Posts by Dokko

    Huge thanks for the fix.

    I have tested on 3.2.3 beta about few raids with same setting, and I figured out the spawn rate of medikits are little low.

    It seems like approximately 8/10 medical, 2/10 medikits. Inverted chance each other.

    (I know this happens because of flea price based spawn rate tho ;) )



    umm... and this is not about this thread topic

    but I think bots need chance for helmet visor.

    They have only helmets, no face shields at all.

    It's a bit different compared to the live server.

    I personally fixed this to add visors IDs into json files in "mods" category.

    It will be a good feature tho.

    Thanks again!

    I'm really sorry for keep bothering about the bot generation thing, but still have problem.

    Yeah, last update fixed wrong pmc generate on disabled spawn setting

    but now when I disable it, all bots are pmc bots. Maybe zero or one scav on map I guess?

    I personally want to use only gear tab, so I'm waiting for FiBIT to updated(for meds config),

    just in case I'm telling about this small issue. Without that this mod works fine.

    Thanks and sorry again Fin..

    wow, I thought healing item section don't contain medical items.

    But its still strange, because I tested with healing section set to max10-min9,

    Bots always bring only medikits. AI2 Salewa afak ifak carkit etc(drugs, stims work fine).

    Fresh reinstall, remove all mods... never works.

    I don't know about the method of healing items generating. But I think medical items are ignored for some reason when generated.

    Then is there any good way to add medical items into bots inventory?

    The “whitelist” in bot.json is for loot, have a look at database/bots/types/assault.json instead, specifically the "generation" section. This is what's used when adding medical items to a bot

    well, assault.json is only for scav bots. I mean PMC bots have this issue(usec, bear).

    And there is no generation section for "medical item" for all bots. Surely Drug, Kit, Stim sections are already exist in bear.json usec.json.

    But there is no Medical item section.

    Medical item = "5448f3ac4bdc2dce718b4569" is a parent id of surgicals, splints, torniquets, bandages.

    Additionally It's not included in healing section so bots have no chance to generate those items.

    I have no idea to fix this :(

    After I tested many raids, I just realized that pmc bots have no “Medical items” ("5448f3ac4bdc2dce718b4569" category).


    So such as Alu splint, CMS, Surv12, hemostatic etc are never generated on bots inventory.


    I added "5448f3ac4bdc2dce718b4569" on “whitelist” in bot.json, but it reduced the Medikits generations.


    Most of Medikits are replaced to Medical items.

    Found very small issue, when generate bots gear, only pp "klin" have no magazine in .json like "mod_magazine": [].

    Every settings works fine now, a huge thanks to you!

    For me, ammo issue got just Fixed, thanks Fin..
    I have same issue with vux, saw bigpipe on Factory even I didn't enable the boss spawning option on game menu before start raid.
    And again, the tactical device setting(the buggy one) in gear setting is completely broken now, pmc bots always have cursed guns.

    Error: Items must not be empty

    Error: Items must not be empty

    at WeightedRandomHelper.weightedRandom (D:\Games\SPT\obj\bundle.js:13497:34)

    at WeightedRandomHelper.getWeightedInventoryItem (D:\Games\SPT\obj\bundle.js:13479:33)

    at BotWeaponGenerator.getCompatibleAmmo (D:\Games\SPT\obj\bundle.js:7911:57)

    at BotWeaponGenerator.generateWeaponByTpl (D:\Games\SPT\obj\bundle.js:7639:30)

    at BotWeaponGenerator.generateRandomWeapon (D:\Games\SPT\obj\bundle.js:7659:21)

    at BotInventoryGenerator.generateInventory (D:\Games\SPT\obj\bundle.js:7161:61)

    at BotGenerator.generateBot (D:\Games\SPT\obj\bundle.js:6857:52)

    at BotGenerator.generate (D:\Games\SPT\obj\bundle.js:6809:24)

    at BotController.generate (D:\Games\SPT\obj\bundle.js:3064:34)

    at BotCallbacks.generateBots (D:\Games\SPT\obj\bundle.js:53:61)


    receive this error, I think ammo option(hipen lowpen) cause this.

    For me, still no bigpipe(Tested on lighthouse).
    Bigpipe always replaced with pmc bot.

    And I didn't even enable the spawn option.

    I actually use this mod because of gear setting,
    but the mod effects spawn setting no matter I enabled or disabled..

    Hi Fin, I just found very minor issue since last update.

    Bots no longer have modded headgears(no mounts).

    ////

    Nevermind, some of my settings were wrong. I'll try again thanks!

    Thank you for your great works Fin!

    I found some weird loot bug on vests. Half mask, a-2607 knife, Bloodset, kite gunpowder are appear repeatedly. Tested over 30 rounds, changed many things but results were always same.

    I thought medical change in advanced inventory config cause this bug so changed it to false, tested again but same at all.

    Is there any solution to fix this?