Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.
WARNING!! This mod may conflict with the NoExtractRestrictions and AllExtractsAvailable sections of AIO.
If you use this mod, disable them in AIO.
This mod makes all extracts that usually require you to have a friendly Scav with you
(which as we all know is impossible in SPT-AKI) require payment instead.
I have set this to $30, but the amount, currency and how long it takes to extract are all
adjustable in the config file.
-
Version 1.0.8
- Nootropix
- 1.1k Downloads
Update to 3.5.2
-
Version 1.0.7
- Nootropix
- 760 Downloads
Update to 3.3.0
-
Version 1.0.6
- Nootropix
- 708 Downloads
Update to 3.2.1
-
Version 1.0.5
- Nootropix
- 1.1k Downloads
Update to 3.1.1
-
Version 1.0.4
- Nootropix
- 886 Downloads
Update to V3.0.0
-
Version 1.0.3
- Nootropix
- 1.1k Downloads
Update to latest version.
-
Version 1.0.2
- Nootropix
- 788 Downloads
Quick update to make this mod compatible with AKI version 2.1.0
-
Version 1.0.1
- Nootropix
- 1.7k Downloads
Any extract that requires you to have a friendly Scav with you in AKI is obviously unusable. but not with this mod! Works with AKI 1.0.0 and 1.0.1
WARNING!! This mod may conflict with the NoExtractRestrictions and AllExtractsAvailable sections of AIO.
If you use this mod, disable them in AIO.
This mod makes all extracts that usually require you to have a friendly Scav with you
(which as we all know is impossible in SPT-AKI) require payment instead.
I have set this to $30, but the amount, currency and how long it takes to extract are all
adjustable in the config file.
-
Version 1.0.0
- Nootropix
- 1.3k Downloads
BHOP
Hey, I have version 3.2.2 and the exit of the factory door in woods does not work, maybe the mod needs to be updated. Anyway, thanks!
natjam2000
Does this mod give you the Fence rep you should get from a co-op extract? I tried it and it didn't go up
Nootropix Author
Probably not then. It's not something I've tested tbh, the mod was made way before Fence rep was implemented.
PaveThePaha
---
I am assuming this mod only affects the PMC-tokens and not the Scav-tokens?
I.E. if playing as a Scav, the Co-op-extraction-exits remain dysfunctional?
More referencing to say "KMC Server Value Modifier" (leads directly to a comment) where the
"NoExtractRestrictions"
and
"AllExtractsAvailable"
only affect the PMC-tokens.
---
Nootropix Author
To be honest, I've never tested it as a Scav, I don't really use scav runs on SPT. I shall try it out when I have time though.
VismutSPT
Please update the mod!
GhostFenixx
There is other mods that does that. Like Eresh AIO, SVM or Kobrakon's AIO.
VismutSPT
These mods do too many unnecessary features.
And basically completely remove the requirements.
GhostFenixx
Fine then.
https://drive.google.com/file/…EUa92osB/view?usp=sharing
Updated and pimped. field tested on Reserve for USD and AI-2 medkits to be given, on 2.3.1
List of changes: You can insert any ID in `currency` field to pay said item for exfil, the actual currencies has been untouched (1,2,3 that is)
If you set `cost` as zero - there will be no error, you can exfil for free.
For Nootropix
Changes:
Currency selection was made into `switch` structure, refreshed consts (no more requirement to call for json.deserialize)
renamed some variables (because it's a bad practice to have variable named in one barely visible letter, ya know)
`if` statement to check if cost is 0 to make exfil requirement into `none`
Feel free to publish yourself or contact me if anything needed.
Don't forget to remove line in `this.mod`, I left my credit there, or not, up to you.
Also added `requirementtip` to show what exactly you need to give, unsure was it required or not, but it works, so ¯\_(ツ)_/¯
GhostFenixx
I would add all of this in SVM, but I'm too lazy to work with whole structure and possible variables to fit in GUI, unless there would be a demand.
VismutSPT
Thank you!
BinkoBunko
Is there any way to set it to free? I set the price to 0 USD but when I go to the exit, nothing happens. Even when its set to a value, nothing happens. It just says "EXFIL_Cooperate" and flashes red then vanishes.
