTimeSeconds instead of craftTimeSeconds.
spt source CircleOfCultistService.ts:283
GhostFenixx Author
Oh ic.
https://github.com/GhostFenixx…bc9f73771486547c2ea70ab47
GhostFenixx Author
Oh whoops, shouldn't've put it in the loop
https://github.com/GhostFenixx…ecf1a5a4d0644cc68ff2ef4ec
tijlovichy
Hey something i noticed with the newest version of svm is that one of the options in the flea config seems to have gone missing. It was something like "items for barter need to be FIR" or something wich now seems to be absent. Did i mess something up with my install or is this an intentional change?
GhostFenixx Author
Because live EFT reverted the functionality of flea.
SVM used to have 'allow to sell items without FIR tag', now there is an opposite function 'can only sell items with FiR tag', for those who wants it as it was.
Fiiter
Hello I have a problem with the Christmast Event. The problem is how can I take out the snow after u applied on the Raid Settings, I want to go back to Spring season without the snow.
GhostFenixx Author
Not really sure what's going on your side.
According to SPT's DB and seasonal service - snow would only be forced on Christmas when there is a setting of it in config exist.
https://github.com/sp-tarkov/s…sonalEventService.ts#L808
SVM does not enable the 'snow' per say, and according to the method SVM calls, neither it should
https://github.com/sp-tarkov/s…sonalEventService.ts#L399
So...idk?
Fiiter
Idk also Im playing on the last version on the mod for SPT 3.9.8 .
But the issue right now is when I enable the Snow and the Christmas Event was okey, but when I disable those two options the Snow and The Christmas is still on the game, also when is snowing is doing also indoors
GhostFenixx Author
Ah, no support for those. Both SVM and SPT implementations were different back then.
wheresmyglock19
hello, what season do I have to set it so the world can be "half and half" where there is a mixture of snow and patches where there isn't snow. I have set it to all of the seasons including the one that says "stormy" and I can't seem to find it.
GhostFenixx Author
Spring IIRC
xauberstar
Hi GhostFenixx, i usually never had any issues with SVM but now it appears to just straight up not work for me.. like it wont even launch the application eventho i installed the runtime that it needs, could u possibly know whats conflicting?
SPT 3.10.5
also tried reinstalling, disabling windows defender
FatherWinters
Not sure if its me however, I am trying to select the "ALL BOSSES SPAWN RESERVE" However i dont seem to find them anywhere. Am i possible doing something wrong?
GhostFenixx Author
Hmmm, no changes to that field, do you use SWAG/MOAR/Any other wave altering substitute?
I will look into it just in case.
FatherWinters
i use Sain and Reality. Which are the only mods to affect the spawns of Bots.
EDIT: within my modlist.
Ded'oK
After activating off-season events in the raid settings - the Ensign's quest "Spirit of Winter" is displayed without a description, instead there is the quest ID.
Ded'oK
SPT 3.10.5
Ded'oK
I can't insert a screenshot.
GhostFenixx Author
Can't do anything about it, i do not add locales or quests themselves, all i did is route the switch.
Shturman
i have a problem with the new svm the load speed for mags dont work
GhostFenixx Author
No changes with that field either, most likely conflict with dad-gamer plugin.
Shturman
what is this plugin and were i can delete it
Shturman
i have changed the svm version to the version 1.10 and the magazine speed works but with the new update its really slow like in live tarkov
GhostFenixx Author
Again, not SVM's fault, just checked it, there is no changes within that field.
Shturman
it was my fault,i changed the mag laod time but it was to slow sorry xD
format
Bitcoin production takes 40 minutes and doesn’t change, I got 3 from a raid and the cue ball fell, it’s some kind of freebie)
GhostFenixx Author
Oh i fucking see now.
It was reported before, there were no change in code but there were a change in UI.
I was adding limits and seems like bitcoin was applied to a wrong type.
Eugh, fix incoming.
Shturman
with the new svm the scav cooldown dont work anymore
GhostFenixx Author
There were no changes to that field
Shturman
never mind it was a another mod xD sorry
tusyok
Sorry, I have an issue with daily/weekly quests (they do not appear in the "tasks" tab at all).
