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Search results 61-80 of 224 for “base.json”.
These terms were highlighted: base.json
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(Quote from ViP3R_76) Don't have any other mods but SAIN. in location -> map -> base.json definitely has variables that modified number of scavs. First of all, there is overwhelming ratio of PMC that comes from "IgnoreMaxBots": true in every pmc block. Also pmc is "bosses". Second, new block - "waves" that descibes scav spawn. It's really low i think. Knowing that i've managed achieve huge amount of scavs, but game start to slow down. Something i've missed. Need to balance it. On Customs i don't …
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(Quote from Hood_OK) It does not, as you can see in this run, if Tarkov.dev fails to return data, the script throws an exception and the prices aren't updated: https://github.com/DrakiaXYZ/S…job/28784173348#step:5:21 The only time it would store base SPT prices is if the Tarkov.dev API returned a response, but it was empty or lacked certain items (Which I haven't seen any proof has happened)
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(Quote from Shlaf) It's indeed best to have fresh files, this way you'll be sure it doesn't have weird typos or missing structure due to fat finger. You're generally not supposed to edit core DB files, there's mods for that, after - BetterSpawnPlus should take a lead of what is inside vanilla files anyway, you only got to edit BetterSpawnPlus config to fit your needs.