APerson added a new version:
QuoteWith this version the mod works for more than one raid. \o/
APerson added a new version:
QuoteWith this version the mod works for more than one raid. \o/
APerson added a new version:
QuoteDisplay MoreThis version has had a massive makeover with the new Spotting system.
The markers will only show after 5 seconds or spotting an enemy.
Sadly we haven't fixed the issue with the mod braking after the first raid.
Hope you enjoy and special thanks to FLIR for making this mod possible.
APerson added a new version:
QuoteDisplay MoreThis version has had a massive makeover with the new Spotting system.
The markers will only show after 5 seconds or spotting an enemy.
Sadly we haven't fixed the issue with the mod braking after the second raid.
Hope you enjoy and special thanks to FLIR for making this mod possible.
APerson added a new version:
Quote- Markers are now above the players' head
- Changed the default marker character to "v" (to reflect new marker position)
APerson added a new version:
QuoteDisplay MoreChanges:
- Ported to SPT 311
- Major refactoring
- Added color codes for player categories (PMCBear/PMCUsec/Scav/Boss/PlayerGroup)
Known issues:
- the marker is in the foot of the enemy not on its head
- markers are not reliable when really upclose (enemy feet out of viewport ? --> no marker) If motivated enough I could investigate this :p
APerson added a new file:
QuoteDisplay MoreI (APerson) AM NOT THE ORIGINAL CREATOR OF THIS MOD
This mod gives you the ability to spot an enemy and have a Marker showing where they are for 5 Seconds.
Configurable:
Marker character
Size
Distance / Radius from center
Color by "player" category (Bear/Usec/Scav/Boss ...)
To install just unzip at the root of your SPT folder and it will create a `BepInEx\plugins\flir.enemymarkers` directory for you
If you want to help in the development of this mod you are welcome to propose merge requests or issues on its project page: https://gitlab.com/flir063-spt/enemymarkers
Do not make requests somewhere else than gitlab as I would not see them, I (flir) am not the "author" of this mod, just an additional author.
Special Thx to Level-Yellow-316 on Reddit for originally making this mod.
Known Issues
ATM this mod only works for the first raid, and then does weird things(fixed in 1.0.4.0)- The resolution computation does not work well with DLSS and markers are mis-aligned
The markers being UI elements will disable your ability to click other UI elements underneath them(fixed in 1.0.4.0)