Lua's Damage Factor 1.1.0

Please do not ask when mod authors will update their mods to 3.9.X
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.

Change all ammo types damage by multiply

Damage Factor for Ammo


MOD IS DISABLED by Default, Check config.json


  • Change all ammo types damage by multiply
    • Normal and Armor Damage
  • Maximum damage setting for limit damages
    • Normal and Armor Damage
  • Does this still work with the latest version??

  • I'm assuming this changes bullet damage for everyone, and not just the player?

    • It changes the ammo so, yeah.

  • please update mod on 3.0.0 version spt aki

  • The mod does not work on version 2.3.0 !!!!!!

    • Strange, it works just fine for me on both 2.3.0 and 2.3.1

  • can we actually specify what ammo we want to buff?

    • use THICC manager



  • If we write "2" by default, it is increased by 2 times?

    • Yes

      Thanks 1
    • "MultipleFactor":

      {

      "_Comment": "1 for default value",


      "NormalDamage": 2,

      "ArmorDamage": 2

      },


      this is OK.


      but what exactly does the following mean?


      "MaxDamage":

      {

      "_Comment": "-1 for default value",


      "NormalDamage": -1,

      "ArmorDamage": -1

      }

      }


      max damage?

    • It is what it is, Setting max damage to limit damage

      Thanks 1
    • so if i want to increase the damage to 4 times i have to write in the second part -4 too? i have no idea why is there a - there

    • -1 for default value as what "_comment" says

  • Does this also affect custom ammo added by other mods?

    • That's why I put "z" on the front of mod name, It should apply on them too.