Hacker228 added a new version:
QuoteBarter for the Secure Alpha container has been changed
Now the mod does not add a new barter for the Peacekeeper trader, but modifies the existing barter
Hacker228 added a new version:
QuoteBarter for the Secure Alpha container has been changed
Now the mod does not add a new barter for the Peacekeeper trader, but modifies the existing barter
Hacker228 added a new file:
QuoteDisplay MoreI decided to rethink safe containers, which is why this mod was created. We're used to relying on a magic container that gives us a chance to get some loot from a raid or save our own, but what if you don't have one, at least at first?
This mod removes the Secure container from your inventory and revises the barter system for obtaining it. At the beginning of the game, you will no longer have access to Secure container Alpha/Beta/Gamma. Your first Secure container will be the Waist pouch, which you can purchase at Loyalty Level 1 from Ragman for 90,000 rubles. It has 2x1 slots instead of 2x2 slots.
You will need to decide what to put in it before the raid and what loot to put in it during the raid.
Note: When you run the mod, all loot from your container container will be removed! If you need it, just put your loot out of it.
Barter system
- Secure container Alpha can be obtained by barter from Peacekeeper at loyalty level 1 for 1 Waist Pouch and 35 M67 grenades
- Secure container Beta can be obtained from the Peacekeeper at loyalty level 2 for 2 Secure container Alpha, 3 Iridium, 3 Virtex and 5 Military cables
- Secure container Gamma can be obtained by barter from Peacekeeper on loyalty level 4 for 2 Secure container Beta, 6 Iridium, 6 Virtex and 10 Military cable
You will no longer have to search for and carry tank batteries
Feel free to report bugs and queries in the forum or on my GitHub https://github.com/Spaghetti-j…Secure-Containers-SPT-Mod
hub.sp-tarkov.com/attachment/9706/hub.sp-tarkov.com/attachment/9707/
- Drag the
user
folder from the zip archive into the SPT installation folder.The mod is configured in the config.json file, I tried to make the customization of the mod flexible.
ReplaceSecureContainerWithWaistPouch - responsible for replacing secure containers with Waist Pouch, has values true and false. By default true
In the config.json file, you will be able to customize the trader's loyalty level, the number of items to barter, and the barter items themselves.
CodeDisplay More{ "Waist_Pouch": { "ReplaceSecureContainerWithWaistPouch": true, "WaistPouch_Height": 2, "WaistPouch_Width": 2, "WaistPouch_sizeHeight": 1, "WaistPouch_sizeWidth": 2, "WaistPouch_cellsH": 1, "WaistPouch_cellsV": 2, "AvailableToTrader": true, "LoyaltyLevel": 1, "Barter": [ [ { "count": 90000, "_tpl": "5449016a4bdc2d6f028b456f" } ] ] }, "Alpha_Container": { "AvailableToTrader": true, "LoyaltyLevel": 1, "Barter": [ [ { "count": 1, "_tpl": "5732ee6a24597719ae0c0281" }, { "count": 35, "_tpl": "58d3db5386f77426186285a0" } ] ] }, "Beta_Container": { "AvailableToTrader": true, "LoyaltyLevel": 2, "Barter": [ [ { "count": 2, "_tpl": "544a11ac4bdc2d470e8b456a" }, { "count": 3, "_tpl": "5d0377ce86f774186372f689" }, { "count": 3, "_tpl": "5c05308086f7746b2101e90b" }, { "count": 5, "_tpl": "5d0375ff86f774186372f685" } ] ] }, "Gamma_Container": { "AvailableToTrader": true, "LoyaltyLevel": 4, "Barter": [ [ { "count": 2, "_tpl": "5857a8b324597729ab0a0e7d" }, { "count": 6, "_tpl": "5d0377ce86f774186372f689" }, { "count": 6, "_tpl": "5c05308086f7746b2101e90b" }, { "count": 10, "_tpl": "5d0375ff86f774186372f685" } ] ] } }
Hacker228 added a new version:
QuoteDisplay MoreAdded faction-based weapon mastering randomization.
- Updated config.json to include weapon lists for Bear and USEC factions.
- Added mastery weapons for Bear: AK74, AKM, SKS, SVD, VSS, DVL, KS23, VSK94, T5000, SR2, RPD.
- Added mastery weapons for USEC: M4, MDR, MPX, MP5, SA-58, P90, AXMC, STM-9, MP7, SR25, M1A.
- Implemented conditional check in mod to identify faction (Bear or USEC) based on profile side.
- Adjusted mastering progress update logic to apply only for faction-specific weapons.
