Well that is a sign that the bundles aren't loading for some reason. You have just the one MC-AXMC folder inside your /user/mods/ folder with the contents inside (that is not another MC-AXMC folder)? There are some error logs we can use to help you diagnose as well, those are located in your main SPT installation directory in the Logs folder
Posts by Mighty_Condor
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Mighty_Condor added a new file:
QuoteA big shoutout to SamSWAT; this mod is based on the framework for his other weapon-adding mods. And thank you to the SPT devs, who have done pretty much all of the heavy lifting in generating the json entries for everything.
**NOTE**: This weapon is already in the base game if you are running a version of SPT after 3.0.0! No need to use this mod if so.
Installation:
Download the .zip file, extract all, and add the folder MC-AK545 to your user/mods/ folder in SPT. Make sure it is just the folder with all of the contents, not a folder with another MC-AK545 folder inside of it.
You can find the regular and short standard presets at Skier levels 2 and 3.
Look out for mod conflicts. There is probably not going to be much I can do about those, sadly. I'm also somewhat sending it on this one so let me know if there are any serious issues with the mod and I'll rework it and send it back.
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Mighty_Condor added a new file:
QuoteA big shoutout to SamSWAT; this mod is based on the framework for his other weapon-adding mods. Also thanks again to vasyliev_m_s for help with testing and checking the translation. Finally, thank you to the SPT devs, who have done pretty much all of the heavy lifting in generating the json entries for everything.
**NOTE**: This weapon is already in the base game if you are running a version of SPT after 3.0.0! No need to use this mod if so.
Installation:
Download the .zip file, extract all, and add the folder MC-AXMC to your user/mods/ folder in SPT. Make sure it is just the folder with all of the contents, not a folder with another MC-AXMC folder inside of it.
You can find the weapon and some of the parts at Jaeger and Mechanic. It should be consistent with live except for the fact that you can buy this gun on the flea market. Figured I would allow it there in case anyone hasn't unlocked Jaeger 4 yet.... Let me know of any inconsistencies.
Known Issues:
- The flea market price is significantly lower than it should be. This has to do with how SPT generates prices for the flea market, and it isn't worth it for me to spend time trying to fix it. Also note that in live Tarkov this weapon is not available on the flea market.
- I think the muzzle brake and therefore the suppressor are compatible with the Mk-18 in live but I won't be adding that here because the assets do not exist in SPT for suppressed Mk-18 shots.
- Loading bullets in by hand leads to them not showing up in the magazine when you check it. Visual bug only, I don't know if this is an SPT/EFT issue or specific to this mod, but I don't have plans to fix it.
- According to multiple user reports, this mod conflicts with some features of Fin's AI Tweaks (FAIT). See comments. I'm not sure which parts of the mod it conflicts with, but in general it seems it doesn't work for some.
- It has been suggested in the comments by fawll to add the IDs of the guns from my mods to the blacklist in FAIT in order to prevent incompatibilities. You can find those IDs in the mod folder if you open [mod]/database/templates/items.json. An easier way is to look up the gun on tarkov-database and copy the id from the end of the URL.
- Some users also report disabling progressive gear can fix issues with FAIT.
Let me know if you run into any other issues.
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Mighty_Condor added a new version:
QuoteAdded the new items and weapon to traders.
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SV-98 new chassis no, SAG 5.45 probably but it will take time
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Mighty_Condor added a new version:
QuoteUpdated russian locale for better accuracy.
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Mighty_Condor added a new file:
QuoteA big shoutout to SamSWAT; this mod is based on the framework for his other weapon-adding mods. Also thanks again to vasyliev_m_s for help with testing and checking the translation, and to the SPT devs for the recoil values!
**NOTE**: This weapon is already in the base game if you are running a version of SPT after 3.0.0! No need to use this mod if so.
Installation:
Download the .zip file, extract all, and add the folder MC-RD704 to your user/mods/ folder in SPT. Make sure it is just the folder with all of the contents, not a folder with another MC-RD704 folder inside of it.
Like Sam's mods, all the new items are available on the flea market only.As of version 1.0.2, you should be able to find all of the items at the traders. Should be consistent with live, let me know if anything is incorrect.
Extra Info:
This mod should allow you to use the new modifications on pre-existing guns. For example, you should be able to use the new AKtoM4 stock adapter and the TangoDown pistol grips on pre-existing guns like the AK-74 and the AK-103 if you want to. It *should* work with all mods that don't mess with the compatibility filters of the guns that the new parts are compatible with. But since this mod is a little bit more complicated in this respect, look out for any incompatibilities that arise. You should see in your server window if it fails to add any of the modifications to the filters.
Please report any issues in the comments! I can't promise 100% compatibility with other mods, but on a fresh SPT install this mod seems to work quite well.
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Mighty_Condor added a new version:
Quotebackup_bundles contain the original bundles from SPT-AKI. Simply replace the ones in the paths in filepaths.txt with the provided files.
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Mighty_Condor added a new file:
QuoteA big shoutout to SamSWAT; this mod is based on the framework for his other weapon-adding mods. Also thanks to vasyliev_m_s for help with testing and the russian translation.
**NOTE**: This weapon is already in the base game if you are running a version of SPT after 3.0.0! No need to use this mod if so.
Installation:
Download the .zip file, extract all, and add the folder MC-MP18 to your user/mods/ folder in SPT. Make sure it is just the folder with all of the contents, not a folder with another MC-MP18 folder inside of it.
Like Sam's mods, all the new items are available on the flea market only.
Known Issues:
- Toggling magnification on attached scopes may be somewhat delayed for some reason, however this also appears to be an issue in live Tarkov (evidence: ).
- When using CTRL+R to pull the round out of the chamber, when you press reload again it does the full reload animation and pulls out an invisible casing. Not game-breaking but I think it works properly in live. Unsure why this happens.
Apologies for the first versions of this mod, rushing to put this out made me overlook things I shouldn't have.
In any case, let me know if there are any issues you come across. Conflicts with other mods I probably can't do much about, if there are any.