UI Fixes

  • Tyfon added a new version:

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    - Fix object leak that was slowing down trader screen ;(

    - Worked around LootValue issue (sorting table now won't open from Shift-click if Alt is also down)

    - Made sorting table auto-open configurable, if above workaround is insufficient

  • Tyfon added a new version:

    Quote

    New feature: Multiselect ✨✨🥳

    • Select multiple items with shift-click, or dragging a selection box
    • Drag into containers, or into other spaces on the grid.
    • Main dragged item goes where you put it, other selected items are placed according to your selected strategy:
      • Keep original spacing (default): Will stay in the same grid positioning they started in, if possible. Will wrap around and move as necessary to fit. Only applies to items that share a grid with the dragged item. Items from other grids follow same row or below strategy.
      • First available space: items go the first available space in the container, left to right, top to bottom
      • Same row or below: items go the first available space in the container, starting at the row you dragged to. Will loop around to top if necessary.
    • Ctrl-click to quick move all selected items (works with Quick Move to Containers!)
    • Alt-click to equip all selected items
    • Context menu actions that work on all items: Equip, Unequip, Unload Ammo, Insure. (Remaining context menu actions act on the single item under cursor)

    Also new

    • Added keybinds for Unload, Unload Ammo, Unpack
    • Home/End, Page Up/Down works in hideout
    • Scroll position is restored coming back to hideout
    • You can now context-menu insure items if they contain uninsured components, even if the top-level item is already insured
    • Sorting flea market offers by barter (far-left column) now works
    • Fixed in-raid quick item bar not respecting "never show"
  • Tyfon added a new version:

    Quote

    - You can now rebind the multiselect selection box (to right mouse, middle mouse, a keyboard key, you be you)

    - Changed how the context menu shortcuts are handled, you can now bind multiple actions to the same key and it will do whichever applies

    - Fixed context menu shortcuts not working in a few places

    - Fixed some multi-select context menu actions not working in raid

    - Fixed that annoying BSG bug where you can't unload the last bullet from a mag unless its in your inventory

  • Tyfon added a new version:

  • Tyfon added a new version:

  • Tyfon added a new version:

  • Tyfon added a new version:

    Quote

    - Fixed issue when closing inventory while dragging a selection box

    - Fix context menu flyout to open on the right side. BSG always intended this, but their code is literally broken and always switches it to the left side. Configurable, if you're really used to the old way and don't want to change.


    This is the last version for SPT 3.8.X.

  • Tyfon added a new version:

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    Updated for 3.9.0!


    Testing was a little rushed, let me know if anything isn't working as expected.

  • Tyfon added a new version:

    Quote

    - Quickbinds on grenades will now transfer to a grenade of the same type after throwing 💥

    - Block hideout entry if you hit Enter while typing in the crafting search box.

    - Fix flea add offer window 💩

    - Fix items with slots not swapping and showing "No free room" instead of "Slot not empty" because BSG 🫠

  • Tyfon added a new version:

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    Fixed very bad no good super evil bug where the swap rotation code would delete the location of the item being dragged 💀

  • Tyfon added a new version:

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    - 🎯 Toggle/hold aiming: tap your aim key to toggle ADS, or hold it to ADS until you release. Because Solarint asked for it.

    - Reorder rig grids: change the internal ordering of spaces in your rig to make sense, so they fill up (and empty) left to right, top to bottom.

    - Option to disable random grenade picking, and pick the next grenade in order. It's a tactical vest, not a slot machine.

    - Fixed more multiselect corner cases that would sometimes leave items behind

    - Fixed "Swap incompatible containers" not letting you swap your equipped rig or backpack.

  • Tyfon added a new version:

    Quote

    - Fixed repair context menu requiring hideout upgrades (only repair kits require that)

    - Use Space or Enter to Place Offer in the flea Add Offer window

    - Fix grid reorder issue that would mangle grids in some cases

  • Tyfon added a new version:

  • Tyfon added a new version:

    Quote

    Mangled grid bug came back to life so I shot it in the head , staked it through the heart , dragged it to the abyss and killed it there , and burned the body. So it's fixed... I hope.

  • Tyfon added a new version:

  • Weird bug after I got the newest update, when I drag something in a group from say like a rig/backpack, the backpack will get pulled into the container with the selected stuff out from the backpack (But also in the container), I can't put the recording of it here unfortunately cause its too big to upload apparently :(

  • Tyfon added a new version:

    Quote

    - Fixed compatibility with IoF

    - Fixed BSG sorting table code to actually check if player is in raid :rolleyes:

    - Fixed some typos

  • Tyfon added a new version:

    Quote

    - Swap magazines on reload! If necessary, the old mag will take the place of the new mag. Note that this takes about a second longer than a normal reload, so leave space if you need speed (or use a tactical reload!)

    - Overhauled flea market barter display - now shows icons for required items, and when expanded, whether you own them

    - Items made stackable by other mods will now auto-stack in containers like money and ammo do, and be stacked by sort

    - Fixed flea barters for dogtags to correctly show required level, type

    - Hitting enter after typing in flea market search box will clear filters for you if there were no matching offers

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