Hacker228 added a new version:
QuoteThe skillProgressRange variable has been replaced with minSkillLevel and maxSkillLevel for more fine-tuning of the mod
Hacker228 added a new file:
QuoteDisplay More
I really didn't like that we play for a PMC that went through many conflicts and didn't get any skills. This mod is designed to fix that because each person is individual in their skills, so each profile you create will have different skills.
You will no longer have to level up from scratch, your skills will be similar to the skills of a person who has completed training.
Feel free to report bugs and queries in the forum or on my GitHub https://github.com/Spaghetti-j…vel-and-mastering-SPT-Mod
A new profile is recommended!
Implemented a system for checking the selected faction in the profile. If you select Bear, weapon mastering will increase only for weapons common in the Russian army. If you select USEC, the weapon mastering will increase for weapons common in NATO countries.
Simply put, Bear does not know how to handle NATO weapons, and USEC does not know how to handle Russian weapons.
This mod only changes the skill and mastery level of weapons, which are zero. Each profile will have different skill and mastery levels.
hub.sp-tarkov.com/attachment/9680/
1. Drag the user folder from the zip archive into the SPT installation folder.
After installing the mod, open the
[tt]config.json[/tt]
file and set the value to true or falls for the selected skills.
true - random skill level
false - Skill will remain at the same progress level
minSkillLevel contains the minimum skill level, by default equals 0
maxSkillLevel contains the maximum skill level, by default equals 3000
minMasteringLevel contains the minimum weapon mastering level, by default equals 0
maxMasteringLevel contains the maximum weapon mastering level, by default equals 1000
If you want to add a new weapon for some faction, then use the config.json file
CodeDisplay More{ "minSkillLevel": 0, "maxSkillLevel": 3000, "minMasteringLevel": 0, "maxMasteringLevel": 1000, "Skills": { "Endurance": true, "Strength": true, "Vitality": true, "Health": true, "StressResistance": true, "Metabolism": true, "Immunity": true, "Perception": true, "Intellect": true, "Attention": true, "Charisma": true, "Memory": true, "Pistol": true, "Revolver": true, "SMG": true, "Assault": true, "Shotgun": true, "Sniper": true, "LMG": true, "HMG": true, "Launcher": true, "AttachedLauncher": true, "Throwing": true, "Melee": true, "DMR": true, "RecoilControl": true, "AimDrills": true, "TroubleShooting": true, "Surgery": true, "CovertMovement": true, "Search": true, "MagDrills": true, "Sniping": true, "ProneMovement": true, "LightVests": true, "HeavyVests": true, "WeaponModding": true, "AdvancedModding": true, "WeaponTreatment": true, "Freetrading": true, "Barter": true, "Crafting": false, "HideoutManagement": false }, "Mastering": { "Bear": [ "AK74", "AKM", "SVD", "VSS", "DVL", "KS23", "VSK94", "T5000", "SR2", "RPD" ], "USEC": [ "M4", "MDR", "MPX", "MP5", "SA-58", "P90", "AXMC", "STM-9", "MP7", "SR25", "M1A" ] } }
Hacker228 added a new version:
QuoteFix! Fixed empty assortment of the Skier trader
Hacker228 added a new file:
QuoteDisplay More
This mod was created due to several requests. It adds high-level ammo to the trader's inventory that you can't buy or are blocked by quests you don't want to do.
To keep things balanced, I've set the ammo availability at trader loyalty level 4. If the ammo is quest-locked, it’s gonna cost way more than if you just did the quest, so it’s better to complete the quests.
This mod covers almost all the ammo in the game, though some are turned off by default and won't show up with traders. You can tweak that yourself in the config.json file.
About the ammo prices. I tried to keep the prices balanced, but since a lot of the ammo in the game can't be bought or sold on the flea market or from traders, I had no good reference for pricing. So, I figured 7.62x51mm M993 for $26, 7.62x51mm M61 for $21, and 5.45x39mm PPBS gs “Igolnik” for 2150 rubles is fair enough.
If you are not happy with the prices or ammo availability of a trader, you can always change them in the config files (I tried to make everything customizable).
List of ammo affected by the mod: .300 Blackout AP, .300 Blackout M62 Tracer, .338 Lapua Magnum FMJ, .338 Lapua Magnum AP, .366 TKM AP-M, .45 ACP AP, .45 ACP RIP, 12/70 AP-20 armor-piercing slug, 23x75mm Zvezda flashbang round, 40x46mm M406 (HE) grenade, 4.6x30mm AP SX, 4.6x30mm FMJ SX, 5.45x39mm 7N40, 5.45x39mm BP gs, 5.45x39mm BS gs, 5.45x39mm PPBS gs “Igolnik”, 5.56x45mm M855A1, 5.56x45mm M995, 5.56x45mm SSA AP, 5.7x28mm R37.F, 5.7x28mm SS197SR, 7.62x39mm BP gzh, 7.62x39mm MAI AP, 7.62x51mm M61, 7.62x51mm M993, 7.62x54mm R BS gs, 7.62x54mm R BT gzh, 7.62x54mm R PS gzh, 7.62x54мм R SP BT, 9x19mm PBP gzh, 9x21mm 7N42 Zubilo, 9x39mm SP-6 gs, 9x39mm BP gs.
