Posts by Fontaine

    Fontaine added a new version:

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    Fontaine's FOV Fix v1.0.1 for SPT AKI 3.5.8 - HOT FIX (I know, very rare from me)


    Fixes:

    • Fixed brightness breaking everything if not enabling color changes. You can now adjust brightness while keeping original color.

    Fontaine added a new file:

    Fontaine added a new version:

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    Fontaine's FOV Fix v1.6.5 for SPT AKI 3.5.8


    Fixes:

    • Fixed Burris having clipping issue again.
    • Fixed Elcan and NcStar back up sight sensitivity issue, fixed compatibility issues due to differences between unmodded Elcan and Geff's bundle.
    • Potentially fixed issues with scope default zooms not reflecting what used by their original toggle zoom, also potentially fixes compatibility issues with some other scope mods going forward.

    Changes:

    • Reduced free-look horizontal look limit, especially while aiming. You can now look further left and right with free-look.

    What im trying to say is if i were shooting at a PMC using this ammo and they have the same armor on, it would likely soak up all of the damage and do absolute jack. The spreadsheet provided in the mod shows that HP should be "mag dump only at" a effectiveness value of 2. See the image below, the end two are ESAPI / GOST and NIJ IV and GOST 5A respectively

    It just seems to me that it happens way too often with one single shot to my torso. It feels as if I am not even wearing armor half the time. The armor is getting hit as it takes durability damage. With the fort defender 2 having a blunt reduction of 90% that would mean my torso should have only really taken 11 damage instead of the 90 points it took?

    Just got shot again, square on point blank from a PMC with a Vepr using 7.62x39 T45 this time, almost full 6B13 which is GOST6A. he dealt 90 damage to my torso directly and a heavy bleed. I was hoping that when i escaped it would tell me the damage from the shot. I did enable balistics logging so i might go see if i can check that. This is what he had (Had to scale down as image was too big:

    Okay i think i found the data where i was shot, It is the correct armor type, hit zone and about the damage i would have expected to go through:


    This appears to show me getting shot once i assume? My level 10 armor stops it (GOST 6A). I can send the full debug if required.


    I've done a number of tests now with player armor zones disabled and the same armor and I haven't once been one shot. I made all bots use 7.62x39 T45M, I'd stand there and let them shoot me. The very high limb health I gave myself was to make sure I didn't die to leg and arm shots which was happening instead of dying to chest shots. In the video and screenshots my arms and legs were still the old health (65 and 60). As you can see I took 19 rounds to the armor between body and chest, 11 to the chest. That's on top of all the bleed and collateral damage from limbs. This isn't a one off either.


    Either there is some random rare bug where you randomly get one shot to the chest through armor, or something is messed up with your install and/or you have conflicting mods. I see you've raised your health, so it's not like you're testing the mod by itself in an unmodified state.


    Every time someone claims they're getting one tapped through armor I spend my time testing it and re-checking the code, I haven't yet experienced a single instance of being one tapped through armor by rounds that shouldn't.


    I see posts like this about unmodified SPT and for years I've seen people claim it happens to them in live. I'm not saying you haven't experienced what you say you have, but from my perspective I can't reproduce it and I've seen people get shot multiple times who think they were shot once, or were shot in the head or wherever else, or they were massively exaggerating the one shot claim because they were angry they died. Maybe the mod is bugged, maybe SPT is bugged, maybe EFT is bugged, maybe the death screen is bugged and isn't always showing the correct information. In live there were multiple periods where it would show you the previous raid or some random raid's death info.


    Until someone goes through the mod's code and points out to me where the issue is, or are able to show me footage of it happening consistently to them, there's nothing I can do.


    The logging shows info of all hits, not just the hits that hit you, and if player armor zones are disabled none of the logs will be of shots that hit you. That ammo chart is very old and is a general guide only. Blunt damage reduction obviously can't be a flat reduction to bunt damage and isn't in unmodded EFT either. The round's pen, energy, armor's remaining durability, armor's armor rating are all taken into account. Having said that the blunt damage is very low, havbing the player armor zones disabled is almost like cheating with how tanky armor is which was done deliberately to compensate for the armor hitzones that are enabled by default.


    https://i.imgur.com/8ARzmvc.mp4


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    I cant tell if I'm being stupid or there is a mod conflict or something else but even deleting the config and reinstalling the whole mod, I still have no change in sensitivity when I use variable zoom, I have tried all of the 30mm ring mounted scopes and its impossible to aim when I zoom all the way.

    "no change in sensitivity" is very vague. Uninstall the mod properly and reinstall with latest version, read the instructions in the overview page for set u.

