[SAIN] Twitch Players

  • harmony added a new version:

    Quote

    SPT 3.11


    - Updated mod dependencies - SAIN 2.3.0 -> 3.3.0 (Latest), Bot Callsigns 1.4.4 -> 1.5.2 (Latest)

    - Major mod revamp has been done to optimize it work and performance on Server start

    - Updated SAIN Preset Structure to the latest
    - liveMode has been removed and mod automatically detects names to use from Bot Callsigns
    - Fixed copyFolder() failing on server start
    - Fixed
    pushNewestUpdateToSAIN()
    not reading personalities file

  • harmony added a new version:

  • harmony added a new version:

    Quote

    After hours of testing and playthroughs, some global difficulty settings and tier settings were redone to accustom 3.11 AI difficulties.

    Changes:

    • Bots no longer see you through entire map i.e on Labs, Factory or any other map.

    This includes:

    • Bots no longer pushing you from all over the map i.e Rogues on Labs swarming your place, unless you've made too much noise.
    • Bots no longer know where you're at if you silent walk and re-position.
    • Lowered aggression multipliers, hearing distance multiplier and vision distance multipliers for everyone (per-personality settings remained unchanged, so overall difficulty will be as hard as it was).
  • harmony added a new version:

  • harmony added a new version:

  • harmony added a new version:

    Quote

    SPT 3.11 | SAIN 4.0.4 | Alpha | Progressive Difficulty Disabled


    - Changed default personalities for Big Pipe, Knight to Wreckless (Reserved Twitch Players Personality).
    - Bumped global accuracy speed and precision times.

    - Debuffed bot suppression for certain personalities.

    - Headshot chance was changed to 18% (15% -> 18%).
    - Aim down sights time reduced by 85% (100% -> 15%).
    - Bot names containing 'chad' are now considered Twitch Players - changes will be applied on the server start.

  • harmony added a new version:

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