Lua-Spawn-rework, if add too much bot waves (especialy at the start of the raid), will give you this error (on my system anyway).
Re-doing my patern config got rid of those errors.
Lua-Spawn-rework, if add too much bot waves (especialy at the start of the raid), will give you this error (on my system anyway).
Re-doing my patern config got rid of those errors.
Someone can correct me if I'm wrong but, I'm almost sure that difficulty doesn't have any effect on Boss.
I got the same error message as Alake.
I tried without "HideoutArchitect" and got the same issue this morning
I get the same issue when I want to add a Water Filter (or Fuel or FP-100) to its slot in the Hideout.
+1 here, great mod by the way
If I can add my 2 cents, Lua's "FLEA MARKET PRICE UPDATER" mod does also break the flee market the same way...
I had the same issue as Rektya: Textile Part 2 not showing up while I had Part 1 completed and being lvl 45.
Deleting the part of code you showed made the quest pop up with Ragman, I just finished it
I believe I've solved your issue, there was a weird problem with the order some functions occurred in that could cause issues. I need to do a little more testing, but when 1.19.1f comes out, the fix will be included. Should be tomorrow, hopefully!
As you assumed it's the latter: I've disabled GearChange for the time.
And yes I got some other mods, but none that touch gear or AI. I'll try later with just FAIT to be sure though.
Hey !
Sorry I couldn't post all my config file, It was exceeding character limits for the post
And no, I'm not using progressive gear.
QuoteDisplay More"disableAllSpawnChanges": true,
"disableAllGearChanges": true,
"disableAllAIChanges": false,
"silenceWeaponGenErrors": false,
"aiChanges": {
"changeBots": {
"lowLevelAIs": [
"assault"
],
"midLevelAIs": [
"pmcbot",
"followergluharassault",
"followergluharscout",
"followergluharsecurity",
"followergluharsnipe",
"followerkojaniy",
"followersanitar",
"followerbully"
],
"highLevelAIs": [
"assaultgroup",
"bear",
"usec"
]
},
"Note": "These are the MAIN values for adjusting difficulty. If you want an easier or harder time overall, increase or decrease these. For details on these or any other entries, please check the readme.",
"overallAIDifficultyMod": -0.5,
"lowLevelAIDifficultyMod_Neg3_3": 0,
"midLevelAIDifficultyMod_Neg3_3": 0.15,
"highLevelAIDifficultyMod_Neg3_3": 0.65,
"IfYouDisableTheseThePMCSWontCountForQuestKills": {
"scavsFightBEARBots": true,
"scavsFightUSECBots": true
}
},
"overallDifficultyMultipliers": {
"aiAimSpeedMult": 1.05,
"aiShotSpreadMult": 1,
"aiVisionSpeedMult": 1,
"sniperBotAccuracyMult": 1,
"visibleDistanceMult": 0.92,
"semiAutoFireRateMult": 1,
"aiRecoilMult": 1.1,
"aiHearingMult": 0.3,
"visibleAngleMult": 1,
"visibleAngleMax": 240,
"grenadePrecisionMult": 1,
"grenadeThrowRangeMax": 20,
"grenadeThrowRangeMult": 1,
"allowAimAtHead": false,
"allowGrenades": true,
"infiniteAIAmmo": true,
"enableAutomaticDifficulty": false,
"infiniteAIHealing_PMCs_All_false": "PMCs",