There are no error messages in the terminal and the player level meets requirements for quests.
UPD: created a new profile and tasks appeared (though not as many as were set in settings).
Weird. So it could be something profile-related that blocks daily quests from appearing?
Is there is a hard cap for number of repeatable quests? (I thought 20 daily/20 weekly /20 scav)
Also for some reason, all elimination tasks require scavs kill only, no PMC or bosses
P.S. Thank you for your mod and the tremendous work put into keeping it updated.
GhostFenixx Author
https://github.com/GhostFenixx…8#issuecomment-2590241480
Buther
Приветсвую. Подскажите пожалуйста команду для изменения скорострельности и куда ёё вписывать ( Стандарт IIC, Parent ID или Фильтр). Заранее спасибо.
GhostFenixx Author
Ты ему про аномалии, он тебе про хабар
в обычный
62e7c4fba689e8c9c50dfc38:bFirerate:Число
62e7c4fba689e8c9c50dfc38:SingleFireRate:Число
Одно влияет на скорострельность в автоматическом, другое одиночными.
Пробуй
Buther
Спасибо большое !!!
ghostpanduuh
TypeError: Cannot set property success of #<Object> which has only a getter
TypeError: Cannot set property success of #<Object> which has only a getter
at MainSVM.postDBLoad (C:\SPT GHOST\user\mods\[SVM] Server Value Modifier\src\SVM.js:2008:62)
at PostDBModLoader.executeModsAsync (C:\snapshot\src\loaders\PostDBModLoader.ts:63:45)
at PostDBModLoader.onLoad (C:\snapshot\src\loaders\PostDBModLoader.ts:26:13)
at App.load (C:\snapshot\src\utils\App.ts:53:13)
TypeError: Cannot set property success of #<Object> which has only a getter
TypeError: Cannot set property success of #<Object> which has only a getter
at MainSVM.postDBLoad (C:\SPT GHOST\user\mods\[SVM] Server Value Modifier\src\SVM.js:2008:62)
at PostDBModLoader.executeModsAsync (C:\snapshot\src\loaders\PostDBModLoader.ts:63:45)
at PostDBModLoader.onLoad (C:\snapshot\src\loaders\PostDBModLoader.ts:26:13)
at App.load (C:\snapshot\src\utils\App.ts:53:13) what is this?
GhostFenixx Author
Mod conflict with trader mods and unlock trader quest assort.
It's marked orange for a reason.
Surviv0r1969
got this in console when started game wtih new svm
[SVM] REPEATABLE QUESTS - Certain field is not a number: 0.02,0.02,0.03,0.03,0.04,0.04,0.05]
[SVM] REPEATABLE QUESTS - Daily rewards scales written wrongly, read FAQ, changes ignored.
GhostFenixx Author
previous default value was broken, i've made a catch function to point that out, check changelog, look at your preset, fix it.
Hypno88
Sry but im having the same issue. I cant find anything in the changelog on how to fix it. Even when I disable the whole repeatable quest section I still get the same error
Surviv0r1969
yeah i couldnt see it either so i just disabled the whole section, saved profile and applied, stiopped it
Naomarius
Looked at code just the same to see if I could figure out without diving too deep. I disabled it for now as well. Couldn't figure it out after changing values, so no idea how to change this to fix the Scav Quest Section.
GhostFenixx Author
Come on lads
In previous default values, SCAV's daily quests > reputation has `]`, i don't know how it got there.
Newest release doesn't have it there by default and now there is a check that flags fields that is potentially not a number.
All you have to do is to load your preset, remove that bracket, save.
Murders_Inc828
Hey, thank you for providing and maintaining this mod.
Please take a break as much as you need, and I hope you come back one day.
Oddjob
hi, having an issue when using remove all cash trades. this used to remove them completely from traders but now leaves them in but shows sold out. never mind, i see in the .js file you have changed this. not sure why, dont like it but i'll live with it
GhostFenixx Author
Had to, changes in SPT made the previous solution impossible.No wait, i think that one was for mod compat, my memory is hazy.Oddjob
CaptainKrunk
Would there be a possible way to prevent the Arena-added Loot Boxes (Common/Rare/Epic) to be blacklisted from selling on the flea? I tried to add every box by ID to the blacklist config in The blacklist but something odd is going on to where they dont restrict, but all other items restrict just fine.
