Devraccoon added a new file:
QuoteDisplay MoreAfter discussing with the SPT community, I decided to write a mod that lets you offset the player camera without affecting the rest of the body. This unintentionally "fixed" the bizarre way some rifles are pushed into the player's shoulder. It also allows you to move your player view up, down, sideways, back and forth with very little restriction.
With version 1.0.1, VCO supports viewmodel Presets and a detection system. More on these further below.
SamSWAT.FOV is INCOMPATIBLE with this mod. VCO will disable itself if IncreasedFOV is installed.
Here's a comparison for the SCAR-H:
Values used for the altered offset:
- Horizontal offset: -0.01
- Vertical offset: 0.065
- FOV: 80
Available mod settings (Hotkey: F12)
Setting Range (value) ↓ Export section ↓ Preset Name (for exporting) Lets you type a preset name Export Preset Exports the preset name with the current offset values on-click ↓ Field of View section ↓ Enable expanded range Toggles ability to unrestrict FOV ↓ Offsets section ↓ X Camera Offset -0.5 to 0.5 (default: 0.05) Y Camera Offset -0.5 to 0.5 (default: 0.05) Z Camera Offset -0.5 to 0.5 (default: 0.05) ↓ Settings section ↓ Select Preset (dropdown) Allows for selecting and using an existing preset Delete the current preset Deletes the curently selected preset, if it exists Toggle the offsets on/off Immediately toggles the viewmodel patch on/off in realtime Toggle automatic weapon detection Toggles the detection system for if you only want the viewmodel patch on with specific weapons Installation
- Download the mod
- Open the archive `hazelify.VCO-X.X.X-XXX.zip` with 7-Zip
- Drag and drop the `BepInEx` folder into your main SPT folder (where SPT.Server.exe is)
- Profit
Credits
`net.hazelify` on Discord. For support, go to the SPT Discord community and ping me!