IsaacSin added a new version:
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- Updated to new loot dumps.
- Now updates static container mapping files. This shouldn't be a noticeable change, but if you see any errors about containers or "statics" please let me know.
IsaacSin added a new version:
Quote
- Updated to new loot dumps.
- Now updates static container mapping files. This shouldn't be a noticeable change, but if you see any errors about containers or "statics" please let me know.
IsaacSin added a new version:
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- Quick fix for Kiba plates falling through glass by turning off gravity for the spawns. All plates in Kiba will be floating a bit now, deal with it.
IsaacSin added a new version:
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- Fixed static loot generation failing because of mismatched location IDs.
IsaacSin added a new version:
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- Added support for static loot (what spawns inside of containers). This can be disabled in the config in case of conflicts with other mods.
- Fixed extra keycard spawns at the Giving Tree on Customs.
IsaacSin added a new version:
QuoteIf upgrading from previous release, delete Isaac-LootUpdate folder from /user/mods/ because the folder has been renamed.
- Loot generation failing and client errors because of non-existent items should be fixed now.
IsaacSin added a new file:
QuoteDisplay MoreWith the release of 3.9.0 this mod is obsolete and there are currently no plans to update it since there are no loot changes to update to.
I may update it in the future if BSG significantly updates loot, but not just for minor loot dump updates.
Original description below:
DISCLAIMER: There's no easy way to get perfectly live-accurate loot. When I say live, I mean what 3.9.0 would have if it came out today, basically.
This mod updates the LOOSE LOOT (items on the ground) and STATIC CONTAINERS (locations/spawn rates of jackets, boxes, etc.) and STATIC LOOT (what spawns INSIDE of static containers) to match live values.
This mod does NOT add any new items. It only updates the loot distributions of existing items.
To install, just use 7-zip to drop the user folder into your SPT installation folder.
Compatibility
This mod should load before any other mod that touches loot. The folder has "aaa" at the start so that should happen naturally. If you manually manage your load order, make sure it's at the top.
Static loot mods may or may not work depending on how they're implemented. If there's a conflict, you can either disable static loot handling in the config for this mod, or don't use the other mod.
Loose loot mods loaded after this should work, but I offer no guarantees. Please do not ask me about compatibility.
There is no comprehensive changelog for loot changes.
One example of a notable change is that the loot inside marked rooms (including the Rusted Bloody Key room) should be noticeably better than 3.8.X SPT. Yes, marked rooms spawn keycards.
The files included in this release are from 12 June 2024, so if any loot changes happened in more recent updates they will not be represented.
I'm perpetually in a state of very tired so if everything is broken, whoops.
IsaacSin added a new file:
QuoteDisplay MoreWith the release of 3.9.0 this is completely obsolete and will not be updated.
THIS WILL CONFLICT WITH THE MOVEMENT CHANGES IN REALISM, AND BASICALLY ANY OTHER MOD THAT CHANGES MOVEMENT. JUST DON'T USE IT WITH OTHER MODS THAT CHANGE MOVEMENT.
This mod updates the inertia, overweight limit, and stamina capacity values to match the EFT live patch 0.14.6.0 (12 May 2024).
All changes are enabled by default but you can edit the /config/config.json file to enable/disable each type of change as you wish.
As from the official changelog:
- Reduced base inertia strength by 20%
- Increased overweight limit by 15%
- Increased base stamina capacity by 15%
To install, just use 7-zip to drop the user folder into your SPT installation folder.
These changes will be included in SPT 3.9.0, at which point this mod will be obsolete.
It won't work without being updated anyway, but there will be no reason to update it. Just delete it when that time comes.
I was bullied into uploading this by the Helper team.