Control bot team size?

  • Server version
    3.10
    Game client version
    15
    Client log file
    codepaste.sp-tarkov.com/?c0833…KodM2g143xNWmh8Wphi4Q8NSg
    BepInEx log file
    codepaste.sp-tarkov.com/?65d8e…pZDKfXD5EkRNp7U92cPwBjWVx
    Server log file
    codepaste.sp-tarkov.com/?49ebb…hMXj3oosnY61Vtr1HPgPP8M7u
    Have you read the FAQ?
    Yes
    Where did you download your game from?
    BSG website download link
    List of used mods
    ContinuousHealing
    DewardianDev-MOAR-2.6.7
    Artem.2.1.0
    Increase Climb Height 1.3
    Time.WeatherChanger
    acidphantasm-refsptfriendlyquests
    odt-iteminfo
    VCQL-2.0.3
    raid_review__0.3.0_windows
    Tyfon-UIFixes-3.1.1
    TarkovHDRework
    SVM.Server.Value.Modifier1.10H4
    DrakiaXYZ-LiveFleaPrices-1.4.0
    MoxoPixel-TacticalGearComponent
    MoxoPixel-Painter
    DanW-SPTQuestingBots
    UnityToolkit-1.0.1
    Skwizzy-LootingBots-1.4.1
    DrakiaXYZ-Waypoints-1.6.1
    DrakiaXYZ-BigBrain-1.2.0
    SAIN-3.2.1-Release
    StashSearch
    AmandsGraphics.1.6.5
    ThatsLit_1.3100.3

    Wondering if there is a way to force control the PMC team sizes the server is allowed to create.


    Using SVM and MOAR I'm unable to control this setting and have seen the server will keep spawning PMC teams that are 4 - 6 AI large, this is only happening on some maps.


    Can confirm it happening on Ground Zero and Factory, but Map Interchange does break up the teams keeping most PMC AI teams only 3 large.


    Using MOAR tool PMC MAX SQUAD SIZE doesn't appear to control this or is failing to control it for some reason.

  • Can confirm this is still happening and not related to any of the above mods including MOAR.


    Confirmed using just Raid Review, on maps Factory, Ground Zero and a few others. Almost ALL AI PMCs will spawn in as allies.


    Are there any setting within STP that can control this?

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