SAMSWAT'S CALL OF DUTY: WARZONE - MIL-SIM: JW GROM

  • IHateChoosing added a new file:

  • The mod isn't loading for me. Whenever I open up the SPT-AKI server, it gives me this:


    This is also the only mod I have loaded for this iteration, so it's not conflicting with anything else.

  • Yup, that did it! Mod works now, and it looks great!


    Edit: Seems that the hands and the top aren't in the same suit, though. The upper body's hands are showing the Mechanix gloves.


    Yeah that was already a bug in the original mod.
    I'll be looking into it, but it's gonna be a bit as I'm doing Sam's Pararescue and CTSFO first

  • Yup, that did it! Mod works now, and it looks great!


    Edit: Seems that the hands and the top aren't in the same suit, though. The upper body's hands are showing the Mechanix gloves.


    So

    At this point I believe the clothing thing is just bugged.
    I tested it out, played with the code a bit.

    No matter which of the upper bodies you choose, in a raid it'll always look like this:

    Even though when loading into the raid (and in the clothing screen of ragman) it looks like this:



    Notice the mechanix gloves in the raid.

    And it's not just the gloves, it's the same jacket as well.

    In any case, based on this picture
    https://codmwstore.com/wp-cont…loads/2020/06/JW-Grom.jpg
    And this video


    I believe that the mechanix gloves are the ones SamSWAT intended to be worn.

    Additionally, this exact same thing also happens with the pararescue mod from Sam.

    As such I might actually delete the second "upper body from the mod" since it doesn't work anyways.
    Or maybe I'll leave it, as this is the way I took it from Sam.

    I'll think about it.

  • IHateChoosing added a new version:

    Quote

    Should be good for 3.9, let me know if it doesn't work as intended with new hit system.

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