Game freeze after completing a quest

  • Server version
    2.0.1
    Game client version
    0.12.11.2.14290
    Client log file
    codepaste.sp-tarkov.com/?c0f40…3PnzykgvapK4AZDu935Dk18Np
    Server log file
    codepaste.sp-tarkov.com/?0875d…J3NfZa46aJAwBcGuKTTW6S5yu
    Have you read the FAQ?
    Yes
    Where did you download your game from?
    Bought legit
    List of used mods
    Carl-QHB
    ducc-DuccTrader
    ducc-SnaccPack
    Faupi-MunitionsExpert
    MakesSense
    ModularNVG
    Revingly-BiggerKeytool
    Revingly-micc
    Revingly-LPA-Redux
    SamSWAT-M1014
    SamSWAT-SCARH
    SamSWAT-VALMOD3
    Thunderbags-ResponsiveFence
    zThatGuyXIV-RandomLootGen

    My game keep freezing after completing a quest. The "change Polikhim Hobo quest status" fix doesn't work, i've already completed that quest long ago.

    Edit: that's the exeption

    EXCEPTION: System.NullReferenceException: Object reference not set to an instance of an object

    at EFT.UI.QuestView+Class2351.<FinishQuest>b__0 (Comfort.Common.IResult result) [0x00072] in <138fa97c9d064143af771afc9c41d3de>:0

    at Comfort.Common.CallbackExtensions.Succeed (Comfort.Common.Callback callback) [0x00000] in <48b1db9873f04ce8b3bad0c383343f52>:0

    at Comfort.Common.CallbackExtensions.Invoke[T] (Comfort.Common.Callback callback, Comfort.Common.Result`1[T] sourceResult) [0x0001e] in <48b1db9873f04ce8b3bad0c383343f52>:0

    at Class165+Class166.method_13 (System.Object[] commandsToSend, Comfort.Common.Result`1[T] result) [0x000f4] in <138fa97c9d064143af771afc9c41d3de>:0

    at Class165+Class166+Class861.method_0 (Comfort.Common.Result`1[T] result) [0x00000] in <138fa97c9d064143af771afc9c41d3de>:0

    at Class164+Class167`1[T].method_0 (Comfort.Common.Result`1[T] result) [0x0001a] in <138fa97c9d064143af771afc9c41d3de>:0

    at Class170+Class171`1[T].method_0 (Comfort.Common.Result`1[T] result) [0x00010] in <138fa97c9d064143af771afc9c41d3de>:0

    at Class170.method_9[T] (System.String url, System.String[] urls, System.Byte[] data, System.Byte retry, System.Nullable`1[T] retries, Class168 cache, System.String cacheId, T requestDefaultObjectInCaseOfCache, GClass356 cachedData, System.Boolean parseInBackground, System.Int32 timeoutSeconds, ERequestHandlingMode handlingMode, Comfort.Common.Callback`1[T] onFinished, Comfort.Common.Result`1[T] result) [0x0000c] in <138fa97c9d064143af771afc9c41d3de>:0

    at Class170+Class173`1[T].method_0 (Comfort.Common.Result`1[T] result) [0x00000] in <138fa97c9d064143af771afc9c41d3de>:0

    at Class170+Struct17`1[T].MoveNext () [0x0031f] in <138fa97c9d064143af771afc9c41d3de>:0

  • Ok I solved the problem. Using a profile editor i've searched for "started" quests and found one bugged with an unknown trader and a string of code for the name of the quest. The bugged quest was "5d25dae186f77443e55d2f78": "The survivalist path. Zatoichi"

  • Andrudis

    Closed the thread.
  • SPT Team

    Set the Label from In progress to Solved

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