Thank you so much for everything you've done to fix some of this hot mess BSG made!
It's amazing how some of these things should be in the core game and players only realize they were missing when someone else implements these mechanics/core properly.
All of the mods seem to work properly, I haven't encountered issues so far and I've been using all your mods since inception.
One thing I would like ask and I'm not sure if it's possible, but the Goons seem to ignore some of these mods.
For example, they ignore weather and bushes/fences/objects. They also ignore burst of fire and seem to only auto you from hundreds of meters away. I might be biased, because sometimes I die so fast that I cannot tell where they were or how many bullets were shot, but as we all know, it's stupid broken.
I had the situation where a few bushes in between made the Goons not shoot, but only voice line and eventually they pushed (except for Birdeye, which sits back, but it's working as intended) so I could spot them. It was in between the bushes from the USEC houses in the mountains on Lighthouse, where foliage is thicc.
They also have infinite ammo and sometimes they aimbot full auto walls/houses you're in or rocks or fences for 10-15minutes. You guys probably noticed this already.
Is there a way to make the Goons a bit more in line with smart AI using what we have in place in the game right now?
I like it when they are tactical and for example they work together to assault you or when they slow walk, crouch or even be super aggressive after they spot you for a short while, even shooting sometimes through materials where bullets can penetrate (metal containers or doors, wood walls, windows, etc.).
I think we can all agree that It sucks when you feel cheated by poor game mechanics and poor aimbot-only AI coding that doesn't have all the mechanics like an usual player. I'm pretty sure at some point or another we're all looking for a challenge while playing the game and being hindered by poorly/lazy typed in code just doesn't translate into a challenge, rather into disappointment and betrayal.
Quick question about Cultists: I'm almost level 60 and never encountered them (I played just a few night RAIDs for the other not-cultist related quests). Are they broken just like the Goons? Insta 1-2 tapping you when they mark you?
Sorry for the long wall of text! I tend to expand a lot when I'm passionate about something and want it working properly.