Posts by 3371

    3371 added a new version:

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    Hotfix

    You can skip this release if you are on 1.383.08

    • Fix players loading blocked when a specific API method is not subscribed

    Notes (Regular)

    • If you are new to the mod, at least read "Recommend Mods" for proper setup.
    • That's Lit is not a No Bush ESP mod. It works with any No Bush ESP. It does not interact with any other No Bush ESP. When in doubt, read the mod explanation again.
    • If bots are blind when it's in a bush, you are in a bush, or there is a bush between you, even if you are like 2 meters away, that comes from SAIN. SAIN currently tune the No Bush ESP to be very aggressive, it's by design.

    3371 added a new version:

    3371 added a new version:

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    Important Update

    This release contains critical bug fix.

    ThatsLit-Release.dll is renamed to ThatsLit.Core.dll. You may want to clean up the old ThatsLit-Release.dll. (SPT always load latest dll it found, but why not?)

    Please take a look at previous change logs if you are updating from older versions.

    • Fix observation not getting combined into calculation, resulting in the score always only reflects ambience lighting.
    • Fix some issue in extra vision distance.
    • Some robustness improvements.

    Notes (Regular)

    • If you are new to the mod, at least read "Recommend Mods" for proper setup.
    • That's Lit is not a No Bush ESP mod. It works with any No Bush ESP. It does not interact with any other No Bush ESP. When in doubt, read the mod explanation again.
    • If bots are blind when it's in a bush, you are in a bush, or there is a bush between you, even if you are like 2 meters away, that comes from SAIN. SAIN currently tune the No Bush ESP to be very aggressive, it's by design.

    3371 added a new version:

    3371 added a new version:

    Quote

    Regular Update

    Please refer to .03 change log for the latest major release, and .380.25 if you are updating from older versions.

    • New: Bring back the observation of Volumetric Lights which was causing error spam before. This greatly increase Brightness score accuracy in locations with volumetric lights (EX: Ground Zero indoor).
      • Should works fine. If somehow it still cause issues for you, it can be disabled with "Observe Volumetric Lights" option.
    • New: Nearby bots will see players on stationary weapons a bit faster.
    • New: Configurable vertical offset of GUIs.
    • New: Attempt to support Legion (from Raid Overhaul) as a boss.
    • Fix: Fix and add support of detection of multi-modes embed devices like the Boss Xe reflex sight.
      • Extra device mode on Scopes/Sights are bound to it's selected mode (a.k.a magnification level)
    • Fix: Update empty.thatslitcompat.json to latest format.
    • Config: Split Final Impact Scale into Final Impact Scale (Slower) & Final Impact Scale(Faster). The option is reset.
    • Config: Rename Vague Hint Change to Visibility Cancel Chance and update the description again. The option is reset.
    • Config: Rename Darkness/Brightness Impact Scale to Darkness/Brightness Impact Scale and change the default to 50%. The options are reset.
      • New 50% is equal to previous 100%. This allows people to increase/decrease the effectiveness instead of decrease only.
    • Config: Rename Lit Vision Distance Scale to Extra Vision Distance Scale. The option is reset.
    • Config: Rename MovementImpact to Movement Impact. The option is reset.
    • Config: Removed Less Equipment Check because the check is nothing. (Again: You give up Brightness Module if you need FPS. Other than that the mod is lightweight.)
    • Minor tweaks.

    Notes

    • Fika: If the more the players the more fps you lost, that's not a bug. That means the mod is fully working for all players... Every player get a dedicated camera. You disable Brightness Module for a practically enjoyable performance. All other features work.
    • That's Lit is not a No Bush ESP mod. It works with any No Bush... It does not care about or interact with any other No Bush. When in doubt, read the mod explanation again.
    • If bots are blind when it's in a bush, you are in a bush, or there is a bush between you, even if you are like 2 meters away, that's how SAIN's new No Bush ESP is designed to work.

    3371 added a new version:

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    Important Update

    This release contains important fixes, new minor features and other changes.

