- Server version
- 3.7.3
- Game client version
- 0.13.5.3-26535-d7958f33
- Client log file
- codepaste.sp-tarkov.com/?3d616…fV3j7PTxmcWkbM9NX4td2BLN5
- BepInEx log file
- codepaste.sp-tarkov.com/?f540d…5gf2gPCUpZj7oGTZqA3qb2BqE
- Server log file
- codepaste.sp-tarkov.com/?28637…drByP4iK9rQ96CX3WBerm4dgZ
- Have you read the FAQ?
- Yes
- Where did you download your game from?
- From Battlestate Games launcher
- List of used mods
- hub.sp-tarkov.com/files/file/1330-disablescavmode/
hub.sp-tarkov.com/files/file/1…ombat-system-replacement/
hub.sp-tarkov.com/files/file/1219-bigbrain/
hub.sp-tarkov.com/files/file/1…-bot-patrols-and-navmesh/
hub.sp-tarkov.com/files/file/1096-looting-bots/
Greetings. In SPT-AKI, a bug occurred when crafting items in workbenches.
The server duplicates the items in the last selected craft and automatically starts the creation of items, even if there are no consumables or materials for this. Crafting starts automatically when the PMC status is updated (when you accepted or completed a quest, left or left the raid).
This bug is demonstrated in the video. Due to site limitations (2 MB), I will leave a link to the cloud where it is stored (weighs 20 MB .mkv).
(Yandex Disk) SPT-AKI Craft Dupe Bug Vid.7z
I pay special attention to the following time code:
- 0:20 I went into the hideout when starting the game and picked up items from workbenches.
- 2:00 Went on a raid on the Factory and canceled it.
- 2:40 I entered the hideout for the second time, the workbenches began to live their own lives (To start crafting in the medical block, just turn on the generator for a couple of seconds, which was not done. Scav's vests were not available in the cache)
This bug is significantly different from this one:
https://hub.sp-tarkov.com/forum/thread/769-crafting-bug-in-the-hideout/