hub.sp-tarkov.com/attachment/8568/hub.sp-tarkov.com/attachment/8569/hub.sp-tarkov.com/attachment/8570/hub.sp-tarkov.com/attachment/8571/
1. Drag the user folder from the zip archive into the SPT installation folder.
[/tab]
After installing the mod, open the config.json file and select the ammo you need. Then change the value of the ammo you need to true or false.
This is a list of answers to possible questions about editing the mod.
1. Question: Which config files can be edited?
Answer: All of them. Just be careful and follow JSON syntax.
2. Question: There are too many logs in the server terminal, can I disable them all?
Answer: Yes. Open config.json in the mod folder and change "enableLogging": true to "enableLogging": false.
3. Question: I don’t want to see logs about skipped ammo in the server terminal, how do I disable them?
Answer: Open config.json in the mod folder and change "logSkippedAmmo": true to "logSkippedAmmo": false.
4. Question: I want all the ammo to be available at trader loyalty level 1 instead of 3-4, can I do that?
Answer: Yes. Open config.json in the mod folder and change "overrideLoyaltyLevel": false to "overrideLoyaltyLevel": true.
5. Question: How do I change the quantity of ammo available per restock?
Answer: You need to open the ammo_traders folder at mod/config/ammo_traders, open the config for the trader you want, find the ID of the ammo you want to change (use https://db.sp-tarkov.com/search, you need the
"_id" string), then find this ID in the config and change "buy_restriction_max" to the quantity you want.
6. Question: How do I change the prices of the ammo?
Answer: Same as above, but you need to change the "price".
7. Question: How do I add my own ammo to a trader?
Answer: First, check if they haven’t already been added by my mod by reading config.json. If your desired ammo isn't listed in the config, add it to config.json with its full name, for example, ".300 Blackout M62 Tracer": true. You can find the full name of the ammo using the website https://db.sp-tarkov.com/search/57a0e5022459774d1673f889. Find the ammo you want and at the bottom look for "Locale", you need the "Name" string, for example, for SP-6 ammo it's "9x39mm SP-6 gs".
Next, open the config for the trader you want, for example, ammo_jaeger.json in the ammo_traders folder, and create your ammo following this template:
Code{ "ammo_id": "ID from db.sp-tarkov.com", "buy_restriction_max": Number of available ammo to purchase per restock, "price": Price, "loyalty_level": Trader loyalty level (default is 3 or 4) }
8. Question: Can I edit JSON files using Notepad?
Answer: Yes, but only if you are familiar with JSON syntax. You can use a website like https://jsonlint.com/ to check syntax errors.
9. Question: How do I create my own ammo_trader.json?
Answer: Open traders_id.json in the config folder and copy the name of the trader you want. This config lists only the old traders (No Ref). Then create your own ammo_trader.json in the config/ammo_traders folder, for example, ammo_therapist.json, and write:
CodeDisplay More{ "Therapist": [ { "ammo_id": "", "buy_restriction_max": 0, "price": 0, "loyalty_level": 0 }, { "ammo_id": "", "buy_restriction_max": 0, "price": 0, "loyalty_level": 0 }, { "ammo_id": "", "buy_restriction_max": 0, "price": 0, "loyalty_level": 0 } ] }
Then add the necessary ammo entries.
10. Question: Can I add custom ammo to a trader?
Answer: More likely yes than no. If my mod loads after the trader mod, then yes, but you'll need to find its ID and add it to the traders_id.json file.
11. Question: Can I change the currency that Peacekeeper sells mod-added ammo for?
Answer: Yes. Open traders_id.json, find the trader you need, and change their "currency" to the ID of the desired currency. Don't forget to adjust the prices of ammo in ammo_traders.json to something more realistic.
CodeRubles: 5449016a4bdc2d6f028b456f Dollars: 5696686a4bdc2da3298b456a Euros: 569668774bdc2da2298b4568
12. Question: Does the mod work with custom ammo?
Answer: Most likely yes, if you know the IDs of these ammo types and my mod loads after them.
13. Question: Is the mod compatible with the Realism mod?
Answer: I don't know, I don't use the Realism mod. You can try it out or ask in the Realism mod comments.
14. Question: Can I request to add a specific ammo type to the mod?
Answer: Yes, of course.
