File
Simple Crosshair 1.2.2
Changelog
- Bump version for SPT 3.11
- Fix warning from BepInEx
SHA-256: 7e0ebee8f267c077a0e6860346560adecf5ad44c8564528c943d24706495a173
Virustotal Results
mpstark added a new version:
QuoteChangelog
- Bump version for SPT 3.11
- Fix warning from BepInEx
SHA-256: 7e0ebee8f267c077a0e6860346560adecf5ad44c8564528c943d24706495a173
mpstark added a new version:
Quote- Updated for 3.11
mpstark added a new version:
QuoteChangelog
- Fix errors caused by accessing hideout before raid
- Disable in the hideout for now, as it doesn't function correctly in the hideout
SHA-256: 1cd419751f60a19ff001226765f5040af7ff1727e1cb2aa436a47935b2d12022
mpstark added a new version:
Quote- Updated the mod for 3.10.2 since the original repo was removed
mpstark added a new version:
QuoteChangelog
- Update for SPT 3.10.x
SHA-256: 5b3aadf41b69ca27af0b506e822ea4483c267f22c8cf279594aceb190ed536e6
mpstark added a new version:
QuoteSPT 3.10.0
Updated by CathieNova, thanks!
mpstark added a new version:
QuoteFor SPT 3.9.* only.
Changelog
- FIX: Minor issue that caused MapPeek GameObject to be retained after a raid
SHA-256: 8aa5bd34b1366411704d37bcb52844760e17e139587ec4409a516dc3d9be9cd9
mpstark added a new version:
QuoteFor SPT 3.9.* and above. May work on versions after.
Changelog
- FIX: Duplicate crosshairs appearing
SHA-256: c63f2cdc47b68b54fca9269fc125e4508c04b9fc6c51e0835bd704cef08508f5
mpstark added a new version:
QuoteChangelog
- Update to 3.9.* (Thanks PhatDave and stckytwl!)
SHA-256: 357da6518c64da9075c58dbe1819cfeab910236e79d0abad0ee049c500178a4a
mpstark added a new version:
QuoteChangelog
- FIX: Remove AI markers during map open cleanup when they have been despawned (thanks ArchangelWTF!)
SHA-256: bc92dd3e4b218cf13316af0725ca4e485408c0860faa769969b4e6f6fd67ee83
mpstark added a new version:
QuoteFor SPT 3.9.* and after
Changelog
- Updated for SPT 3.9.*, no other changes
SHA-256: ce028bab1995320dc45807e3cd39764b2aad7048c02957893b5cd78ba546f731
VirusTotal Results
Very little testing done on this, let me know if you run into issues
mpstark added a new version:
QuoteChangelog
- Updated the For SPT 3.9.* with no other changes. Thanks ArchangelWTF/Jesse for the headstart.
SHA-256: 0a698fad43758a889e265786f8c2c9e19d4da2850f455d15267ee6d137cc6544
mpstark added a new version:
QuoteFor SPT 3.8.* Only
Changelog
- FIX: Optional conditions of quests are now removed when they are completed
- FIX: Resolve issue that could arise if invalid LootItem registered, which sometimes happened with airdrops
- MINOR: EFT version is now checked before loading mod, as currently this is tied to specific version of EFT
SHA-256: d1c198f81cceb9c1a8c309dd93bd2a31c448962b41319605c82fc0aba9d1867f
mpstark added a new version:
QuoteFor SPT 3.8.*
Changelog
- FIX: Boss markers should now be properly enabled if it the only other player marker enabled (i.e. you disabled Friendly Markers)
- FIX: Boss corpse markers should now be enabled by their config instead being tied to "Other Corpses"
- TWEAK: Add some additional bosses to tracked bosses (Cultist Priest, Blood Hounds)
SHA-256: db50e3bb16babe9cd61f661c259d29a712a8d44a9156b056da06afa0ef3b7d54
mpstark added a new version:
QuoteDisplay MoreFor SPT 3.8.*
Hotfix: Fixes potential 0.3.1 NRE log spam probably
0.3.1 Changelog
- FEATURE: Add BTR marker (Thanks Kuromi for the custom icon!)