"cultistsVisibleOnThermals": false,
"changeHeadHPValues": false,
"setTheseBotsToDefaultPlayerHPBeforeMultsAreUsed": [
"botnameshere",
"seperatethemwithcommas"
],
"PMCHealthMult": 1.2,
"scavHealthMult": 1,
"raiderHealthMult": 1,
"bossHealthMult": 1,
"cultistHealthMult": 1
},
"allowBotsToTalk": {
"scavs": true,
"raiders": true,
"PMCs": true
},
"AIbehaviourChanges": {
"enabled": true,
"highLevelAIs": {
"default": 1,
"balanced": 1,
"aggressive": 2,
"ranged": 2
},
"midLevelAIs": {
"default": 1,
"balanced": 1,
"aggressive": 2,
"ranged": 2
},
"lowLevelAIs": {
"default": 1,
"balanced": 3,
"aggressive": 4,
"ranged": 1
}
},
"AIgearChanges": {
"CheckREADMEforInfo": {
"optimizedLoading": true,
"saveGearToFile": false,
"loadGearFromFile": false
},
"scavBots": [
"assault"
],
"raiderBots": [
"pmcbot",
"followergluharassault",
"followergluharscout",
"followergluharsecurity",
"followergluharsnipe"
],
"pmcBots": [
"bear",
"usec",
"cursedassault"
],
"scavs": {
"changeGear": true,
"moreModVariety": true,
"modQuality0_10": 1,
"modFrequency0_2": 0.6,
"magQuality0_10": 3,
"magDowngradeChance": 50,
"removeHatsPCT0_100": 25,
"armorRarityMinMax0_50": [
0,
50
],
"primaryWeaponRarityMinMax0_50": [
0,
30
],
"sidearmRarityMinMax0_50": [
0,
10
],
"armorLevelMin_Max": [
1,
4
],
"armorLevelWeights1_6": [
1,
3,
4,
2,
1,
1
],
"weaponMaxDurabilityMin_Max": [
100,
100
],
"weaponDurabilityMin_Max": [
75,
100
],
"ammoRemovePCTGood_Bad": [
35,
25
],
"healingItemsMin_Max": [
0,
4
],
"magazinesInVestMin_Max": [
2,
3
],
"backpackSizeMin_Max": [
-1,
16
],
"maxTacticalDevices": 1,
"maxPrimaryOptics": 1,
"removeWeaponTypesSemiAutoPumpBolt": [
""
],
"specificWeapons": [
""
],
"useWeaponsFromOtherMods": false
},
"raiders": {
"changeGear": true,
"moreModVariety": true,
"modQuality0_10": 7,
"modFrequency0_2": 0.8,
"magQuality0_10": 7,
"magDowngradeChance": 50,
"removeHatsPCT0_100": 0,
"armorRarityMinMax0_50": [
0,
50
],
"primaryWeaponRarityMinMax0_50": [
10,
40
],
"sidearmRarityMinMax0_50": [
0,
30
],
"armorLevelMin_Max": [
3,
5
],
"armorLevelWeights1_6": [
1,
1,
1,
4,
2,
1
],
"weaponMaxDurabilityMin_Max": [
100,
100
],
"weaponDurabilityMin_Max": [
75,
100
],
"ammoRemovePCTGood_Bad": [
20,
40
],
"healingItemsMin_Max": [
2,
4
],
"magazinesInVestMin_Max": [
2,
2
],
"backpackSizeMin_Max": [
-1,
20
],
"maxTacticalDevices": 1,
"maxPrimaryOptics": 1,
"removeWeaponTypesSemiAutoPumpBolt": [
""
],
"specificWeapons": [
""
],
"useWeaponsFromOtherMods": false
},
"PMCs": {
"changeGear": true,
"moreModVariety": true,
"modQuality0_10": 10,
"modFrequency0_2": 1,
"magQuality0_10": 10,
"magDowngradeChance": 50,
"removeHatsPCT0_100": 0,
"armorLevelMin_Max": [
4,
6
],
"armorLevelWeights1_6": [
1,
1,
1,
1,
1,
1
],
"weaponMaxDurabilityMin_Max": [
100,
100
],
"weaponDurabilityMin_Max": [
100,
100
],
"armorRarityMinMax0_50": [
0,
50
],
"primaryWeaponRarityMinMax0_50": [
20,
50
],
"sidearmRarityMinMax0_50": [
20,
50
],
"ammoRemovePCTGood_Bad": [
0,
60
],
"healingItemsMin_Max": [
3,
5
],