15. Question: How can I thank you? Maybe PayPal?
Answer: Just write that you like the mod and say thank you. That's the best reward for me.
CodeDisplay More{ "enableLogging": true, "logSkippedAmmo": false, "overrideLoyaltyLevel": false, ".300 Blackout AP": false, ".300 Blackout M62 Tracer": true, ".338 Lapua Magnum FMJ": true, ".338 Lapua Magnum AP": false, ".366 TKM AP-M": false, ".45 ACP AP": true, ".45 ACP RIP": true, "12/70 AP-20 armor-piercing slug": false, "23x75mm Zvezda flashbang round": true, "40x46mm M406 (HE) grenade": false, "4.6x30mm AP SX": true, "4.6x30mm FMJ SX": true, "5.45x39mm 7N40": true, "5.45x39mm BP gs": true, "5.45x39mm BS gs": false, "5.45x39mm PPBS gs \"Igolnik\"": false, "5.56x45mm M855A1": true, "5.56x45mm M995": false, "5.56x45mm SSA AP": false, "5.7x28mm R37.F": true, "5.7x28mm SS197SR": true, "7.62x39mm BP gzh": true, "7.62x39mm MAI AP": false, "7.62x51mm M61": true, "7.62x51mm M993": false, "7.62x54mm R BS gs": true, "7.62x54mm R BT gzh": true, "7.62x54mm R PS gzh": true, "7.62x54mm R SNB gzh": false, "7.62x54мм R SP BT": true, "9x19mm PBP gzh": true, "9x21mm 7N42 Zubilo": true, "9x39mm SP-6 gs": true, "9x39mm BP gs": false }
Hacker228 added a new version:
QuoteUpdate to 3.9.0
Hacker228 added a new version:
QuoteUpdated to 3.9.3
Hacker228 added a new version:
Quote
- Added config.conf configuration file for changing mod values.
- Fixed an issue where M855A1 ammo was not refreshed when restocked.
- Fixed a bug with ammo missing when searching for it at a flea market.
Hacker228 added a new file:
QuoteDisplay MoreThis mod will no longer be updated!
Use this mod High Tier Ammo (HTA)
This mod reintroduces M855A1 ammo to the Peacekeeper trader. To keep the balance, I limited the ammo purchase to 120 rounds per restock and set the price at 8 dollars per ammo (1168 rubles), which corresponds to the price of high-tier ammo. Ammo available at LL4 trader
In the config.conf file you can set the price for ammo, the amount of ammo per restock and the trader’s loyalty level
Installation:
Move the user folder to SPT_folder
Hacker228 added a new version:
QuoteUpdated to version 3.8.3. Added HeatFactor change for PAB-9 gs
Hacker228 added a new version:
QuoteUpdate to 3.7.6
Hacker228 added a new version:
QuoteSPT-Aki 3.7.1
Hacker228 added a new version:
QuoteUpdate to 3.7.0
Hacker228 added a new version:
QuoteI changed akiVersion to 3.6.1 in package.json and removed mod.ts backup from srk. To run on version 3.7.0, change akiVersion in package.json.
Hacker228 added a new file:
QuoteDisplay MoreIn patch 0.13, BSG increased the heating of the VSS and Val, making it impossible to use weapons. This mod changes the HeatFactorGun and HeatFactorByShot values for VSS and Val, and also reduces the HeatFactor values for bullets such as SP-5, SP-6, PAB-9 and SPP. Now your weapon will not overheat after one 30-round magazine.
NOT COMPATIBLE WITH THE REALISM MOD!
I don't know what the exact cause is, but my mod with literally the few simplest functions causes my weapons to constantly overheat when used with the Realism mod. Most likely it's the Realism mod itself and its overheating weapon rework. You can try disabling this feature in the mod or try loading my mod after Realism. To do this you can add some z's to the folder name, for example, zzHacker228-MakeVSSGreatAgain-1.0.4
Installation:
Move the Hacker228-MakeVSSGreatAgain folder to SPT_folder/user/mods
You're welcome
Hi. You are using SpT Aki 3.6.1 in game version 26282, you need to downgrade the game or use Spt Aki 3.7.0 which is in beta testing.
I will answer in English, but I will use simple words, the meaning of which can be conveyed by a translator, so that others can also read.
Tarkov is really poorly optimized, but your hardware allows you to play it comfortably. I have an AMD 5600 (non x) 4400 GHz, 16 GB 3200 MHz RAM and 1650 ex 4 GB, SPT runs at 50-70 fps. Live version at 90 fps.
I think some mod or mod conflict is to blame for your stuttering. Try removing all mods from /user/mods and from BepInEx/plugins, then create a new profile and check FPS.