Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.
Fin's AI Tweaks had a feature that gave enemy bots an armband based on the type of bot they were (Scav, PMC, Boss/Follower, ect).
I thought it was a pretty nice feature (especially when running as a Scav to better spot other Scavs) so I wanted to attempt to recreate it for myself (since it looks like FAIT is no longer being developed).
This is the result.
Pretty basic/barebones type mod, though does come with a config with a few changeable options.
Currently supported bot-types are: Scav (includes snipers and cursed), Raiders, Rogues, USEC, BEAR, and Bosses (includes all their followers and cultists)
Currently supported arm-bands are: blue, green, red, white, yellow, and purple (Twitch2020)
Known Issues:
Unfortunately certain clothing items will clip through armbands making them either very difficult to see, or basically invisible.
Fixing that is WAY beyond the scope of this mod (and more-so beyond my skillset), but I'll do my best to investigate a solution / workaround (if I can ever find the time).
If you would like to use this mod with SPT Realism make sure you load the Armbands mod AFTER (this can be done by putting a "z" at the beginning of the folder name) like so: "zDrewgamer-FactionIdentificationArmbands-x.x.x"
Installation:
Extract the "Drewgamer-FactionIdentificationArmbands-x.x.x" folder to your "\SPT\user\mods\" folder.
Updating:
DELETE the old "Drewgamer-FactionIdentificationArmbands-x.x.x" folder from your "\SPT\user\mods\" folder.
Extract the new version into your "\SPT\user\mods\" folder.
Uninstallation:
Delete the "Drewgamer-FactionIdentificationArmbands-x.x.x" folder from your "\SPT\user\mods\" folder.
Thanks/Credits:
Fin for the original idea.
All the great modders hanging out in the SPT Discord server (including, but not limited Lua, Chomp, and Fontaine).
-
Version 1.1.0
- Drewgamer
- 1.1k Downloads
- Small rewrite of mod to (hopefully) have compatibility with SPT Realism (huge thanks to Fontaine for help there!)
-
Version 1.0.4
- Drewgamer
- 899 Downloads
- Updated for SPT-AKI 3.5.0
- Added Zryachiy and Zryachiy Followers to the "Bosses" group (default purple)
-
Version 1.0.3
- Drewgamer
- 1.3k Downloads
- fix for leaving an armband color empty (or using a non-supported value), should now properly use NO armband instead of crashing the mod
-
Version 1.0.2
- Drewgamer
- 218 Downloads
- quick little update for SPT-AKI 3.4.* (so I don't have to keep making new versions for small incremental updates)
- default "Logging" is now set to "basic" (WAS "verbose") to keep log spam down at server start
-
Version 1.0.1
- Drewgamer
- 287 Downloads
- "small" fix for everything that broke when I added config file, sorry!
-
Version 1.0.0
- Drewgamer
- 204 Downloads
Initial Version (with fixed download link?)
Ymath
Any word if this works on 3.6.1?
RogueTech67
Modder "LightoftheWorld" rewrote it for SPT-AKI 3.6.1
hub.sp-tarkov.com/files/file/1490/CorvusMaege
Does this still work with 3.5.8?
Kacpernap
yes, yes it does
it works completely fine
CorvusMaege
Will this work with Realism + SWAG + Donuts + SAIN?
donharkness
How did you make it work for 3.5.8 i even tried to load it last in orded but still no luck
Kacpernap
for me, it worked in both realism+swag+donuts+sain and in 3.5.8
donharkness, there might be a chance that the armband clips over the clothing and well, nothin much can be done about that
but if you genuinely cant see the armband, no matter what clothing they use, then i dunno man, sorry
donharkness
no matter what i do they still have the armbands BEAR/USEC
Garris
Is it possible to add bandages of a different color to the raiders? Not like the wild ones?
Statue
Nice mod, I do like to be able to scope in on a PMC and know whether they're on the same side or not.
With the latest version 1.1.0, I get a strange red text error in my server when I enter a raid with this mod enabled, here it is:
[2023-03-02T16:54:35.808Z] error: TypeError: Cannot read properties of undefined (reading 'includes')
at HttpRouter.getResponse (C:\snapshot\project\obj\routers\HttpRouter.js)
at AkiHttpListener.getResponse (C:\snapshot\project\obj\servers\http\AkiHttpListener.js)
at IncomingMessage.<anonymous> (C:\snapshot\project\obj\servers\http\AkiHttpListener.js)
at IncomingMessage.emit (node:events:527:28)
at IncomingMessage.Readable.read (node:internal/streams/readable:527:10)
at flow (node:internal/streams/readable:1011:34)
at resume_ (node:internal/streams/readable:992:3)
at processTicksAndRejections (node:internal/process/task_queues:83:21)
The error appears right after the blue text message in server about this mod doing its thing. Also, I don't get this error text when I remove the mod from my folder and enter a raid.