AmsPhysics
Dont understand why i keep getting this in the server log after creating my pmc. "[SVM] CSM CUSTOM POCKETS - new profile detected, canceling function, restart the game to fix it. cannot read the properties of undefined (reading 'game version')." i dont mess with pockets at all ever when i play or tick any of the sections for that in svm. also eventually my scavs break and when i load into raid i get the monoid blank error stuff. removing svm this doesnt happen at all anymore.
GhostFenixx Author
Do you have a mod that alters profiles presets?
This message shows up when you have newly created PMC profile, and shouldn't do any harm to your SCAV (or any harm, since it's handled exception) , so i am not aware of the `monoid` error.
AmsPhysics
Nope but i think i figured it out. i think its the profile altering when the game edition is chosen. its not happening anymore if i make my profile and such before using and applying svm. before i usually set all my mods up and configure before starting my account. seems to be that because if i dont mess with deleting my profile or making sure to make it before using svm it seems fine.
AmsPhysics
i did not figure it out, i think its just a mod confliction
GhostFenixx Author
As i said, it's handled error, it would show on character creation, whether you use CSM or SCAV changes related to health/pockets or not.
However it should not break your SCAV or anything like this.
So yeah, ultimately i do think it's a mod issue as well.
AmsPhysics
thank you for responding and helping, its crazy you still do with so many comments i appreciate it. it definitely was a mod conflict, i was using the getting acquainted fix mod and apparently that got fixed in 3.10.5 and i was still using it, the minute i got rid of it scavs were fixed. i still get that csm stuff but not big deal seems to not matter at all
Specter6873
Love your work Ghost! Had a question, how exactly (if at all) can I change all backpacks and mags via the parent ID? I've had a go;
5448bc234bdc2d3c308b4569:_max_count:100
5448bc234bdc2d3c308b4569:Ergonomics:100
5448e53e4bdc2d60728b4567:cellsH:6
5448e53e4bdc2d60728b4567:cellsV:18
And only the Ergonomics one works but no error messages in the server command promt
GhostFenixx Author
Because objects are not simple like that.
First of all - i highly not recommend using Parent IIC for backpacks.
But if you really want to know why...I guess you'll see in certain backpacks.
5448e53e4bdc2d60728b4567:Grids:0:_props:cellsH:6
For magazines:
5448bc234bdc2d3c308b4569:Cartridges:0:_max_count:100
There is examples of those in F.A.Q tho.
Specter6873
Yeah I think I understand that now, I did a reworked parent IIC for backpacks that worked on most but my goodness did the server light up like a Christmas tree XD
It then broke the game whereby if you tried to equip a preset loadout and needed to buy items off of the flee - it crashed the flee and then you couldn't load any items. Like it royally screwed my game up and I'm having to do a fresh install. Lesson learned eh lol.
I'm pretty sure there's a backpack mod out there that saves entering each one individually
Thanks for taking the time to respond btw
GhostFenixx Author
Weird it did broke flea, that wasn't expected one, but yeah, Parent IIC is strong option that can lead to a disaster, so YMMV.
And yes there is a mod that is made to configure backpacks with ease, the issue with backpacks and rigs for me to implement anything for them is the fact they may have multiple 'grids' that can be overlapped by the ones you modify, and their position can be hectic as well due to hardcode locations of theirs by BSG design.
Lochy69
allow cases into special slots does not work anymore
GhostFenixx Author
That most likely means that your pockets haven't been changed to Custom ones, is your character new? if so, restart the game.
That can also happen if you used a different mod that changes pockets as well.
Caeso2
I can't seem to get SVM to work at all, not even ammo stack size works. I have it in the correct location, i applied my changes, and everything else needed
GhostFenixx Author
I'm not a mind reader or backdoorin' your PC to know.
