Posts by Fin

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    Version 3.3.0 for AKI 2.2.x


    • Compatibility changes for 2.2.x

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    Version 1.2.0 for AKI 2.2.x


    • Compatibility changes for 2.2.x

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    Version 1.5.0 for AKI 2.2.x


    • Compatibility changes for 2.2.x

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    Version 2.2.0 for AKI 2.2.x


    • Compatibility changes for 2.2.x

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    Version 1.2.0 for AKI 2.2.x


    • Compatibility changes for 2.2.x

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    Version 1.3.0 for AKI 2.2.x


    • Compatibility changes for 2.2.x

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    Version 1.2.0 for AKI 2.2.x


    • Compatibility changes for 2.2.x

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    Version 1.1.0 for AKI 2.2.x


    • Compatibility changes for 2.2.x

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    Version 1.1.0 for AKI 2.2.x


    • Compatibility changes for 2.2.x

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    Version 1.1.0 for AKI 2.2.x


    • Compatibility changes for 2.2.x

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    Version 1.3.0 for AKI 2.2.x


    • Compatibility changes for 2.2.x

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    Version 1.1.0 for AKI 2.2.x


    • Compatibility changes for 2.2.x

    Ah I see! So they are "stronger" than the live version, right? This might sound like a weird question, but is there a way to set the bosses bodyguards back to the live difficulty?

    If you remove them from the AI lists, they'll revert to their defaults.

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    Version 1.2.0 for AKI 2.1.X


    • Added a blacklist option in the config, called Skills_to_level_normally
      • Any skill names entered here will be excluded from this mod, and will be allowed to level normally
    • Bot-only skills can now be affected by this mod if they're specifically added to the Multiplier_for_specific_skills config entry

    Likewise, been experiencing issues with black screen on end of raid. Mind you, I've got (probably) far too many gear/weapon mods installed which could be conflicting, but interestingly toggling Progressive Gear on/off seems to consistently replicate/resolve the issue.


    Likewise, happy to provide any info that might help narrow this down (even if the answer is - don't use too many mods)! Please let me know what you'd need.

    I'm still looking in to this one, but it's another that I can't seem to replicate on my end. -Out of curiosity, what combination of EFT build and AKI version are you using when you get this?



    Hey Fin! I'm really enjoying your mod! The bots feel much more alive! They engage, move, flank...It's really an improvement!

    I wanted to ask: the mod also increases boss & bodyguards difficulty by default, correct?

    Only boss followers, as they're all included in the Mid Level AI list. FAIT doesn't affect bosses by default.

    [snip]

    To figure out which ID is causing this issue, you'd want to open up mod.js, and find the line:


    this.main()


    And add this directly beneath it:


    BotGenerator.isItemIncompatibleWithCurrentItems = function(items, tplToCheck, equipmentSlot)

    {

    console.log(`New check:`)

    console.log(`Items:`)

    console.log(items)

    console.log(`tplToCheck:`)

    console.log(tplToCheck)

    console.log(`If you got an error below this message, the information directly above, beneath 'New check:' was the cause`)

    // TODO: Can probably be optimized to cache itemTemplates as items are added to inventory

    const itemTemplates = items.map(i => DatabaseServer.tables.templates.items[i._tpl]);

    const templateToCheck = DatabaseServer.tables.templates.items[tplToCheck];

    // Check if any of the current inventory templates have the incoming item defined as incompatible

    const currentInventoryCheck = itemTemplates.some(item => item._props[`Blocks${equipmentSlot}`] || item._props.ConflictingItems.includes(tplToCheck));

    // Check if the incoming item has any inventory items defined as incompatible

    const itemCheck = items.some(item => templateToCheck._props[`Blocks${item.slotId}`] || templateToCheck._props.ConflictingItems.includes(item._tpl));

    return currentInventoryCheck || itemCheck;

    }


    That should tell you exactly what item IDs are being processed when the error occurs, and we can work out more from that.


    -Alternatively, try adding 5e85aac65505fa48730d8af2 and 5f647fd3f6e4ab66c82faed6 to the blacklist. These are some incredibly problematic item IDs that just keep resurfacing despite all my fixes x.x

    Yeah I feel you man :) but you're doing great! CPSR as in Lua's Spawn Rework? If so, yeah I am using CPSR version 1.3.2 (2.1.2) and the latest version of AKI. I've tried only using FAIT and CPSR with no other mods just to see if the issues would replicate and it still does I'm sorry to say, the PMC's are still being classed as Scavs :( I could help you with some testing if you the help? I am working till Thursday but always happy to lend a hand. Also the gear the AI have is ridiculous! :evil:

    If you'd like to help, there is actually something you can do. I'd like to see what kind of bot data is being generated on your end, and compare that with what's supposed to be generated. To get that information, you'd want to open up mod.js and do this:


    When you run a raid this will store a log of all the bots that were generated. You don't need to do anything special, you should get useful data within just a couple of minutes, but either way.. -All that will be saved to two files in the donottouch folder, called spawnlogBEFORE and spawnlogAFTER .json. They'll be much too large to paste here (Probably about one million characters, or ~1mb, judging from my quick test case), so you'll need to upload it to dropbox or something.


    There's no rush on this either, if you decide to do it. -I'm going to be a bit busy the next few days, anyways. If you do decide to do it, though, that's much appreciated ^ ^


    Edit: Oh, also, of course: The config settings you used while gathering the data. -Then on my end I'll load up those settings and see what type of data I generate. ALternatively, if you want to just run the default FAIT config settings, you can just lemme know that's what you're doing.

    Hi Fin hope you are doing well bud. I did 10 raids on Customs and 5 on Woods & Shoreline to see if PMC's are still being counted as Scavs and they are still showing up as Scavs on the End screen after the raid - https://prnt.sc/26eea4j

    I'm tired xD. -But I'm here. Are you using CPSR and AKI 2.1.2, out of curiosity? I just did a little poking around and released a small speculative fix for both of those, but I can't test it out until I finish copying my Live install and downgrading it to 2.1.2. -I've been using 2.1.0 all this time, and I suspect that may be an issue.