Goons spawning with some weird gear on them

  • Server version
    3.10.5
    Game client version
    0.15.5.3.33420
    Client log file
    codepaste.sp-tarkov.com/?40eed…5XimL4uuv1YEpPeLRHbpByPng
    BepInEx log file
    codepaste.sp-tarkov.com/?ef39b…tFrh1TCD8BqZJBmXowYzJeM3b
    Server log file
    codepaste.sp-tarkov.com/?3d246…YrRw3o8xYAZUGPBNj9ZM8eK3A
    Have you read the FAQ?
    Yes
    Where did you download your game from?
    The Official BSG Website, Purchased the Standard Edition of the game
    List of used mods
    DanW Questing Bots 0.9
    DraxiaXYZ Waypoints 1.6.2
    Dynamic Maps 0.5.2
    Fika.Core 1.1.5
    FOVFix 3.0.0
    Graphics 1.6.5
    HandsAreNotBusy 1.4.0
    LeaveItThere 1.3.1
    LootingBots 1.4.1
    LootValue 4.0.0
    MOAR 2.6.7
    MonoPixel-MenuOverhaul 1.0.4
    Sain 3.2.1
    Tyfon.UIFixes 3.1.1
    TYR_DeClutter 1.2.5
    VCQL-Zones 2.0.3

    Was running a customs raid with a few of my buds and we ran into the goons, not the first time, we killed them all and noticed they have some weird gear on them,
    Knight had a Tor-2 helmet with a Death Shadow mask and was running a VSK-94, didnt had his rig either, he had the Tasmanian Tiger MKIII
    Birdeye had an SVDS with a ANA M2, but had his COMM 3 (or 2 i forgot) backpack at least
    then there's Big Pipe, he had an Fast MT with Comtac 5s (normal) and a regular balaclava, had an RPK-16 too, no GL nothing.
    We ran into the goons a few raids back and Knight was running a full scav gear, Kirasa-N, Shattered mask and a VPO-101.

    I have no clue if it's one of the mods that i have or not but i really wanna fix it, there's that quest that needs their gear FIR and their gear is just good in general, any ideas?

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