DeadLeaves added a new file:
QuoteDisplay MoreWhat this mod does is fairly simple. It takes the loot files from 3.6.1 and inject them into 3.8.0 while leaving quest items spawns intact.
THIS MOD DOES NOT OVERWRITE ANY FILES WITHIN SPT. IT INJECTS THEM INTO THE GAME AT LOAD TIME EVERY TIME THE SERVER STARTS
By default this has quite a bit higher loot quantity than the default tables in current versions, so you might want to use a mod like LootFuckery or SVM (or both really) to adjust the loot rates to what you feel happy with.
{
"setLootMultipliersToOne": false, //Makes all loot spots spawn loot (for debug only)
"unfuckGivingTreeKeycardSpawns": true, //Makes giving tree not have like 40% spawn chance for keycards lmao.
"givingTreeKeySpawnChance": 0.002,
"changeSpawnPointCount": true, //Injects the spawnpoint count from the old files. Probably do this
"shorelineKeycards": true, //Manually injects keycard spawns from earlier versions onto shoreline map.
"streetsbloodykey": true, //Manually inject bloodykey room spawns that i PAINSTAKINGLY exported from a pervious build.
"streetsbloodykeyProbabilityMultiplier": 0.7 //Adjust the probability of the injected spawn points. In case they're too high/low
}
SHOULD BE LOADED EARLY IN YOUR LOAD ORDER OR IT WILL OVERWRITE ANY LOOT TABLE EDITS FROM MODS LIKE BOOBS.