- Server version
- 3.11.3
- Game client version
- 0.16.1.35392
- Client log file
- codepaste.sp-tarkov.com/?172ee…N3PZdibirLhHBoc7nRuQRXjVX
- BepInEx log file
- codepaste.sp-tarkov.com/?c2cb4…PqDia3f52yzWfork6qAntaU7c
- Server log file
- codepaste.sp-tarkov.com/?59095…WeG1Z6KxV7dkiPqLzaCq8V4K4
- Have you read the FAQ?
- Yes
- Where did you download your game from?
- https://www.escapefromtarkov.com/
- List of used mods
- SVM
MOAR
APBS
SAIN
Looting Bots
Questing Bots
Late to the Party
Pity Loot
Deep Fried Headsets
UI Fixes
Dynamic Maps
Hideout in Progress
Expanded Task Text
More Checkmarks
Weapon Customizer
Trader Modding
Better Backpacks
Two Slot Extended Mags
Bright Lasers
Reflex Sights Rework
Pack n' Strap
Fusion Mounts
Better Rear Sights
Mag Tape
Black Core
Epic's SamSWAT Optics Port
ATLAS GEAR
TGC
EpicRangeTimes AIO
Echoes of Tarkov - Requisitions
SIG MCX VIRTUS
Tavor X95
QBZ 03
QBZ 97
Striker
WA2000
Raffica 93
KSG 12
Type 64
Painter
I'm having an issue where my spawn point doesn't change/rotate per raid. The spawn for each map seems to get hard set when the server is launched. As a result, I end up spawning in the exact same location for each raid I do on a map for the duration of the servers uptime.
To elaborate: If I enter a Woods raid and spawn behind the Scav House, I will continue to spawn there for every single Woods raid I do afterwards, for the duration of the current servers uptime. If I exit the game, turn off the server and then start it again, I will then get assigned a different spawn on Woods, and maintain that spawn for that servers uptime.
As far as I'm aware, none of my current mods touch player spawning, and this has never been an issue before. Any ideas on what could be causing this?