- Server version
- 3.5.5
- Game client version
- 0.13.0.22617
- Client log file
- codepaste.sp-tarkov.com/?3f86a…Fz3fz8A1MiFi6JWLdFb66UHUR
- BepInEx log file
- codepaste.sp-tarkov.com/?c9dfa…Th7wxTKdjbi7wumAbFrTMheCM
- Server log file
- codepaste.sp-tarkov.com/?db12d…UsrnzMgRjPFXoJgGLCEk7cqkj
- Have you read the FAQ?
- Yes
- Where did you download your game from?
- by buying the game https://www.escapefromtarkov.com/
- List of used mods
- FENIX'S NO AI ESP -- update version for 3.5.5 in the comments
ITEM INFO 3.1.6 -- SPT-AKI 3.5.2
GAME PANEL HUD 2.6.2
KMC SERVER VALUE MODIFIER 1.6.3 -- SPT-AKI 3.5.4
SPT-AKI PROFILE EDITOR 2.6.3 -- SPT-AKI 3.5.4
FORCE DIFFICULTY SETTING 1.1.0 -- SPT-AKI 3.5.3
NO BUSH ESP 1.5.0
CWX DEBUGGINGTOOL 1.1.0
sailro trainer -- github.com/sailro/EscapeFromTa…eleases/tag/installer-2.1
i constructed the workbench and when i try to use it in the stash the console appear showing this "red lines",
Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(Struct786&)
GClass2731`2:ShowScreenAsync(EScreenState, Boolean)
GClass2731`2:ShowScreen(EScreenState)
EFT.UI.ItemUiContext:ModWeapon(Item)
GClass2655:method_20()
GClass2654`1:ExecuteInteraction(EItemInfoButton)
EFT.UI.Class2380`1:method_1()
EFT.UI.Class2379:method_0()
EFT.UI.SimpleContextMenuButton:method_0()
UnityEngine.EventSystems.EventSystem:Update()
[Exception] : NullReferenceException: Object reference not set to an instance of an object
HighLightMesh.Awake () (at <a751280e1c2f49a499ea8f5770107520>:0)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
Class311:UnityEngine.ILogHandler.LogException(Exception, Object)
UnityEngine.GameObject:SetActive(Boolean)
EFT.UI.Screens.UIScreen:method_0(CanvasGroup, Action)
EFT.UI.Screens.UIScreen:ShowGameObject(Boolean)
EFT.UI.ItemObserveScreen`2:Show(Item, InventoryControllerClass)
EFT.UI.WeaponModding.WeaponModdingScreen:Show(Item, InventoryControllerClass, LootItemClass[])
EFT.UI.WeaponModding.WeaponModdingScreen:Show(GClass2775)
GClass2731`2:DisplayScreen()
Struct786:MoveNext()
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(Struct786&)
GClass2731`2:ShowScreenAsync(EScreenState, Boolean)
GClass2731`2:ShowScreen(EScreenState)
EFT.UI.ItemUiContext:ModWeapon(Item)
GClass2655:method_20()
GClass2654`1:ExecuteInteraction(EItemInfoButton)
EFT.UI.Class2380`1:method_1()
EFT.UI.Class2379:method_0()
EFT.UI.SimpleContextMenuButton:method_0()
UnityEngine.EventSystems.EventSystem:Update()
and each time i try to change any attachment i cant because the console appear with this "red lines",
[Exception] : NullReferenceException: Object reference not set to an instance of an object
HighLightMesh.OnDisable () (at <a751280e1c2f49a499ea8f5770107520>:0)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
Class311:UnityEngine.ILogHandler.LogException(Exception, Object)
UnityEngine.Behaviour:set_enabled(Boolean)
EFT.UI.ItemObserveScreen`2:HideModHighlight(Boolean)
EFT.UI.WeaponModding.ModdingScreenSlotView:method_1(PointerEventData)
EFT.UI.HoverTrigger:OnPointerExit(PointerEventData)
UnityEngine.EventSystems.EventSystem:Update()
[Exception] : NullReferenceException: Object reference not set to an instance of an object
HighLightMesh.Update () (at <a751280e1c2f49a499ea8f5770107520>:0)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
Class311:UnityEngine.ILogHandler.LogException(Exception, Object)
UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)