Posts by Thunderbags

    Thunderbags added a new version:

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    Fixed bug in setting weapon properties - fire rate now updates correctly based on what you set in the config.

    Thunderbags added a new version:

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    Added defAmmo option for setting which ammo to use for zeroing purposes.

    Added to weapon mastery list.

    Both of the above only apply to the STM-9F (if it is enabled).

    Thunderbags added a new version:

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    Now defaults to using the ammo in the magazine equipped in each weapon for zeroing purposes, and if no magazine is found then falls back to using the round in the chamber.

    Thunderbags added a new file:

    Thunderbags added a new version:

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    Now comes with the option of adding a new full-auto variant (STM-9F) of the STM-9 rather than editing the existing weapon. Disabled by default.


    You should probably delete any old installations of this mod before using this new version.

    Thunderbags added a new file:

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    Do you long to soar through the skies like an eagle (if only temporarily) without having to worry about what happens when you hit the ground? Then this mod is for you - it removes fall damage so you can jump off of WHATEVER YOU WANT.

    Thunderbags added a new file:

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    This mod gives you the option of adding fully automatic as a firing mode to the STM-9, or adding an additional weapon (STM-9F) as a copy of the STM-9 but with full-auto enabled. Enjoy.

    Thunderbags added a new file:

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    Do you long for the days of betas past where you could re-generate Fence's wares every time you hit the refresh button without having to wait for trader cooldowns? Well then this is the mod for you, as it does just that - removes the time limit check from Fence so that his wares will always regenerate.