Posts by OkinawaGaijin

    Hey Solarint, I really enjoy this mod. I've already seen excellent behavior coming from bots, like some asshat on lab hiding behind a blue fence piece in the hallway outside the staircase on the lowest floor.


    He didn't make a move as I was looting two more ambitious guys, so I didn't even know he was there. As I want to enter the hallway and move towards him, fucko just sidesteps and jumpscares me, pumping me full of lead.


    I do have a few questions though regarding bot behavior. Some occurences that made me curious.


    1. Does your mod implement something like the outdated NoAI ESP mod that prevents bots from sixth-sensing you aiming at them? Sometimes I aim at the back of someone's head from some distance (3.5x magnifier) and a second later they turn around and shoot straight at me without a break.


    2. Despite using your experimental headshot protection and even lowering the difficulty / increasing their spread, I had some instances where I got just wiped by a bot. Dude on Streets fires from somewhere with a sniper rifle, misses 3 times. I rush into the Concordia building and try to identify where it came from.


    Then I use another exit with a glass front and not even half a second in the new area, I got head-nape by that Bear, like he was pre-aiming and following me through the walls to keep track.


    Overall I think whenever I bite the dust, it was either head-jaw, head-eyes, or head-nape and often from distances where I have a hard time precisely firing back under fire.


    But I also use the SPT-Realism mod, which makes recoil changes IIRC. Could it be that it is interfering with where they should hit me and by conflict "fixing" their aim to hit right where it hurts?


    3. weird behavior is bots seemingly coming straight towards my position without any active combat or noise. Like I'm on Woods in one of the three sawmill containers, looting a bag, when I hear steps outside coming closer. Scav. Keeps walking straight into my hut and gets shot in the doorway.


    Same I had on labs with 4 Raiders. I was in the room with the parking lot exfil switch, looting a dead PMC I found there.

    A minute later, a raider comes in, gets a bullet in the doorway. Silence. Minute later, I hear another raider downstairs. Walks all the way around to the stairs, up the stairs, right into my room. Headshot. Then the same happens 2 more times. 4 dead raiders on top of each other.


    So these 3 behaviors seem strange. Bots seemingly having a sixth sense or acting like I'm tagged and cursed.


    Overall really enjoying this mod. It's nice to see some bots run away, some push and some flank you.

    Ok so that dictionary bug might be from my client mod for NoBushESP from the bepinex/plugins folder (which i am still working on). Remove that from the folder if its there.


    Also for the legendaryPlayer mod, i think either your progress.json or legendaryPlayer.json in the donottouch folder of the mod are corrupted. Go into there and put this :


    Code
    {
    }

    into both json files like that. First select all text with ctrl+A in a text editor, then press delete key on keyboard, then use shift + [ on keyboard for the curly braces. See if that fixes your issues.

    1. I don't have a NoBushESP in my BepInEx folder. I just started the whole Singleplayer EFT adventure 4 or so days ago, started directly with your latest version Poop mod. There was no such file in there, I believe. I am also using PoopVariety.


    2. My current progress.json looks like this


    The upper ID hash is for my main profile. It had a winStreak above 10, but after I assumed the whole legendaryplayer thing causes the AI to stop spawning, I killed myself with a grenade in Factory to get a KIA and remove the streak. This didn't solve the issue though. I then did the above from EDIT 2 and it started working again.


    The second entry is the profile I made yesterday after I first encountered the issue on my main profile.


    I just checked the legendary.json too. I see, it's basically a copy of the user profile at the time to clone him.

    Do you know what in there could cause this to screw the script? I have pretty normal gear atm, though I use the realism mod to tweak ammo and armor among other things.


    Since disabling the whole legendary functionality from your mod in the config already solved the issue for now, I rather keep it that way to continue playing. I have reset both json files as you instructed.


    If this helps, here are my used BepInEx modfiles (apart from the base files):


    • SirTyler-BetterKeys
    • Fenix_NoAI_ESP
    • RealismMod
    • KcY-SeeItemValue
    • Faupi-HideoutArchitect
    • Faupi-MunitionsExpert
    • Kobrakon-Adrenaline
    • dvize.AILimit
    • AmandsGraphics
    • SamSWAT.OldFreelook
    • SamSWAT.GeneburnFullPack
    • Folder: kmyuhkyuk-GamePanelHUD
    • Folder: SamSWAT.ReflexSightsRework
    • Folder: SamSWAT.GeneburnFullPack

    Maybe that together with my mods has a bad interaction somewhere?

    Hey Props,


    EDIT 2 - putting it on top: I have "fixed" the no AI spawning issue simply by going to \user\mods\zPOOP\config and setting the entry enableLegendaryPlayerMode in the config.json to false. Restarted the game and the normal bot spawning happened again.


    So I highly suspect your code for the legendaryplayer thingy to have an error somewhere that crashes bot generation when triggered.


    I'm running into an issue right now and suspect this mod to be the cause.

    Yesterday I swapped a few unrelated mods (loose container loot spawner, third person), jumped back into the game and noticed that no bots were spawning - it worked flawlessly before.


    After deleting caches, temp files and reverting those mod changes, as well as using a backup from my profile, I got it running again, just lost some progress. But I thought it was me meddling with additional mods mid-game.


    Now, without these mods and after plenty of successful raids, the problem showed up again. Coincidentally, it always happens when the server live log reports "legendary PMC" entries like:


    POOP: Throwing legendary PMC of bossKilla into cachedbots (not guaranteed)

    POOP: Substituting assault with bossKilla!


    These don't show up on my prior runs without issues. So I suspect it has something to do with your legendary player functionality after 10 or so successful raids? I leveled my character all the way to Lv 18 by now without issues of this kind, but now it doesn't matter whether I spawn into Interchange, Customs or even Factory (bot amount "as online" or "high")


    And the Traces.log is spammed with lines like these:

    2022-12-20 19:10:53.846 +09:00|0.12.12.32.20243|Info|backend|<--- response URL: http://127.0.0.1:6969/client/game/bot/generate, time: 1.149 seconds:


    2022-12-20 19:10:55.903 +09:00|0.12.12.32.20243|Error|Default|Item deserialization error: No parent with id 5fe49a0e2694b0755a50476c found for item 5bd6c280d4c3e171e45b768c

    2022-12-20 19:10:55.903 +09:00|0.12.12.32.20243|Error|Default|Item deserialization error: No parent with id 5fe49a0e2694b0755a50476c found for item 8771e1cd909ea6188d78ac06


    as well as this whole block:




    My current modlist in this order:

    • ACOG4Life-OpticRework
    • BetterKeys
    • Faupi-MunitionsExpert 1.6.7
    • HideoutArchitect
    • KcY-SeeItemValue 1.5.0
    • Lua-CustomSpawnPoints
    • RaiRaiTheRaichu-AllTheClothes-1.1.2
    • Revingly-ChooseTheWeather-6.0.0
    • ServerValueModifier
    • SPT-Realism-Mod
    • Trap-s-AIO
    • zPOOP
    • ZRevingly-FreeHealing-2.1.2
    • zzInsurancePlus


    Do you have an idea what's going on, or am I suspecting the wrong mod behind this? Because I would assume now the game wants to throw in some legendary PMC or the LegendaryPlayer to fight me, but something goes awfully wrong and the whole bot spawning just quits entirely.


    Thanks in advance for any help or advice.


    Edit: without restarting the server or anything, I logged out from that Profile, started up a new profile I made yesterday when I thought this one was trashed and jumped into a raid on Factory. All bots spawn in as usual. Back to my main profile, again these different server log entries and no spawning AI.