Hi FIn,
It seems like this mod effects the inventory of the bots in a way that makes the probability of them having a knife, half mask, and blue gunpowder is very high. Every bot I kill has the same stuff in their inventory with the exception of a few things. Do you know if there is a fix for this I can implement? I don't believe the loadout can be looked at through the debug, but I pasted anyways
187469713ă49115,80679619ĐĐ17ē,625ė45ě6Ĉ3Ē4,55ęĚ2330İđ7,ćİ22č43ğ9ľ,İ3890Đ2ě5ĀČĶĈė2840Ĕ3Ě41,70ēčě1ĺŚ02ĩįő86ŗċŋ4Œ,įĒ0Ė85Œġ6,|0Ķ,źŘ|assaultŸpmcboƆfollowergluharƀƂƄƍƏƑƓƕƗƙrscouƟƐƒƔƖƘƚsecurity,ƎƬƢƯƥsnipeƺƠƭrkojaǁƹƻơƔƂǁtƚDžƼƔbƄlƹ|ſƁƃƅgrƩp,beǕuƲcŸ-0.ĎŽ.čŮ.6ĎŘǹŻǺǼdzż.3ŻĽŽŮȄȄŘźPMCsżȎ|ƋtnameshƔDŽƲǃƛtetȘmwƷhƨmmƀŸǼǻȬȫźȯȭŻ2ŁȱȰǞƝƅŸ|ƈƊƌǖǐƣưƛǟƞȿLJƾƱƨƪɆƽƤƱƳƵƷǎdžɍɂǀǂDŽǝǧǩǫ,ƜǠtǢǤȪȬǯŷȁ5źȁŹŁźǝŽɮ|ŘĩǝŘɫɲȴŤȬǝ|ĢďĎǝŭĐȺʁĎųȺʂɱ|3ĎğȺźɴ|ȳɷ-ǹŷɸȈŸȺɤȫĵǯ8řĪȄɲʐɱɪɱɨȺȁʑȫɺžǝī,ŅȺʱʳɼ|ʵɱʹʄ2ʥȺȳʑȳȳǝʕȅʜȏʛʘȭȇźɩǿʎɽĝʈ˒ɵȱǺɼǷĶ0ɱ7Ǹ1ʊ|˙˟˜˞ʊʽʢʿˍʦĝʨĪʿŮȺ˅ţŸȳʙȻumǥƋȹǝˇʙȇŸ5d52cc5ba4b9ħĂņɩ˛ĞĪcdebĹ9d7f˛c˛0e7ceŖŸɮȨpȓȕȗș,țƔaȞȠeȢȤȦȨȍɬʙ˿ȎȆȎDZȏʟȭ.˵ͅŻɦɤʎĩŘȳǸɹȲȎ˂͎͑ź͎ˮ͖ɭȰȰǺ͖˛͈̾5:ī:͟ȳaƐɞͩͨlͪͭͬͮ͠
FAIT doesn't affect loose loot (Except to remove a few weird items like wooden AK grips and other ultra-low-value weapon parts), facemask selection (Except when it comes to the armored facemask), or melee weapons, at the moment.
In addition, you seem to have gear changes disabled, so any issues you're experiencing shouldn't have anything to do with FAIT, unless that debug hash is from a period when you weren't having issues. -And while the hash doesn't include loadouts, it does include the settings necessary to regenerate most loadout issues a player might be having, so I very much appreciate you including it.
Hello Fin,
first and foremost thank you for your great mod!
I would like to come back to the issure SHunt05 raised regarding half masks, gunpowder kite and hunting knives spawning excessively in bot inventories. I#m having the same issue and thought it might help to clarify that those items only spawn in chest-rigs/armoured vests. Depending on the size of the rig you end up with having several half masks gunbpowders and knifes filling up the "empty" slots in the rig.
On a sidenote, esmarch and single use bandages also seem very prevelent in pockets and rigs but i guess this could be changed advanced inventory config. Another question... are injectors also handled via the advanced inventory config?
EDIT:
Did some testing on factory. All of the above items as well as medical bloodset appear in chest-rigs/armoured vests on PMC-Bots. Also found all those item included in "TacticalVest" in bear_ai.json, usec_ai.json and bosstest.json.
Here's my config hash:
DEBUG HASH !!If you're asking for help with FAIT, please copy and paste this in to your help request, or you probably won't be helped!!:
4079081775ă4365,144668428Ĕ539ą,ć9Č055ėĈ2122,ģ801Ć2330IJ067ďIJ3ĩ15ċ2ĉŀ9,ĺ8ăĭ2ć51ą1īʼn761Ġ0ŕă2ċ,6Ą7ŖśėŋĖŃ7871āćķĕ1626ĞijĽ4ą4ŦŮ99ů|0,żżŎ|assault,|pmcboƈfollowergluharƂƄƆƐƒƔƖƘƚƜrscouƢƓƕƗƙƛƝsecurity,ƑƯƥƲƨsnipeƽƣưrkojaDŽƼƾƤƗƄDŽtƝLjƿƗbƆlƼ|ƁƃƅƇgrƬp,beǘuƵcƉ-0.Ďſ.Ľ,2.čďǼŎǾǽȀ1ǶŽ.3ǼĻſǸȉȉŎżPMCsŽȓ|ƎtnameshƗLJƵdžƞtetȝmwƺhƫmmƂƉĪǿȱȁǼžȓȲŎĪȆȲȵǡƠƇƉƊƌȖǙǓƦƳƞǢơɄNJǁƴƫƭɋǀƧƴƶƸƺǑljɒɇǃDžLJǠǪǬǮ,ƟǣtǥǧƉȻǺńǸĎŀƉżijɀſżǠŎ4ɀŎȆɶɬɸȰǼ|ŧńĎǠǻ8ʄ|4ĎĈɀʅĎʇɀʊĞʈ|3ɮʈżɸǠȹɀ-ǾźǿɵɀɩȳĸDz8ĞɭīɵʂĀɳńɵʕīɀȆʚʁȀɾʀ5żʻɀʌăɀģ,ĭʍ|ʿʱ˂˄Ǡ|2ʙʱĪʶĪĪǠʞȊʤȍƉʣʷȷżȰ˝ʏʄȆźˌŚɹȳǿ|ʽʌǠʐŧʱʿʔ|˭ŕʾĎ9ʔıʫɀˍ˺Ǡżś˦ɻˤʈ˕ŘȯǼʄpumǨƎȿǠ˗ȴȓȼ5dĤcc5ba4bĠķĀʇŕĶĪ5cdebĩ9d7fŕc̣e7ceĆɸ̚ŵ57ċĘfćĖ8caĩbIJbɰƉȭpȘȚȜȞ,ȠƗaȣȥeȧȩȫȭȒŻ̓̒ȵ˘ȵĎĎ˨ʧȁ.ȰͨȀDzʠ,ʮɸȸɬɺͮǼĪ˝Ǹ͵ʽ̥ʳͷijȵ͠͞ˍž5:ģ:˴ĪaƓɣΌlΎΑΐΒ̒
===============================End Debug Hash===============================