tarkin added a new version:
File
Tarkin Item Exporter 1.1.0

- Reworked material conversion to be more accurate, using more values from the original shader.
- Switched to `KHR_materials_specular` instead of `KHR_materials_pbrSpecularGlossiness`. It supports specular tint, and requires no hacks from Blender (it set material `IOR` to 1000). The specular map now plugs in the specular `IOR Level` socket of the BSDF, and the base `IOR` is default `1.5`. It looks correct now, it was so wrong before.
- Treating collimator glass as transmission material.
- Proper…
- Switched to `KHR_materials_specular` instead of `KHR_materials_pbrSpecularGlossiness`. It supports specular tint, and requires no hacks from Blender (it set material `IOR` to 1000). The specular map now plugs in the specular `IOR Level` socket of the BSDF, and the base `IOR` is default `1.5`. It looks correct now, it was so wrong before.
- Treating collimator glass as transmission material.
- Proper…
Quote- Reworked material conversion to be more accurate, using more values from the original shader.
- Switched to `KHR_materials_specular` instead of `KHR_materials_pbrSpecularGlossiness`. It supports specular tint, and requires no hacks from Blender (it set material `IOR` to 1000). The specular map now plugs in the specular `IOR Level` socket of the BSDF, and the base `IOR` is default `1.5`. It looks correct now, it was so wrong before.
- Treating collimator glass as transmission material.- Proper bundle dependency handling. The export process is now 10-30% faster, by simply not loading unnecessary bundles.