"magazinesInVestMin_Max": [
2,
2
],
"backpackSizeMin_Max": [
-1,
40
],
"maxTacticalDevices": 2,
"maxPrimaryOptics": 1,
"removeWeaponTypesSemiAutoPumpBolt": [
"pump",
"bolt"
],
"specificWeapons": [
""
],
"useWeaponsFromOtherMods": false
},
"allAI": {
"factionIdentifiers": true,
"removeAIVogGrenades": false,
"noHatsOnlyHelmets": false,
"removeVanillaBotWeapons": true,
"removeVanillaBotArmor": true,
"botsWillNotSpawnWithTheseThings": [
"5d52cc5ba4b9367408500062",
"5cdeb229d7f00c000e7ce174"
]
},
"miscChanges": {
"requiresOtherMods": {
"AIO": {
"AllowAIToUseBothArmoredVestsAndArmoredRigs": false
}
}
}
},
"spawnChanges": {
"controlOptions": {
"doNotChangeTheseSPECIFICMaps": [
"mapnameshere",
"seperatethemwithcommas"
],
"spawnPMCsAsBosses": false,
"breakUpSpawnWaves": false,
"noScavsInLabs": false,
"removeVanillaSpawns": false,
"removeVanillaPMCSpawns": false,
"removeSniperBots": false,
"autoAddPMCsBasedOnMapSize": false,
"allPMCsareBEARs": false,
"allPMCsareUSECs": false,
"scavReplaceWith___AffectsOnlyVanillaWaves": false,
"scavReplaceWithRaidersPCT0_100": 10,
"scavReplaceWithPMCsPCT0_100": 33,
"extraScavsPerVanillaWave": 0,
"mapMultipliers_Inter_Cust_Resrv_Woods_Shore_Lab_Fact": [
0.8,
1,
1,
1.2,
1.2,
1,
0.6
],
"evenlySpreadAllSpawnLocations": true
},
"extraWaves": {
"scavWaves": 4,
"scavWaveSizeMin": 1,
"scavWaveSizeMax": 2,
"PMCWaves": 3,
"PMCWaveSizeMin": 1,
"PMCWaveSizeMax": 3,
"raiderWaves": 4,
"raiderWaveSizeMin": 1,
"raiderWaveSizeMax": 2,
"gluharRaiderWaves": 1,
"gluharRaiderWaveSizeMin": 2,
"gluharRaiderWaveSizeMax": 2,
"OnlyWorksProperlyWhenTaggedAndCursedIsEnabled": {
"waveSpawnChancePCT0_100": 50,
"cultistWaves": 2,
"cultistWaveSizeMin": 5,
"cultistWaveSizeMax": 5
}
},
"spawnTiming": {
"evenlySpaceAllSpawnTimes": false,
"extraWaveSpawnSpeedFactor": 2,
"extraWaveSpawnSpeedFactorMaxTime": 300,
"spawnExtraWavesImmediately": false,
"spawn_ALL_WavesImmediately": false
},
"maxBotsPerZone": 20
},
"sillyChanges": {
"allBulletsAreTracers": false,
"tracerGrenades": true,
"pumpkinCultists": false,
"COD_mode": false,
"COD_modeMaxHPPerLimb": 200,
"gravestone": true
},
"miscChanges": {
"enableProgressiveGear": false,
"startServerAtSpecificTime": false,
"startTime": "05:55:00",
"timeAcceleration": 7
},
"debug": {
"showSpawns": "all",
"showBosses": "all",
"showBossPMCs": "all",
"showGuns": "assaultgroup",
"showArmor": "assaultgroup",
"showAmmo": "assaultgroup",
"saveDebugFiles": true,
"reportWavesBeforeRaid": false
}
}
Hey Fin !
Love your work so far. My only concern is that for some reason if I let GearChanges enable in the config file, bots seems to have very limited inventory items ignoring all fine tuning in the settings (number of mags, number of healing items ...)
If I disable GearChanges ("disableAllGearChanges": true,) everything revert back to vanilla AKI inventories, so I suspect something isn't working within this setting.
I am using the latest version of you mod and if I recall correctly I didn't have this issues 3 or 4 versions ago.
