Fixed bug when unboxing any Mystery Ammo container would generate an invalid amount of ammunition which caused any Gambler generated ammo sold on the flea market to error out.
It is probably best to delete all previously unboxed ammunition from the Gambler as these rounds may cause an unknown amount of errors.
Fixed bug when unboxing any Mystery Ammo container would generate an invalid amount of ammunition which caused any Gambler generated ammo sold on the flea market to error out.
It is probably best to delete all previously unboxed ammunition from the Gambler as these rounds can cause an unknown amount of errors.
SPT 3.8.3 - I have edited the (0.1.11) bug fix into this version as it was a major bug If you are updating this mod be sure to delete the mod folder "TheGambler" in SPT/user/mods, then install the new version
0.1.9 This update includes a few bug fixes and a couple features, but mainly a balancing update to the new Ammo Mystery containers. My thinking is that I want Mystery Ammo to be a viable way to slowly generate good ammo, albeit kinda expensive. Maybe even locking away some of the better…
0.1.9 This update includes a few bug fixes and a couple features, but mainly a balancing update to the new Ammo Mystery containers. My thinking is that I want Mystery Ammo to be a viable way to slowly generate good ammo, albeit kinda expensive. Maybe even locking away some of the better caliber Mystery Ammos behind quest reward unlocks in the future, but as of now it's something I'm thinking about.
Added
Mystery Food:
Contains every food and drink available in Tarkov
BALANCING
Rebalanced odds of Mystery Tactical Rig
Lowered profitability calculation of Premium Armor Mystery Box by 10%
Decreased stock and maximum rounds generated for most Mystery Ammo containers
CONFIG
Cleaned up config details to be more readable
Added Toggles for each mystery container type, such that if you want to disable a mystery container from being sold by the Gambler you can do so
FIXES
Fixed Bitcoin and GP coin games not showing the roll result in server console
Fixed Premium Armor Mystery Box profitability calculation not working as intended
Fixed handbook/flea market prices of most Mystery Containers so they aren't extremely cheap. All Mystery Containers are flea market banned by default, but if you have a mod that disables the flea market blacklist they will appear on the flea market.
KNOWN BUGS
Generated Mystery Ammo sold on the flea market can bug out and can return as a negative round. All Mystery ammo will now generate as not found in raid for now.
If you are updating this mod be sure to delete the mod folder "TheGambler" in SPT/user/mods, then install the new version
Update 0.1.8 includes fully automated price balancing of mystery containers and a few new mystery containers in preparation for update 0.2.0, which will include the Loadout Mystery Box. This update addresses most balancing issues for many mystery containers and will make adding new mystery boxes in the future much easier as balancing of all new containers is now fully…
Update 0.1.8 includes fully automated price balancing of mystery containers and a few new mystery containers in preparation for update 0.2.0, which will include the Loadout Mystery Box. This update addresses most balancing issues for many mystery containers and will make adding new mystery boxes in the future much easier as balancing of all new containers is now fully automated.
NEW
Mystery Tactical Rig
Mystery Ammo
Mystery Ammo is available for every caliber of ammo available in Tarkov
All Mystery Containers (excluding Weapon Mystery Box and Helmet Mystery Box for now...) will now automatically price balance itself upon server startup and the generated prices depend on three factors:
Flea market price off all rewards available from the Mystery Container
Mystery container odds (configurable)
Expected profit percentage of the mystery container (configurable)
Now no matter if you are using another mod that manipulates flea market prices like the Live Flea Prices mod, or have manually configured prices of items yourself, all Mystery Containers prices will compensate for such changes. The goal is to have all containers as precisely price balanced as possible and this is the first step I have taken to accomplish this.
This addition is NOT perfect and relies on a NEW 'Override' feature I have created in the config.jsonc that updates the prices of many blacklisted ammos and armors that should be much more expensive than they really are. This helps mystery containers generate much more realistic prices.