    • New: Exposed body parts are factored into SeenCoef calculation. If very few parts are exposed to a bot, an additional random delay is applied, which hopefully will makes bots more human and provide a out-of-fight benefit to expose as few parts as possible.
    • New: Bots will spot the player faster if the player's flashlight directly shines straight against them.
    • Balance: Nerfed Encountering Patch for bosses.
    • Balance: Increased delay for sprinting bots.
    • Fix: Fixed Score Info option controlling all GUI instead of just Lighting meter.
    • Fix: Fixed Accidental minimized Global overlooking chance.
    • Added Weather Info option to toggle weather GUI.
    • Attempt to fix a dodgy bug that sometimes That's Lit failed to load on raid start by greatly delay loading That's Lit for players.
    • Minor fixes & changes.

    3371 added a new version:

    Quote

    Hotfix

    Please refer to .03 change log for the latest major release, or even .380.25 if you are updating from older versions.

    • Fix info spam on maps without terrain details ("Active detail managers not found, disabling detail check...")

    3371 added a new version:

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    Regular Update

    • Fixed Brightness scoring job shared by multiple players.
    • Fixed detection of 2IKS.
    • Re-balanced Global Overlooking & Foliage Blending based on personal gameplays.
    • Reverted the hated GUI hint behavior to only show up when it's enabled.
    • Tweaked terrain scores from some grasses.
    • Buffed Vague Hint (including the all angle surprise attack one added recently).
      • On the other hand, the mod is now tracking player shooting. The bots now react better if they are looking your way when you are shooting their ways.
    • Added option to toggle Bush Ratting. Only for debugging though, there's no reason to disable that.
    • Fixed Brightness module map toggles controlling the whole mod.

    3371 added a new version:

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    Only required for players on pre 3.8.3 or need Debug Info.
    Please refer to .03 change log for the latest major release.

    • Revert SPT version requirement to >= 3.8.0
    • Fix error spam when DebugInfo is enabled and Brightness is disabled.

    3371 added a new version:

    3371 added a new version:

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    [Critical Fix] 1.380.29 is a disaster because I forgot to enable camera back after the change made to fix the error spam.

    Please refer to the major release change log below if you are updating from before 1.380.25.

    • Fix error spam
    • Properly scale down extra vision distance by fogginess

    3371 added a new version:

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    Only needed for players with Fika installed. Please refer to the major release change log below if you are updating from before 1.380.25.

    • Fixed Night Factory still not fixed in .26.
    • Fixed .26 does not respect per map Brightness module toggle.

    3371 added a new version:

    3371 added a new version:

    Very interesting, unfortunately I don't have an answer for now.

    So I've had 1 guy reported crashing with 13900 (Streets), and 1 guy with 13700+3060Ti.
    I've had 2 guys reported massive fps drop with 13900 + 4090 (Streets).

    That's all I know for now, comparing to thousands of other users these are not enough to conclude a pattern. It could even be some software issues but I just can't let people show whatever they got on their OS to me...

    Are there known issues with one of them in combination?

    None that I know.

    I believe the latest version might have a bug for night factory.

    the light meter was basically maxed the whole time, but the AI were spotting me instantly.

    So I replied to you in DC earlier and I did 2 more night factory raids, one with That's Lit only and one with several mods including SAIN, I didn't notice anything weird on my end.

    3371 added a new version:

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    I decided to deliver this ASAP because I'm excited for this new stupid simple shadow detection and I like it after some test raids!

    • Fake detection of ambience shadow (buildings, trees, etc.)
    • Extra brightness score reduction when in bunkers
    • Above combined, the brightness detection around and inside structures makes more sense than before bugcatchillin
      • Feedback is welcomed!
    • Cloudiness GUI ☀/☁
      • If you ever wonder why the meter stays all right in day time, it's probably a very cloudless day
      • Sometimes you can't tell because of camera adaption
    • Add option to toggle player laser/light detection (Balance category)

    3371 added a new version:

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    • Fix null ref from previous update
    • Optional movement impact
    • [BUFF] Reduce brightness penalty in hope to fix weird bot reaction for some players

    3371 added a new version:

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    Fixed exception from greatly increased terrain detail types on certain maps (winter grasses?)