APBS - Acid's Progressive Bot System

  • acidphantasm added a new file:

  • acidphantasm added a new version:

    Quote

    Bugs Squashed

    • Helmet/Headphone issue should be 95% resolved now

    Changes

    • Slightly slowered helmet mod spawn chance on PMCs
    • Scav Weapon Weights changed to allow people who run a million custom weapon mods not to always have them spawn
  • acidphantasm added a new version:

    Quote

    New Features

    • Mod Custom Weapon importing is disabled by default. Enable at your own risk - no support.

    Changes

    • Adjusted PMC NVG chances
    • Adjusted Scav helmet & weapon attachment chances
    • Adjusted Scav backpack loot quantities (slightly higher than vanilla to make up for PMCs not having backpack loot w/o Looting Bots)
    • Completely overhauled Scav weapon weights
  • acidphantasm added a new version:

  • acidphantasm added a new version:

  • acidphantasm added a new version:

  • acidphantasm added a new version:

  • acidphantasm added a new version:

  • acidphantasm added a new version:

  • acidphantasm added a new version:

  • acidphantasm added a new version:

  • Looks awesome, 3 short questions i came across while creating my own preset:

    Can the ammo config handle entries with 0 as probability?
    and what does it do when all ammo types "available" are blacklisted by a user?
    Do i need to change the Mods json for each tier too so all the available ammos are listed under

    patron_in_weapon?

    Edited once, last by Agent772 ().

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