Singleplayer Balancing

  • Blurr added a new file:

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    Singleplayer Balancing

    About
    Tarkov is heavily balanced for PvP and long wipe periods. This mod focuses on balancing the game for singleplayer and removing purposely built slow downs. The aim is to do this without making the game too easy, therefor things like fuel will be more premium. Everything in this mod will be made configurable, allowing players who have all day or a couple hours a week to still enjoy their time. I will not be making changes to AI or adding custom quests, although it is definitely recommended to install mods that do this.


    Features

    • Increased crafting speed (Default 10% craft time)
    • Increased hideout construction/upgrade speed (Default 30% upgrade time)
    • Reduced gym cooldown time (Default 25% wait time)
    • Increased fuel consumption for balancing (Default 200% usage)
    • Fully configurable, adjust percentages or disable whole feature

    Check the pinned comment to see planned features, there is a lot more planned!


    Yes I did rename this from LessWaiting, I had plans to make this into separate mods but decided it was better as one.

  • Blurr added a new version:

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    Fixed issue with version string... Guess I should have tested it after setting the vars in package.json...


    Sorry, first upload for SPT

  • Blurr added a new version:

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    New features and config!

    Reduce the wait for the gym, default 6 hours.

    Increased fuel usage by generator, default 200%.

    Fuelly configurable, disable individual features.

    Changelog v1.0.2

    • Added fuel consumption multiplier
    • Added gym cooldown multiplier
    • Improved server console prints
    • Improved configuration

    If updating from a previous version, you MUST overwrite your old config. The config has changed in this update!

  • Blurr

    Changed the title of the thread from “Less Waiting” to “Singleplayer Balancing”.

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