    I'm having the same issue, it looks like if you disable "hipfire recoil climb" in the F12 menu, it will work fine until a game restart. After restarting it will lock your aim horizontally when shooting in hipfire or active aim. Changing the setting again after the initial game reset does nothing to fix the issue.

    That's because you have to restart the game for the change to take effect.

    Fontaine added a new version:

    I have Combat Stances installed. Only Recoil Overhaul I got is the one included with SPT Realism. I suspected that Combat Stance would be the issue but after isolating it and installing everything except SPT Realism itself, it turned out to be fine.

    Combat stances and recoil overhaul is built into realism mod...installing all mods except Realism mod only tells you that the issue can be either a mod conflict or the mod itself. Always try with the mod question by itself before reporting issues.


    I had the same problem and was able to fix it by enabling the movement changes in the config editor in Realism mod folder and going in-game and turning on hip fire recoil climb from the f12 edit section with it off I could not aim left or right while hip firing for some reason turning it on fixed it for me don't know if it will work for you but give it a try.

    I'll look into it

    you're right my bad, I should have given a log to begin with, I would like to say though that I am positive I was using the latest version of both, and to back that up ive just updated to the newest version of each mod that came out today and the error persists.

    happens with new saves and old saves created without this new version

    2023.07.16_3-01-07_0.13.0.5.23399 errors.txt

    That error is to do with ammo, if the error only happens when Realism then it's likely Realism mod is the culprit. Post in that mod's support thread, but first try a different profile, only Realism by itself with 0 other mods installed, clear your cache.


    Increase your game's aiming sensitivity

    Fontaine added a new version:

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    Fontaine's FOV Fix v1.6.4 for SPT AKI 3.5.8 - HOTFIX 58923: The Return of the Fix: The Re-fixening.


    Fixes:

    • Fixed FPS dropping close to 0 when using non-magnified optics outside of hideout (sorry ;()

    Well I found out why you can't reproduce it.

    Profile got partially corrupted. Given that I have not received this error on the previous version of the FOV fix, I'm gonna say that it got fucky after the new update. Fresh profile does not show this error.

    Thankfully, SPT profile editor exists.

    This mod doesn't add any new items or permanently modify existing ones or interact with your profile so I don't see how that could happen. Maybe you had modded items left over in your profile file somewhere

    Greetings, I have a super odd FPS drop issue that happens only when I take a weapon in my hands and the FPS drop varies from 30 FPS to odd, massive 100 FPS. Even weirder, the FPS goes back to 144 only when I reload and as soon as the reload animation ends, the FPS drops back to wherever it was.

    There isn't a specific weapon that causes this but from what I see, more parts a weapon has, more FPS drop it means. As an example, a barebone OP-SKS results in 40 FPS loss (which is still super high) while an AK or AR results in 80-100. I remember ending a raid with only 16 FPS in Customs just because I had no guns other than an AKS-74U with no dust cover on.

    I have updated and tested all the mods I have by uninstalling them one by one but SPT Realism seems to be the source of this odd issue. When SPT Realism is not installed, there are no issues at all. Is there any way I can provide some logs to help you out? I am having no errors after all, just massive FPS drops.

    Do you have Combat Stances Overhaul or Recoil Overhaul installed?

    I can't reproduce, the NCSTAR works for me, try reinstalling the mod fully and testing it by itself

    Fontaine added a new version:

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    Fontaine's FOV Fix v1.6.2 for SPT AKI 3.5.8 - HOTFIX 2


    Fixes:

    • Fixed Vudu having the clipping issue under certain circumstances.

    Changes:

    • Better Sensitivity Calculation: big thanks to notGreg for allowing me to implement his sensitivity calculations from Uniform Aim. I've modified it slightly to work with FOV Fix. The reduction in sensitivity with magnification is now a lot smoother and tied to the actual FOV of the scope, and should take into account main game FOV and should properly take into account the other config FOV settings.

    Fontaine added a new version:

    Try with no other mods installed, neither of the compatibility bridge plugins installed, making sure the included server mod is installed.

    hey, so I did a bit of testing and it seems to be the realism mod causing it. yes, im using the bridge, doesnt seem to work? disabling this mod or realism fixes my game, but both at once causes the issue.

    You're either using and older version of Realism or you aren't using the right bridge. There's nothing more I can do here with little detail and no error log.

    Hi, Fontaine.


    I just saw the new version uploaded. Thanks for this! Is it possible to update from 0.8.72 and keep the settings changed through Bepinex? I tweaked some values for reload speeds and the position of the stances.

    Thank you

    make a backup of the old config in bepinex/configs, but it should keep those saved settings. If not you'll have to open the old config with a text editor and manually update your settings.