No problems
Posts by Lirikana_Nakabe
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Please ensure that in the configs, within the gear tab that AI is allowed to use Modded Weapons.
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Let me contact fin about it
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To ensure compatibility you should add "ZZZ" in front of the folder for Fin's ai tweaks, this ensures that his mod loads after mine
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You will need to use Fin's AI tweaks in order to add the plates. By default the loadouts will not include plates.
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Lirikana_Nakabe added a new file:
QuoteReviving one of my most popular mods from A7.1, this is the new and updated version of the plate carrier mod.
Requires both my weapon and armor libraries. Works well with Fin's AI Tweaks.
This mod adds level 4-7 armor plates to peacekeeper from loyalty level 1-4 respectively.
Config option included to convert all existing armor and armored rigs into plate carriers, also include option to decrease the durability of those armor and rigs to introduce a sense of balance.
Recommended to turn off wearing armored rig and armor at the same time, if you want to kill an AI in a reasonable amount of time.
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Lirikana_Nakabe added a new file:
QuoteModding library for my armor mods. Needs my weapon library here.
Contains a demonstration of armor plate and carrier.
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Lirikana_Nakabe added a new file:
QuoteLibrary used for most of my mods. Available for use to develop your own mods, read the included documentation for information.
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Lirikana_Nakabe added a new file:
QuoteReviving one of my most popular mods from A7.1, this is the new and updated version of the plate carrier mod.
Requires both my weapon and armor libraries. Works well with Fin's AI Tweaks.
This mod adds level 4-7 armor plates to peacekeeper from loyalty level 1-4 respectively.
Config option included to convert all existing armor and armored rigs into plate carriers, also include option to decrease the durability of those armor and rigs to introduce a sense of balance.
Recommended to turn off wearing armored rig and armor at the same time, if you want to kill an AI in a reasonable amount of time.
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Gotcha
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Hello, your famas mod is currently causing an issue with Fin's AI tweaks, specifically in how Chambers is handled in your mod.
Right now you have
famas._props.Chambers._id = "weapon_famas_556x45_chamber";
Which isn't the correct assignment since famas._props.Chambers is an array instead of a json.
What you need to id is
famas._props.Chamers[0]._id = "weapon_famas_556x45_chamber";
instead.
This goes for the famas._props.Chambers._parent = "weapon_famas_556x45"; as well.
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Lirikana_Nakabe added a new file:
QuoteRequires my weapon library here.
Reduces the weapon camera recoil by 30% for all weapons. Compatible with modded weapons as well.
Does not reduce actual recoil of weapons, only the screen shake/punch when firing a weapon.
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Lirikana_Nakabe added a new file:
QuoteModding library for my armor mods. Needs my weapon library here.
Contains a demonstration of armor plate and carrier.
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Lirikana_Nakabe added a new file:
QuoteLibrary used for most of my mods. Available for use to develop your own mods, read the included documentation for information.
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Lirikana_Nakabe added a new file:
QuoteAllows the player to remove and change out pockets. New pocket available at Ragman Lv1 to replace the existing pockets.
Existing boss and default pockets are also available. Please equip one of these pockets before uninstalling.
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Lirikana_Nakabe added a new file:
QuoteLibrary designed for easy use to create new weapons, attachments, grenades, ammo and magazines. Specifically created for ease of use in mind. Please read the README.md for the workflow to create new items.
It can also be used to modify existing items in the game.