Simply put, whenever raiders spawn in Reserve, they automatically know where I am and actively try to kill me.
The series of events go like this:
- I turn on the power
- Raiders spawn (I set the % higher so they spawn more often)
- Instances happen when they spawn in front of me, in the bunker control room (if this does happen, they usually instantly turn to me and down me).
- When they spawn far from me, I can hear them spamming the "locals have arrived", or "Scavs have arrived", this happens when I'm playing PMC.
- They actively try and seek me out, usually either instantly rushing me or tossing grenades to where I am.
- As soon as they spot me they just gun me down instantly, making it extremely difficult to peek them.
I want to know why this happens, and if there's any configuration I can do to any of the server/mod files, I can provide video evidence if necessary or any other mods/files/logs.
Thanks in advance!
Update: Did a clean install, behavior is the same. Spamming "scav spotted", "locals have arrived" regardless of being a PMC or not - Scavs actually have a better chance since I checked one of the json config files and the behavior towards scavs seems to be set to "warn" instead of "attack".
Update 2: Tried doing the same in offline mode in actual Tarkov, the same didn't appear to happen - raiders are much more tame and don't repeatedly spam the voice line.
Update 3: Realized that both raider AI and Guard/Boss AI are reacting the same way. After getting spotted, I get instantly shot with pinpoint precision, regardless of repositioning. Tested in dorms. Got spotted by a guard, on the 3 story dorm while I was on the second. Tried peeking through different windows and on the last attempt got instantly downed.
Final update: Downloaded Poop and then poop variety and followed a comment on the mod page, switching overallAIDifficultyMod from -0,5 to -3, the raider AI went so dumb that they started shooting at the ceiling and I didn't get hit once. Going to mess around with the poop config since it seems to do what I need. The raiders still seem to detect me as soon as they spawn, but they are not stupidly deadly anymore. This can be L&A, problem fixed.