DeadLeaves added a new file:
QuoteDisplay MoreTHE DEFAULT SETTINGS ARE JUST WHAT I USE. IN CONJUNCTION WITH MY RELOOTED MOD.
This mod allows you to do 3 things.
1. It allows you to adjust the loose loot on maps down to each loot category through an extensive settings file. DOES NOT TOUCH CONTAINERS
2. It allows you to generate a detailed dump of the loot of a map, down to each individual item and count.
3. It allows you to generate a statistical analysis of targeted items over many runs.
Without adjusting the config\loot.json file, this mod will not affect game-play in any way, shape, or form. I will be releasing my own settings file later, once I've tweaked it to my liking. But other people can upload theirs freely, either in the comments, or as a complete entry on the mod portal.
{
"editProbabilities": true, //Main enabling of the mod."dataDumpRealRuns": false, //Dumps data before each run
"dataDump": false, //Dumps data on server start
"categorize": true, //Categorizes the data dump
"convertToCompact": true, //Makes the output more compact
"runAllMaps": false, //Data dumps every map
"mapToGenerate": "shoreline", //If runAllMaps is diabled, will only run this map.
"timesToGenerate": 250, //How many times to generate to get better averages."convertToName": true, //Convert from item ID to name
"localizeNames": true, //Localize rather than using the default names
"localization": "en" //The localization to pull names from
}
All loot dump files will be written to the output folder in the mod directory.
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The loot config file works the following
"5448f3a64bdc2d60728b456a": { "multi": 0.9 }, //Stimulator
"5448f3ac4bdc2dce718b4569": { "multi": 0.9 }, //Injury Treatments
"5448f39d4bdc2d0a728b4568": { "multi": 0.75 }, //Medkit
"5448f3a14bdc2d27728b4569": { "multi": 1.1 }, //Drugs
the ID to the left is the category, the multi is a multiplier for how common an item should be. 1 means its unchanged. 2 means it's twice as common. 0.5 means it's half as common. The "//Tools": false is merely a comment to easily see what the category is.
The IDs should never be needed to be touched, the only thing you want to edit is the multi for the category of items you want to change the rarity of.
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This mod does not interfere with loose loot multipliers from SVM, or any other mod that edits those values. Should works with mods that add new stuff to spawn points. I have tested it with BOOBs and it seem to work just fine.
Load order shouldn't matter, but for good measure, load it last.
THE DEFAULT SETTINGS ARE JUST WHAT I USE. IN CONJUNCTION WITH MY RELOOTED MOD.