Nootropix Author
I've not tried to set it to free tbh. You could try setting it to 0 as you have done, but at least have one usd with you. If you don't have any with you it won't work, no matter what it's set to.
Sharpie_93
I was just curious if this mod still works with the v1.5 aki? I tried it but it said i needed a scav with me, wasn't sure if i may have done something incorrectly though.
Lua
Code seems fine and all Id's correct it should be works just fine on 1.5.1
Try to look up server logs to find any errors came up by this mod
Sharpie_93
Alright, thanks for the hasty reply I appreciate it!
Nootropix Author
Just tested it to be sure, it definitely works with 1.5.1.
Make sure you have the required currency with you to extract (default is $30), it won't let you without it.
Godiz
I've installed this and then tried to extract in the woods at the factory gate, where it actually wanted me to bring a friendly scav. But now it just shows "EXFIL_Coorporate" without any other information. I'm on version 1.2.0 of AKI. But this mod should work with 1.1.0 - 1.3.0. right? I'm not using AIO.
Nootropix Author
Once you reach the exfil (assuming it's available at the time) you should get a bar popup that says transfer funds. You'll need to have 30 dollars with you to pay for it (unless you've altered this in the config) and you must be standing still, it won't let you trasfer whilst moving.
Nootropix Author
And yes, definitely works with all currently available versions from 1.0.0 onwards, including bleeding edge.
Godiz
That's weird. Except this "EXFIL_Coorporate" near the exfil location name (top right of the screen) there wasn't any other informtion showing up. I stood still for about 20 seconds, but nothing happened. I'll try that again. Thx
Nootropix Author
Just tested it with 1.3.0 and dev, definitely works mate. The prompt to transfer dollars pops up dead centre of the screen.
hansoncook15
have been getting the same problem
Mix
update pls
Nootropix Author
Still works fine with latest release.
harunerol5144
Can you make a video about how to use it?
Nootropix Author
Um, not really tbh. It's really easy though. All it does is make any exfil that usually requires a friendly scav with you (for example scav lands on reserve, factory gate on woods or scav camp on interchange) instead require a payment to exit. I've set this at $30, but you can change it if you want to. In the config file, you can set the cost, currency and how long it takes to exit.
exfilTime is how many seconds it takes to exit
cost is how much it costs
currency is which currency it requires, use 1 for dollars, 2 for euros or 3 for roubles
Anything else you need to know?
harunerol5144
Hımm anladım! Tesekkurler.
Nootropix Author
You're welcome! Here it is again in Turkish, just to be sure. This is from google translate though, so hope it makes sense!
Um, gerçekten tbh değil. Gerçi gerçekten çok kolay. Yaptığı tek şey, genellikle sizinle dostça bir temizlik gerektiren herhangi bir kaçış yapmaktır (örneğin, rezervde çöp toplama, ormandaki fabrika kapısı veya kavşakta çöp toplama kampı), bunun yerine çıkış için bir ödeme yapılmasını gerektirir. Bunu 30 $ olarak belirledim, ama isterseniz değiştirebilirsiniz. Yapılandırma dosyasında maliyeti, para birimini ve çıkmanın ne kadar süreceğini ayarlayabilirsiniz.
Mix
This is all well and good, but how do you make scav friendly? Approach him? Will not kill?
UprootedSeeker
If you are a SCAV they are automatically friendly until you act hostile towards them.
If you are a PMC they are always hostile.
This mod makes it where you can go through this extracts alone using cash instead of a friendly scav companion.
Mix
I thought it would be possible to make friends with scav for pmc ... But this is also not bad
Nootropix Author
As UprootedSeeker says mate, it's not really possible as far as I know to make Scav's friendly towards PMC. At least, not without making it so they never shoot at you, which would kinda make the game pointless. :rolling_on_the_floor_laughing:
CrabClap
Any chance for an update?
This mod is great and i miss it in the latest version of SPT-AKI. :grinning_face_with_big_eyes:
Nootropix Author
Yes mate, all my mods will get an update now version 1 has dropped. Will probably be over this weekend, fingers crossed!
CrabClap
Many thanks!!!
Nootropix Author
You're welcome dude, enjoy!