Rebalanced - Mystery Wallet odds and rewards
Rebalanced - Mystery Headset
CONFIG
Added price multiplier to easily alter the price of all Gambler mystery containers at once
Added expected profit for each Mystery Container which will influence its price with the new automatic price balancer.
Added range of minimum to maximum rounds that are generated when unboxing a Mystery Ammo Container per ammo caliber
Added Odds and stock of each new Mystery Ammo Container
Added "Override" prices for blacklisted ammo/armor that I though were too cheap. This helps the automated price balancer generate more realistic prices as I believe some blacklisted ammos/armors should be much more expensive than its handbook price. This is of course configurable and you can turn this override off if you have a mod that alters blacklisted ammo/armor prices and you are satisfied with those prices
FIXES
Fixed error when inventory cannot locate opened mystery container
Fixed Backpack Mystery Container not rewarding extremely rare backpacks
Fixed a few missing high-end armors from the Mystery Armor Box
Fixes - Fixed missing weapon stocks unboxed from the Weapon Mystery Box that caused game crashes
Balancing - Balanced more odds and prices of a few mystery boxes. Some mystery boxes were cash cows and I have increased prices accordingly. - Reduced how much stock the trader has.
If you are updating this mod be sure to delete the mod folder "TheGambler" in SPT/user/mods then install the new version Fixed: - Sealed Weapon Case unbox error
- Helmet tiers are divided into common, uncommon, rare, and extremely rare T-7 thermal helmet
Balancing
Stimulant Mystery Box
- Increased price and rebalanced odds
Fixed
- Refactored gambling code
- Removed a certain weapon stock from the Mystery Weapon Container that crashes the game
- Mystery Containers will now not open if player inventory is full. Console will receive error code for now. Currently Working on a way to message the player that their inventory is full.
- Fixed Item Attachments from not being toggled by default
- Added debug logging for every Mystery Box. If your game is crashing when opening a mystery box follow the instructions included at the top of the config.jsonc
Known Issues
- Weapon Mystery Box causes game to die if generated weapon fails to attach weapon stock. If this happens to you please post a screenshot of the broken weapon in the mod page comments. This will help me a ton thank you!
The Gambler offers various mystery boxes for PMCs who desire to gamble their way to riches or go broke trying. This trader also offers random kit generation with the new Mystery Loadout Box, which provides all the equipment you need to run a raid.
This Trader is in BETA DEVELOPMENT and is not finished. Down Below I have listed all available features of this mod and all current development details proposed for future updates to this mod. Updates are pretty frequent with this mod so if something doesn't work in your game, check to see if there is an update. Thanks for reading!
Gambler Overview
The Gambler sells a variety of configurable mystery containers that offer new ways to gamble for riches and better player equipment. This trader also offers a new way to randomly generate your next loadout through the new Mystery Loadout Generator. Balancing is a must when I first started creating this mod, as I have created an Automatic Price Balancer that runs on server start. This tool automatically calculates the "perfect" mystery container price depending on the mystery containers rewards, odds, and how profitable the container should be. This is explained fully in the trader features section.
Current Available Mystery Boxes
Mystery Wallet
Gamble your roubles for a chance to win even more roubles or lose it all!
Mystery Key
Includes almost all available keys to be unboxed, ranges from common keys, uncommon keys, rare keys, and extremely rare keys
Mystery Keycard
From regular access keycards to the rarest keycards found throughout Tarkov, try your luck for access to some of the best loot rooms in the Lab.
Mystery Loadout
One kit, one unbox. Includes all gear and equipment you need for a raid—all in one mystery box. Loadout is randomly generated and items correlate by rarity. Meaning if you unbox a high-end weapon you have a higher chance or receiving higher end gear and ammunition. Lower tier weapons will mostly consist of lower tier equipment and ammunition. Meme/cursed weapons have a higher chance of generating higher tier equipment and ammo, just for the meme.
it is all a gamble, you never know what your gonna get! Also this feature is NOT perfect and will continue to receive updates in the future.
