Better Spawns Plus

  • Fixed the issue. In BSPClassTraders amount of items for Fence is assigned as
    sptConfigsTrader.fence.assortSize = settingsTraders.itemAmount
    and after changing it to:
    sptConfigsTrader.fence.assortSize = settingsTraders.fence.itemAmount;

    Everything seems to work just fine. Probably code refactor fallout.

  • PreyToLive added a new version:

  • PreyToLive added a new version:

  • PreyToLive added a new version:

  • PreyToLive

    Changed the title of the thread from “BetterSpawnsPlus” to “Better Spawns Plus”.
  • There's something really funky going on with this mod on Streets. Every time I load in, the map seems to be completely vacant, save for the Boss that spawns and a few scavs. The scavs don't really seem to be doing anything however. PMCs are nowhere to be found, so there is almost no activity (gunshots, people running around etc.) whatsoever. I also encountered Guards waaaaaaaay out of the Lexos garage, almost near Expo, which is very weird. However, I tested this on a main account and not a test account so I didn't check if Kaban was actually AT Lexos. Now here's the annoying part: there are no error logs whatsoever. Not in the console, nor on the server logs. The only thing I can give you is my mods list, but removing the mod was all it took for things to return to normal.


    Mods list:


    - MFAC

    - Painter and assorted Core mods

    - BRNVG N-15 adapter

    - Algorithmic Level progression

    - Live Flea Prices

    - Expanded Task Text

    - Gilded Key Storage

    - Kawaii Trader Icons

    - Kawaii Weapon Mods

    - Leaves Relooted and Shiny Airdrop Guns

    - More Checkmarks

    - Tactical Gear Component

    - Npc Spam Remover

    - PMCs have EOD

    - Better Spawns Plus

    - AllTheClothes

    - Cat Ears

    - Realistic Thermals

    - WTT Head and Voice selector

    - WTT Long Lost Heads

    - MASS

    - Custom Launcher Backgrounds

    - SAIN and assorted mods

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