redlaser42 added a new file:
QuoteDisplay MoreThis mod adds a new "Extraction Intelligence" items to the game.
Each Trader is an expert in the collection and dissemination of intelligence. They wouldn't have gotten where they are now if they weren't. Above all, there is one kind of information each is always eager to hear. Where they, their men, and their supplies can cross between the districts of Tarkov safely. I hear the traders have some recent reports for sale. What do you say new guy? You don't know your way around, and they need someone to verify the intel. A win-win!
Why?
It is extremely difficult to find the extract on a map you are unfamiliar with. I am convinced the only reason Sherpas are a thing is because they forgot to close the most basic game-play loop of telling you where to extract. These documents offer an immersive way gain that knowledge.
- Intel can be purchased from traders and brought into raids to help find your way to an extraction. I gave the documents to whoever I felt best fit that map.
- Prices range around 30-60k, no reputation requirements except for Labs.
- Nearly all the descriptions give cardinal directions, with north oriented the same as all Dynamic Maps. Don't forget to buy a compass!
- You will also want to turn off Extract Locations in the Dynamic Maps F12 settings.
- You will need UI Fixes to make the text fit appropriately.
hub.sp-tarkov.com/attachment/9815/
Future Plans:
- Not all maps have been completed. IF YOU HAVE IDEAS FOR AN EXTRACT SCENARIO, I NEED IT PLS!
- Woods:
- Factory:
- Interchange:
- Ground Zero:
- Labs:
- Reserve:
- Streets:
- Customs:
- Shoreline:
- I like the idea of adding quests to the traders to simply extract at all the locations of a map as a way to "verify intelligence" and keep track of what extracts you haven't been to yet and challenge you to try new ones.