Appreciate the update man! Don't suppose you know the ETA on the next AKI patch by any chance? I have about 3 hours until my son gets home I need some Tarkov today lol.
There wont be any updates for a while.
Appreciate the update man! Don't suppose you know the ETA on the next AKI patch by any chance? I have about 3 hours until my son gets home I need some Tarkov today lol.
There wont be any updates for a while.
Hello, this is a known issue, there is no fix for that.
All icons in raids aren't loading, make sure to load as much icons as possible while in the main menu(traders and such)
Also switching between live version and SPT, will reset your temp folder, so all icons will need to be loaded again
Hello, non FIR stuff that is looted in raid become FIR once you finish the raid, that's how it works for everyone out here.
No mods is altering the functions where this is made, so no issue from mods.
If you havn't been able to handover it to therapist is most likely because it was still in your PMC inventory
Not using updated version.
Closing the the since we dont support BLEEDINGEDGE builds, and old versions.
Client mods needs to be in the client mods folder aswell as in the server mods
Trader restocks isn't a server feature yet.
it is intented behaviour since it isn't implemented.
I'm closing it.
I'm closing the thread as it's solved then.
Hello, disable scav karma feature of AIO.
Using pirated client.
Closing the thread.
Hello, according to this:
Quoteeverything is fine(like play on offline mode)
You don't encounter any issue then.
SPT Is a offline version of EFT, so you can't play online.
Play as offline.
Display MoreHello there,
I can't get into the character creation on the game, I've put the error log in client log file,
I've checked all .net framework and everything is installed properly, I was running the previous version without any issues so I'm asking for help,
Thank you best regards,
Hello, try the FAQ solution this issue #2
Also please, update your first post to provide the additionnal logs require ! Thanks
Hello, please update your first post, we require more informations (one more logs to attach)
Hello, please update your first post, we require more informations (oone more logs to attach)
Ereshkigal added a new version:
QuoteUpdated for SPT-AKI 2.0.0
Changelog:
Available here: https://github.com/SkiTles55/S…leEditor/releases/tag/1.9
Verify your game integrity and reinstall AKI
No support for BE.
Closing the thread.
I have wiped and installed the SPT and Patcher like 10 times. I do everything following the instructions, yet everytime I boot up the game it just sits at the main loading screen forever. I even waited an hour the last time just to see if it would load. Still nothing. Can anyone help me figure out what is going on so I can play SPT?
Don't ask help in other people threads. Create your own.
Display MoreStill getting the same error after fixing the AIO mod.
---------------------------
Exception
---------------------------
Exception Message:Could not find a part of the path 'E:\SPT-AKI\Aki_Data\Launcher\Patches'.
StackTrace: at System.IO.Enumeration.FileSystemEnumerator`1.CreateDirectoryHandle(String path, Boolean ignoreNotFound)
at System.IO.Enumeration.FileSystemEnumerator`1.Init()
at System.IO.Enumeration.FileSystemEnumerator`1..ctor(String directory, Boolean isNormalized, EnumerationOptions options)
at System.IO.Enumeration.FileSystemEnumerable`1..ctor(String directory, FindTransform transform, EnumerationOptions options, Boolean isNormalized)
at System.IO.Enumeration.FileSystemEnumerableFactory.FileInfos(String directory, String expression, EnumerationOptions options, Boolean isNormalized)
at System.IO.DirectoryInfo.InternalEnumerateInfos(String path, String searchPattern, SearchTarget searchTarget, EnumerationOptions options)
at System.IO.DirectoryInfo.GetFiles(String searchPattern, EnumerationOptions enumerationOptions)
at System.IO.DirectoryInfo.GetFiles()
at Aki.Launcher.PatchManager.ApplyPatches(String filepath)
at Aki.Launcher.GameStarter.LaunchGame(ServerInfo server, AccountInfo account)
at Aki.Launcher.ViewModel.ProfileViewModel.OnStartGameCommand()
at Aki.Launcher.Generics.AsyncCommand.AwaitableDelegateCommand`1.ExecuteAsync(T obj)
at Aki.Launcher.Generics.AsyncCommand.AwaitableDelegateCommand`1.Execute(Object parameter)
at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__140_0(Object state)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
at System.Windows.Threading.DispatcherOperation.InvokeImpl()
at MS.Internal.CulturePreservingExecutionContext.CallbackWrapper(Object obj)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at MS.Internal.CulturePreservingExecutionContext.Run(CulturePreservingExecutionContext executionContext, ContextCallback callback, Object state)
at System.Windows.Threading.DispatcherOperation.Invoke()
at System.Windows.Threading.Dispatcher.ProcessQueue()
at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame)
at System.Windows.Threading.Dispatcher.Run()
at System.Windows.Application.RunDispatcher(Object ignore)
at System.Windows.Application.RunInternal(Window window)
at System.Windows.Application.Run()
at Aki.Launcher.App.Main()
This is the only error I am currently getting.
Only install AKI after you ran the downgrade.
This issue is covered in the FAQ. Read it back.
Closing.