Be sure SVM does initialize in server terminal, be sure you did save and applied the preset with those changes and there were no errors/popups in between.
Caeso2
Its because the mod blackmambal AllTheLoot was outdated
Ateerix
Thanks for this mod, it has changed my enjoyment of the game for the better. I was wondering if I could request two features to be implemented whenever you get a chance or if you're taking suggestions:
Power always on or chance that power is on (Valen hasn't updated his mod)
The daily/weekly/repeatable quests can immediately be taken again upon completion
If these are possible that would be much appreciated. If they are in and I just have missed them, pointing them out would also be great. Thanks again for the awesome mod!
GhostFenixx Author
Both are possible, but not by me.
First requires to fiddle with map assets, and mostly related to client side modding, i'm way too
dumbinexperienced for unity modding.Second is possible but may require to override whole 'repeatable' quest cycle functionality (heck, just quests reroll took me like 40+ lines), i am trying to avoid options that would defer SPT/EFT to such degree.
I may someday look into it, but low prio rn.
Wanuboi
Hey man, thank for this mod, i'm using since i've started SPT 4 years ago, just wanted to notice you for something, maybe i'm unaware that key tool still exist but now at the place of Key Tool in Therapist there is Key Ring. I'm thinking it is the new name for the keytool but when i change the space of keytool in SVM it doesn't apply in game. For the rest all is working fine, injector case, etc. So maybe they also change the ID of the Key Tool too and this is why it is not applying. Don't know if this will help or not. Anyway, thank you for the mod and happy new year
artim
hi,i get a problem
when PMC get died or i killed him,game crashed
привет,у меня проблема
когда я убиваю чвк или его убивает другой бот,игра вылетает
GhostFenixx Author
Клиентские вылеты это обычно не сюда.
Скорее всего другой мод, да и без логов я всёравно не пойму причину.
artim
если надо,могу скинуть какие настройки ставил,потому что до этого такого не было
LogHar
Ты используешь Performance Improvements? Если да, то у меня тоже из-за него вылеты были
artim
да,использую,можно как то пофиксить?
Frostman77
Did anyone find a fix for this issue? The game doesnt usually crash for me but it crashed twice at factory in the last few raids for no apparent reason(at one time it happened as i was killing an PMC and yeah im running Performance Improvements)
NinjaKid225
I have an issue. So when I unlock the Flea from BSG's blacklisting, I am unable to purchase T H I C C cases. Both items and weapons. Is there any way I can enable THICC cases or am I losing out?
GhostFenixx Author
Weird, should be there, will look into when i'll get back in development.
NinjaKid225
Thank you sir (or miss. No discrimination here)
Mrak2k
Не работает параметр конвертации диких в ЧВК (
The wild to PMC conversion option does not work (
выставляю 0%, получаю в рейде 2-3 чвк на 15 ботов. выставляю 50%, получаю тоже 2-3 чвк.
I set 0%, and I get 2-3 PMCs for 15 bots in the raid. I set 50%, I also get 2-3 PMCs.
актуально для версий 3.10.0 - 3.10.2
valid for versions 3.10.0 - 3.10.2
GhostFenixx Author
Значит другой мод перезаписывает этот функционал, например Swag+Donuts или MOAR.
Mrak2k
больше никаких модов не стоит
GhostFenixx Author
Хм, ладно, добавлю в список возможных проблем.
Mrak2k
спасибо
GhostFenixx Author
Стоп, уточнение, на какой карте ты это тестировал?
на заводе свои настройки, и их СВМ не трогает
tinyplayerss
Hi, Great work with SVM Love it But i got one Suggestion to add to it if you can, I Would like to Make my Stamina Regen faster but its not available or im not able to find it im going from tab to tab to find the Option first gone into Player and Skills tab but its not in there only Enable Unlimited Stamina option i dont want that and if it wouldn't be any Trouble to add a Option to Player and Skills in the next Update to Increase the Rate of the Stamina Regen.
Thanks for the Mod and Thanks for Reading this comment.
GhostFenixx Author
Requested earlier and already in the process.
tinyplayerss
Great! Can't wait to try this!