Posts by Pastor180
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I would like to change the purchase price from the therapist for the Lucky Scav Junk box. What file should I edit?
TY
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Thanks for the reply.
I did some tests... I deleted the mod "LooseKeyModifier" and in fact the problem was solved. I tried to put the mod back but I loaded it as the second to last and even so it seems that the problem has been solved.
Thanks again for the suggestions
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Hello Guys,
I prepared a mods package and at some point I started seeing these messages in the server log. Is there a way I can fix it? Thanks in advance.
the list of mods is in loading order (order.json)
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as far as I'm aware LUAs adds points to base game bot zones. so, SWAG spawns would use them, but not Donuts, since Donuts uses custom spawn points already.
Ok perfect ty.
Basically...
DONUTS = Starting PMCs, dynamic spawns (PMCs and SCAVs)
SWAG = Bosses, Raiders, Rogues, custom bosses, etc.
Do the mods work as stated above?
thanks for your patience and your job
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Hi, are spawn points added with LUAs used by SWAG+Donut?
Thanks
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I believe there is a problem with version 3.3.0; inside the zip file the "Revingly-micc" folder is repeated. See attached picture
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Hi man,
maybe you know it or maybe not .. I wanted to tell you that all the objects of your mods are not compatible with SPT-Aki Profile Editor. If there are these objects in the stash some features are disabled. Could it be that some information is missing? I put screen with the problem.
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i dont understand the flea market level 1 option, it says it needs to be a number to active but it i replace false with 1 or any other number i get the error "ChangeFleaMarketLvl option is incorrect, it must be a number to activate or false to disable. check the readme.pdf for more info." i dont see what im supposed to do as where else dose the number go?
it must look like this:
"changeFleaMarketLvl": 1,
comma and spaces included
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OK Perfect, Thanks for the reply
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Hello Rainbow,
The option to decrease the likelyhood of no items spawning in a container is 1 for default;
to have containers with more loot, do you have to increase or decrease this value?
Thank's for your job
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Hello, I tried to change the size of Ammo Bag (3x3 line 72-73 in the code below) but it doesn't seem to work. Is it possible to make this type of change?
Code
Display More{ "Recycled_Ammo_Bag": { "_id": "Recycled_Ammo_Bag", "_name": "Recycled_Ammo_Bag", "_parent": "5795f317245977243854e041", "_type": "Item", "_props": { "Name": "Recycled Ammo Bag", "ShortName": "R.A-BAG", "Description": "A recycled IFAK to hold ammunition", "Weight": 0.4, "BackgroundColor": "grey", "Width": 1, "Height": 1, "StackMaxSize": 1, "ItemSound": "container_plastic", "Prefab": { "path": "recycled_ammo_bag.bundle", "rcid": "" }, "UsePrefab": { "path": "", "rcid": "" }, "StackObjectsCount": 1, "NotShownInSlot": false, "ExaminedByDefault": false, "ExamineTime": 1, "IsUndiscardable": false, "IsUnsaleable": false, "IsUnbuyable": false, "IsUngivable": false, "IsLockedafterEquip": false, "QuestItem": false, "LootExperience": 30, "ExamineExperience": 10, "HideEntrails": true, "RepairCost": 0, "RepairSpeed": 0, "ExtraSizeLeft": 0, "ExtraSizeRight": 0, "ExtraSizeUp": 0, "ExtraSizeDown": 0, "ExtraSizeForceAdd": false, "MergesWithChildren": false, "CanSellOnRagfair": true, "CanRequireOnRagfair": true, "ConflictingItems": [], "Unlootable": false, "UnlootableFromSlot": "FirstPrimaryWeapon", "UnlootableFromSide": [], "AnimationVariantsNumber": 0, "DiscardingBlock": false, "RagFairCommissionModifier": 1, "IsAlwaysAvailableForInsurance": false, "DiscardLimit": 0, "Grids": [ { "_name": "main", "_id": "Recycled_Ammo_Bag", "_parent": "Recycled_Ammo_Bag", "_props": { "filters": [ { "Filter": [ "5485a8684bdc2da71d8b4567", "543be5cb4bdc2deb348b4568" ], "ExcludedFilter": [] } ], "cellsH": 3, "cellsV": 3, "minCount": 0, "maxCount": 0, "maxWeight": 0, "isSortingTable": false }, "_proto": "55d329c24bdc2d892f8b4567" } ], "Slots": [], "CanPutIntoDuringTheRaid": true, "CantRemoveFromSlotsDuringRaid": [], "TagColor": 0, "TagName": "" }, "_proto": "577e1c9d2459773cd707c525" } }
Thanks in advance
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Pastor180 Thats not an error, it's just because custom traders dont have daily quests (or at least my traders) that message will show when you open the trader.
Nothing to worry about
OK Perfect. Thanks for the replay
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Hello,
i have mod version 3.0.1 and AKI 3.0.0 and when use the trader LPA the server gives me this message:
stripQuestAssort: Assort for Trader LPA does't contain a questassort json, skipping removal of quest assorts
Is there a way to fix it?
Thx a lot
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I have no idea how this can be done ... Are there any other ways to get coordinates for new spawn points?
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Hello, has anyone tried this mod with aki 2.3.1?
I tried but when I press the "INS" key no file is generated. I ask to know if I am doing something wrong. Thank you
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I'm looking for ways to reduce the countdown to scav runs ... any suggestions for which mod from this pack to use?
Thanks
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If I wanted to have all the items examined which mod should I modify?
I tried "ServerValueModifier" and "Andrudis-QoL-Configurator" but it does not work..
ok solved...
I had deleted a config line by mistake
however I used the mod "ServerValueModifier"
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You need everything Inside SPO 9.3 folder
ok thanks ... what confused me were the instructions on the front page ..
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Hello,
Do you need to copy all the contents of the SPO 9.3 folder or just the "mods" folder?
Thanks