Posts by loukassm

    Hey Fin!


    I was wondering if you can help me with two small issues I've been running into.


    1. I've noticed that sometimes I get Raiders spawning and very often they absolutely ignore me. I have stood in front of one for a good amount of time and and got no reaction.


    2. I've noticed that sometimes when the AI is behind low covers; like half walls or those tubes near bus stop in customs, they just fire non-stop into them. They never relocate or move around, they just stay there shooting. Is there a setting I could tweak there?


    Thanks for the help!

    Hello,


    I have noticed that since I updated to 3.2.1, the button "Receive All" in conversations with traders does not work as intended.

    The first time I click on the button after completing a quest, it will show all the rewards related to that quest. If I close the screen, clicking on the button again does nothing.

    I am still able to click on the "Get" button for each individual message.


    1. Start the game

    2. Complete a quest for a Trader with previous unclaimed rewards or returns from insurance

    3. Open the messenger

    4. Click on "Receive All" on the trader for the completed task

    5. Notice the trader only offers rewards for the completed quest

    6. Close the menu

    7. Click on "Receive All" again

    8. Notice the issue

    Try it again with the most recent version but if you have anything touching Bot Loadouts it's going to have to be one or the other, and FAIT certainly touches loadouts - rather than changing the folder name of FAIT try simply turning off/disabling gear changes.

    Alrighty, I have my mods in the following order:

    1. Valens Progression

    2. Fin AI Tweaks

    3. SVM


    I will update to let you know if this works :)

    Whoops thought this was V-AIO (recently woke up), but like Fenah said if you give priority to one mod over the other that will also work but you won't get the progression changes...the reason being is likely due to having Bot loadouts configured/changed on the SVM side which is exactly what V-Progression does (alters bot loadouts).

    I don't use SVM to alter bot loadouts, the setting is not enabled. Does that matter?


    Considering I'm using FAIT to alter the bots' AI, should I have FAIT or your mod load first?

    Hello! Tried to boot the game using the mod and my server is showing up a lot of errors.


    Hello!


    Sorry if this has been asked before, but I had a question.

    I have enabled the Raid Options just so I could have the extended raid times setting, but I didnt notice until just now that there are some raid start up settings. I was wondering if anyone knows if this would interfere with AI mods like Fin's AI Loader?

    Hello again Fin!


    I have a few questions if that is okay:


    1. Are all bots affected by the same file? Meaning the "default" file inside AiTemplate?

    2. What happens if one of the settings has a single value inside the array? Does that mean this value is always the same no matter the difficulty?

    3. Inside FAIT you have setting called "AI Hearing Multiplier", what would be the equivalent in FAIL?


    Thanks again for all the hard work :)

    Hey Fin, sorry if these have been asked before but there is a loooot of comments to go through


    I have a few small questions:

    1. What setting do I need to modify so I can guarantee that PMC bots spawn with either an Armored Rig or Armored Vest? Right now my % for both settings is 75 but they still sometimes spawn without one or the other


    2. I have set the weapon durability for PMCs to [[80, 100], [100, 100]] but they still show up with broken weapons at 50%, Is this setting affected by the progressive gear or did I do something wrong?


    4. I've noticed that bots tend to spawn with a ton of injectors; is there a way that I can curve this so the amount is smaller and more present in PMCs than scavs?


    3. Are the settings above affected by the gear progression option?


    Thank!

    Hey Fin!


    I wanted to corroborate something with you.

    I upped my overallAiDifficultyMod setting to 4 to try to get a little bit more of a challenge but I figured this would most likely also affect the bosses and their goons and they are already hard enough as they are at default.

    I added their names to the bots to leave unchanged section; would this do the trick?



    Hello,


    I have a question about how to use KMC SVM. Do I have to open KMC every time before I start the server and apply the settings?

    The reason I ask is because I had enabled in the insurance tab to be able to have traders hold insurance for longer (72 hours), but my latest insurance had a hold time of 48 minutes.