- FEATURE: Add player-dropped backpack marker
- FEATURE: Add friendly-killed corpse markers option
- FEATURE: Add boss corpse marker option
- FIX: Markers for PMCs/Scavs on mounted guns should now properly be removed (probably tied to BSG bug)
- FIX: Quests that must be completed in one raid should now properly display markers for conditions that were reset (Thanks Utjan for the digging!)
- TWEAK: Add unique color for boss corpses (Thanks GavinRay97)
- TWEAK: Changed friendly player markers to a lighter blue
- TWEAK: Changed "Other Corpses" to be white instead of yellow
SHA-256: 25ee9fe33c221e0bb74aff43c1fa9cb91b2b679b9c32d25b305f540d0205ab1a
VirusTotal Result
mpstark added a new version:
QuoteFor SPT 3.8.*
Changelog
- FEATURE: Add BTR marker (Thanks Kuromi for the custom icon!)
- FEATURE: Add player-dropped backpack marker
- FEATURE: Add friendly-killed corpse markers option
- FEATURE: Add boss corpse marker option
- FIX: Markers for PMCs/Scavs on mounted guns should now properly be removed (probably tied to BSG bug)
- FIX: Quests that must be completed in one raid should now properly display markers for conditions that were reset (Thanks Utjan for the digging!)
- TWEAK: Add unique color for boss corpses (Thanks GavinRay97)
- TWEAK: Changed friendly player markers to a lighter blue
SHA-256: 268bebd7567aaf3dbceb073ab36edb1eedb7912f822a30187a09b7ba9f6ced1f
mpstark added a new version:
QuoteFor SPT 3.8.* only
Changelog
- MAJOR: Added "Peek at Map" feature, which will allow you to glance at the map without opening the inventory, configurable
- FEATURE: Added separate boss marker option, which will use a different star icon
- FEATURE: Added hotkeys for map manipulation, available to use both during peek and in map screen
- FEATURE: Added dynamic markers for corpses, separated into friendly, killed-by-player, and other
- CHANGE: Renamed "Enabled" config option to "Replace Map Screen"
- CHANGE: Map layer images are cached during initial load of game, which was the majority of map load times
- CHANGE: Defaults for map centering on player in-raid changed to be less annoying. notably disabled by default
- FIXED: Nicknames for player icons are now transliterated if needed
This is a big update, so likely there are bugs! Please report all issues!
mpstark added a new version:
QuoteFor SPT 3.8.*
Changelog
- FEATURE: Add airdrop dynamic markers
- FEATURE: Add "Center on Player" hotkey config
- FIX: Some markers, particularly markers for other players, may fail to have text initialize properly yielding MEGA text without outline. Now should retry each time the user mouses over marker or hides/shows
- FIX: Only get extract information once during raid instead of each time the map was opened and get it slightly differently, may resolve some issues with extracts that I could not reproduce
- FIX: Shoreline utility room had malformed key id
- FIX: Customs Dorms third floor boundary for auto level detection
- FIX: Slightly adjust factory bounds
PROBABLY STILL UNSTABLE: PLEASE REPORT ALL ISSUES!
mpstark added a new version:
QuoteFor SPT 3.8.*
Changelog
- FEATURE: Added basic config
- FEATURE: Showing map in raid will center on player and have the zoom reset to slightly zoomed in, configurable
- FEATURE: Show friendly players on map, configurable
- FEATURE: For debug or just because: show enemy PMCs and scavs on map, configurable, default off
- FIX: Scav raids extracts were somehow being randomized by inspecting them (Why BSG!?)
- FIX: Resolve creating duplicate quest markers in some instances
- COMPAT: Custom quest flare zones should be more compatible
PROBABLY STILL UNSTABLE: PLEASE REPORT ALL ISSUES!