MoreCheckmarks

  • VIPkiller17 added a new version:

    Quote

    Fix to handle custom quests from mods that forgot to update their database template to 3.8.0 (Artem and probably others)

    Quests that don't have their database formatted properly will not function with MoreCheckmarks.

    Ping their modders if you want them to fix it.

  • VIPkiller17 added a new version:

    Quote

    Fix for handling custom assort items with missing "parentId". These will simply not be processed by MoreCheckmarks

  • using this mod with Epic's All In One, causes the following error to appear in the log file, but not in the server window and breaking this mod.


    P.S.

  • using this mod with Epic's All In One, causes the following error to appear in the log file, but not in the server window and breaking this mod.


    P.S.

    https://tenor.com/en-AU/view/d…g-gif-9159002844106963379

    I know, im not fixing compatibility, you can fix it though, github repo is public, fix it and make a pull request.

  • Hi! Still early but just in case its not known: New patch 3.11 hideout items must be FIR (found in raid); Currently getting red ticks on non-FIR and is counting towards total 'Needed x/y'; current workaround is the figure in "Stash z/y" is correct. EG:
    pasted-from-clipboard.png


    One bandage FIR, I can tell this because the checkmark displays = Stash 1/6, but Needed 6/2 incorrect and the blue/red ticks are appearing on non-FIR items.


    Hope this helps!

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