Weapon Mystery Box
305 weapons available to be unboxed, Includes Meta weapons, early wipe weapons, late wipe weapons, base weapons, and Meme/cursed weapons
Mystery Ammo
Gamble your roubles for a chance at unboxing some rare ammunition, be careful as these can be a money sink, but worth it for a chance at some late wipe ammunition.
Still working on stock and amount of rounds generated balancing and might even lock away a few of the better calibers behind quest rewards in the future
Mystery 2.5 Million Rouble 50/50
Looking to double up your roubles? This mystery container offers a 50/50 chance for 5 million roubles or nothing at all. If your feeling lucky you might just end up rich or end up like a Timmy who lost it all and has to start doing loot runs on the Streets to make ends meet.
Mystery Bitcoin 50/50
Gamble your Bitcoins for a chance at double or nothing
Mystery GP Coin 50/50
Gamble your GP Coins for a chance at double or nothing
Mystery Medical Kit
The Gambler offers a fresh set of medical supplies in exchange for a few barter medical items
Premium Weapon Mystery Box
Armour Mystery Box
Premium Armour Mystery Box
Tactical Rig Mystery Box
Helmet Mystery Box
Headset Mystery Box
Backpack Mystery Box
Melee Mystery Box
Mystery Food
Trader Features
Automatically Priced Mystery Containers
All Mystery Containers (excluding Mystery Loadout) will automatically price balance itself upon server startup and the generated prices depend on three factors:
Flea market price of all rewards available from the Mystery Container
Some reward items will instead use an "Override" price from the config that is meant to make certain items priced much more expensively like blacklisted ammo and armours, as I believe these items are way too cheap in SPT by default. These override prices can be configured and turned off in the config.
Mystery container odds (Config Configurable)
Expected profit return percentage of the mystery container (Config Configurable)
Each mystery container has a "_profit_percentage" in the config which determines the profit margin each mystery container will have for each generated mystery container price. For Example:
If the config has the following: "armor_profit_percentage": 1.10, The Armor Mystery Box will have an average return profit margin of 110% if each reward is sold on the flea market.
Current Development Plans
Next Update: 0.3.0: gambling quest progression, new poker chip currency, new mystery boxes
(p.s. I haven't had much time to work on the update lately so progress is slow. Probably releasing after SPT 3.10 is out)
Mystery Loadout Generator
Balancing improvements and better variety
Planned Custom Gambler Items
Gambler Poker Chips - Rare currency chips that can be bartered to the Gambler for rewards
Quests (PlannedTM)
Trader quest progression will include mystery container unlocks and the further you complete quests, more useful and interesting mystery containers will unlock.
This is gonna take a while because I don't want to half-ass the quests and I want to make them as interesting as I can.
Installation
Remove any old version of the Gambler trader before installing any new update located in SPT/user/mods.
Download the mod, open zip file then drag and drop 'user' folder into your SPT directory.
You don't have to worry about load order anymore as that is handled by the mod now.
Config Features:GamblerTrader\config\config.jsonc
Ability to change mystery container prices, stock, and odds of each outcome (Current Odds are subject to change in updates)
Profitability settings of each mystery container will directly influence each mystery container price
All Mystery containers offer the ability to be disabled if you don't want the Gambler to offer certain mystery containers
Known Compatibility Issues:
Raid Overhaul - Make sure The Gambler loads before Raid Overhaul in the Load Order. The console will spam handbook price issues if not properly loaded before Raid Overhaul
Recommended Mods:
Kaeno Trader Scrolling - If you have too many traders this mod allows you to scroll to reach all of them
UI Fixes - Provides a hot key to open mystery boxes quickly, instead of right clicking every container and pressing 'unbox'
Support:
Suggestions are welcomed! If you find a bug, you can message me
@hood on discord or write a comment explaining it here and I'll look into patching it
This mod was inspired by VIKTORIYA and contains a few mystery containers I enjoyed from that mod as I don't think it will ever be updated.
If you like what I do and want to support me you can always buy me a coffee