Doesn't seem to have any impact on the game beyond the error message showing and worrying me a little, but thought I'd share this.
Bit confused at it referencing C:\snapshot\project...js as that directory and files do not exist and I have Tarkov installed on a totally different drive anyway (I may well be misunderstanding this as a directory reference when it isn't, I'm mostly clueless).
Drewgamer Author
Yup, can confirm my findings to be the same.
It's weird because the error isn't even pointing to a location in my mod's code, though I'm guessing it has something to do with the way I'm using the router service.
I'm going to have to refer to someone more knowledgeable than I, because I'm stumped on this one.
Naomarius
I got the same error in a raid that didn't spawn any PMCs weirdly. I usually run into a couple but all scavs some with bands some without.
GoneInRoe
One way around the armband being clipped/covered is by blacklisting the torsos that causes those problems. Not an elegant solution by any means, but hey at least it wouldn't clip.
Drewgamer Author
Thanks for the suggestion, though it does seem a bit extreme
I was ultimately intending for this mod to be fairly light-weight so I do worry about the implications that might have.
donharkness
Is there any way too make your mod overwrite SPT realism....i would love to see who im shooting but all bots have black armbands from SPT Realism
i tried to put Z in front of your mod but it didnt help
Drewgamer Author
Currently looking into this.
My first assumption is that it SHOULD work as you described, but for some reason it's not.
Hopefully I can find a solution soon.
Drewgamer Author
Sorry it took so long, but the newest version (1.1.0) of the mod should (hopefully) work with SPT Realism now.
donharkness
looks like it doesnt bots still have the realism armbands
donharkness
After putting Z infront of your mod it works
azaiyo
Hi, I tried only having PMCs wear armbands and leave Scavs without one, so I entered no color in the config.json (readme says that if no valid color is selected, no armband will be used).
However, on server start I get the error message that SCAVARMBAND must be a valid color. Is there any way to have scavs not wear armbands?
Drewgamer Author
A small oversight on my part
SHOULD be fixed now with Version 1.0.3 and properly use NO armband (instead of crashing the mod).
Thanks for pointing this out
azaiyo
Awesome, thanks
SavvySPing
Thanks so much for your time and work to make this mod! I just installed it yesterday, and I'm new to SPT.
For some reason the armbands don't show up visually when looking at anyone else (SCAVs, PMCs, no one), or in their inventory after dying (the latter may be by design). Any advice?
When I load up the aki.server, it says:
But once I load into the game and kick off a raid, nada. Any advice? I feel like I'm doing something wrong on my end. I'm on the latest ver of Tarkov. Thanks!
Edit: Oh and initially I left the default colors as they were. I tried changing them later, to yellow and red, but same thing no arm bands. So color doesn't matter for my issue.
Drewgamer Author
I may or may not have completely broken things with version 1.0.0.
Try downloading the newest version (1.0.1) and see if that fixes the missing armbands.
SavvySPing
Ah don't sweat it! It's all good. And that was a quick reply, thanks.
The terminal spits out the new load text from your change/s, but I still don't see arm bands at least not on Scavs. BUT! The arm bands are appearing in their inventories now! (all inventories I checked in my 2 games)
Drewgamer Author
Hmm
I'm not sure what the issue would be here other than some weird clothes clipping issue.
I did a (quick) test and the BEAR that I saw had a red armband (visibly) and also one in his inventory (that was, of course, un-lootable).
Are you using any other mods?
Which version of SPT are you using? (the mod has only been tested with 3.4.0)
Do you see any errors in the server log?
SavvySPing
If it's working on your end, that's good enough for me. I'm on 3.4 but I also haven't played Tarkov in years. I have "useless keycard blacklist" and Kobra's AIO mod. I didn't check server logs yet, I'll wait until I can play some more. You da best thanks.
Edit: you nailed it, it's a clipping issue. I think I installed 1-2 other mods too, like realistic raids. I can remove/add mods one at a time if I need to. I'll look into it. Thanks!
Edit2: screenshot for reference just in case you were curious: https://i.imgur.com/bOjTNCi.png
Drewgamer Author
Now THAT is some intense clipping!
I am curious now if that's just a Tarkov thing or some mod shenanigans going on.
Regardless, I appreciate your thoroughness though!
Definitely gives me some piece of mind that I didn't manage to create some weird edge case
InternalError_
Does this also work for Cultists and Rogues?
Drewgamer Author
Yes, Rogues currently have green armbands (though you can change this in the config file) and Cultists have the purple Twitch Rivals armband (shared with all other bosses/followers, but also changeable in the config).
UprootedSeeker
I still freaking love you.
mod works on 3.3 for me
MasterAuger
Nice Idea for scav game and new player!