"AIgearChanges": {
"CheckREADMEforInfo": {
"optimizedLoading": true,
"saveGearToFile": false,
"loadGearFromFile": false
},
"scavBots": [
"assault"
],
"raiderBots": [
"pmcbot",
"followergluharassault",
"followergluharscout",
"followergluharsecurity",
"followergluharsnipe"
],
"pmcBots": [
"bear",
"usec",
"cursedassault"
],
"scavs": {
"changeGear": true,
"moreModVariety": true,
"modQuality0_10": 1,
"modFrequency0_2": 0.6,
"magQuality0_10": 3,
"magDowngradeChance": 50,
"removeHatsPCT0_100": 25,
"armorRarityMinMax0_50": [
0,
50
],
"primaryWeaponRarityMinMax0_50": [
0,
30
],
"sidearmRarityMinMax0_50": [
0,
10
],
"armorLevelMin_Max": [
1,
4
],
"armorLevelWeights1_6": [
1,
3,
4,
2,
1,
1
],
"weaponMaxDurabilityMin_Max": [
100,
100
],
"weaponDurabilityMin_Max": [
75,
100
],
"ammoRemovePCTGood_Bad": [
35,
25
],
"healingItemsMin_Max": [
0,
4
],
"magazinesInVestMin_Max": [
2,
3
],
"backpackSizeMin_Max": [
-1,
16
],
"maxTacticalDevices": 1,
"maxPrimaryOptics": 1,
"removeWeaponTypesSemiAutoPumpBolt": [
""
],
"specificWeapons": [
""
],
"useWeaponsFromOtherMods": false
},
"raiders": {
"changeGear": true,
"moreModVariety": true,
"modQuality0_10": 7,
"modFrequency0_2": 0.8,
"magQuality0_10": 7,
"magDowngradeChance": 50,
"removeHatsPCT0_100": 0,
"armorRarityMinMax0_50": [
0,
50
],
"primaryWeaponRarityMinMax0_50": [
10,
40
],
"sidearmRarityMinMax0_50": [
0,
30
],
"armorLevelMin_Max": [
3,
5
],
"armorLevelWeights1_6": [
1,
1,
1,
4,
2,
1
],
"weaponMaxDurabilityMin_Max": [
100,
100
],
"weaponDurabilityMin_Max": [
75,
100
],
"ammoRemovePCTGood_Bad": [
20,
40
],
"healingItemsMin_Max": [
2,
4
],
"magazinesInVestMin_Max": [
2,
2
],
"backpackSizeMin_Max": [
-1,
20
],
"maxTacticalDevices": 1,
"maxPrimaryOptics": 1,
"removeWeaponTypesSemiAutoPumpBolt": [
""
],
"specificWeapons": [
""
],
"useWeaponsFromOtherMods": false
},
"PMCs": {
"changeGear": true,
"moreModVariety": true,
"modQuality0_10": 10,
"modFrequency0_2": 1,
"magQuality0_10": 10,
"magDowngradeChance": 50,
"removeHatsPCT0_100": 0,
"armorLevelMin_Max": [
4,
6
],
"armorLevelWeights1_6": [
1,
1,
1,
1,
1,
1
],
"weaponMaxDurabilityMin_Max": [
100,
100
],
"weaponDurabilityMin_Max": [
100,
100
],
"armorRarityMinMax0_50": [
0,
50
],
"primaryWeaponRarityMinMax0_50": [
20,
50
],
"sidearmRarityMinMax0_50": [
20,
50
],
"ammoRemovePCTGood_Bad": [
0,
60
],
"healingItemsMin_Max": [
3,
5
],
"magazinesInVestMin_Max": [
2,
2
],
"backpackSizeMin_Max": [
-1,
40
],
"maxTacticalDevices": 2,
"maxPrimaryOptics": 1,
"removeWeaponTypesSemiAutoPumpBolt": [
"pump",
"bolt"
],
"specificWeapons": [
""
],
"useWeaponsFromOtherMods": false
},
"allAI": {
"factionIdentifiers": true,
"removeAIVogGrenades": false,
"noHatsOnlyHelmets": false,
"removeVanillaBotWeapons": true,
"removeVanillaBotArmor": true,
"botsWillNotSpawnWithTheseThings": [
"5d52cc5ba4b9367408500062",
"5cdeb229d7f00c000e7ce174"
]
},
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Does this work on the new AKi 2.0+? if not any plans to make that happen?
It does for me